Player Matchup

Anhur
Anhur
Calakai
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,526 Elo+
Solo
Cabrakan
Cabrakan
ChandowOficial
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Osiris
Osiris
ManMi1ker
Osiris
Level 21
God Stats
2W - 1L
1,767 SR
Queue Stats
61W - 73L
1,512 Elo+
Solo
Merlin
Merlin
PPCupcake
Merlin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 71L
1,874 Elo+
Solo
Artemis
Artemis
SmurfingForFun
Artemis
Level 8
God Stats
17W - 18L
1,239 SR
Queue Stats
263W - 237L
1,665 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,615 Elo+

VS

Team Averages
Level 12
1,501 SR
1,510 Elo+
Janus
Janus
EnoughSama
Janus
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
63W - 34L
1,745 Elo+
Party 1
Sun Wukong
Sun Wukong
McDoylie
Sun Wukong
Level 15
God Stats
12W - 13L
1,163 SR
Queue Stats
467W - 508L
1,312 Elo+
Solo
Ares
Ares
ProfesserChaos
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,423 Elo+
Solo
Artemis
Artemis
yoonkun1
Artemis
Level 13
God Stats
18W - 6L
1,845 SR
Queue Stats
57W - 26L
1,745 Elo+
Party 1
Thor
Thor
小智一慧
Thor
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Calakai
Anhur
13
3 / 10 / 4
8,600
430
7,276
17,135
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
8
0 / 5 / 1
6,498
325
641
7,286
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
ManMi1ker
Osiris
14
2 / 5 / 1
8,628
431
9,157
12,479
10,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
PPCupcake
Merlin
10
0 / 3 / 4
7,531
377
4,599
6,306
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
8 / 5 / 1
9,157
458
13,663
17,375
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
13 / 0 / 4
12,817
641
18,148
8,044
3,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sun Wukong
McDoylie
Sun Wukong
16
1 / 4 / 4
9,916
496
7,667
17,789
10,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 10
9,482
474
4,693
14,531
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
yoonkun1
Artemis
15
4 / 4 / 11
9,745
487
11,967
13,164
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 2 / 2
9,826
491
3,126
10,516
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
13
Kills
28
28
Deaths
14
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
Calakai
Anhur
3
10
4
0.5
L
Cabrakan
0
5
1
0.1
W
Janus
13
0
4
15
L
Osiris
ManMi1ker
Osiris
2
5
1
0.5
W
Sun Wukong
McDoylie
Sun Wukong
1
4
4
0.75
L
Merlin
PPCupcake
Merlin
0
3
4
0.67
W
2
4
10
1.75
L
8
5
1
1.7
W
Artemis
yoonkun1
Artemis
4
4
11
2.38
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,336
Damage
45,601
60,581
Taken
64,044
30,236
Mitigated
38,946
14,771
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Calakai
Anhur
7,276
3,368
0
2,482
17,135
4,938
0
7,700
9,385
0
31,898
L
Cabrakan
641
338
0
519
7,286
6,760
0
2,484
4,778
12,025
0
W
Janus
18,148
427
0
4,197
8,044
3,729
0
242
7,756
116,002
0
L
Osiris
ManMi1ker
Osiris
9,157
3,821
0
3,369
12,479
10,557
79
1,465
11,014
240
49,588
W
Sun Wukong
McDoylie
Sun Wukong
7,667
2,478
0
5,433
17,789
10,640
434
300
17,489
0
54,055
L
Merlin
PPCupcake
Merlin
4,599
405
0
500
6,306
1,807
0
2,696
3,610
35,303
0
W
4,693
649
0
1,337
14,531
15,417
1,497
2,045
12,354
26,754
0
L
13,663
6,700
0
7,901
17,375
6,174
0
8,397
8,953
0
48,771
W
Artemis
yoonkun1
Artemis
11,967
5,942
0
4,663
13,164
5,173
5,725
1,468
11,626
0
50,181
W
3,126
506
0
2,459
10,516
3,987
0
993
9,419
0
35,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
51,786
316
Minions Killed
459
0
Camps Cleared
0
1,281,422
Distance Traveled
1,735,997
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,600
430
56
3
0
283,669
3
L
Cabrakan
6,498
325
13
1
0
171,428
3
W
Janus
12,817
641
185
9
0
419,261
7
L
Osiris
8,628
431
91
5
0
297,712
5
W
Sun Wukong
9,916
496
78
4
0
314,036
2
L
Merlin
7,531
377
83
4
0
208,836
2
W
Ares
9,482
474
41
2
0
315,890
6
L
Artemis
9,157
458
73
4
0
319,777
7
W
Artemis
9,745
487
79
4
0
307,123
3
W
Thor
9,826
491
76
4
0
379,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role