Player Matchup

Tyr
Tyr
Cruith1
Tyr
Level 13
God Stats
2W - 3L
1,412 SR
Queue Stats
18W - 17L
1,512 Elo+
Party 1
Hel
Hel
DrPhilASheo
Hel
Level 26
God Stats
4W - 3L
1,759 SR
Queue Stats
4W - 3L
1,769 Elo+
Solo
Khepri
Khepri
Jewgioh
Khepri
Level 28
God Stats
3W - 0L
1,715 SR
Queue Stats
41W - 27L
1,671 Elo+
Party 1
Fenrir
Fenrir
cjaebro
Fenrir
Level 15
God Stats
4W - 5L
1,701 SR
Queue Stats
25W - 24L
1,495 Elo+
Solo
Izanami
Izanami
trinomaly
Izanami
Level 12
God Stats
11W - 8L
1,538 SR
Queue Stats
14W - 11L
1,541 Elo+
Party 1
Team Averages
Level 19
1,625 SR
1,598 Elo+

VS

Team Averages
Level 21
1,558 SR
1,496 Elo+
Aphrodite
Aphrodite
LordPancak
Aphrodite
Level 27
God Stats
65W - 37L
1,880 SR
Queue Stats
179W - 138L
1,733 Elo+
Solo
Eset
Eset
ParadoxLogic
Eset
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,378 Elo+
Solo
Danzaburou
Danzaburou
R343r
Danzaburou
Level 12
God Stats
7W - 11L
1,421 SR
Queue Stats
29W - 45L
1,421 Elo+
Solo
Fenrir
Fenrir
kingproiv
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,535 Elo+
Solo
Neith
Neith
倔强的大牛子
Neith
Level 27
God Stats
2W - 2L
1,488 SR
Queue Stats
4W - 5L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
8 / 2 / 17
15,425
964
30,263
39,085
61,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 5 / 22
13,629
852
8,556
18,724
15,269
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Jewgioh
Khepri
20
2 / 3 / 22
15,182
949
16,154
32,171
53,598
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
cjaebro
Fenrir
20
16 / 4 / 12
15,862
991
24,216
20,626
17,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
trinomaly
Izanami
20
11 / 7 / 17
16,417
1,026
49,359
25,584
16,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LordPancak
Aphrodite
20
2 / 0 / 13
14,557
910
29,607
18,919
9,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 11
14,664
917
29,858
16,360
6,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
R343r
Danzaburou
20
2 / 21 / 8
13,589
849
3,285
38,113
17,051
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
kingproiv
Fenrir
20
8 / 8 / 7
15,827
989
26,461
37,283
22,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 4 / 13
15,614
976
37,802
26,631
11,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
73
37
Kills
21
21
Deaths
37
90
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tyr
8
2
17
8.25
W
0
5
22
2.2
W
Khepri
Jewgioh
Khepri
2
3
22
4.33
L
Aphrodite
LordPancak
Aphrodite
2
0
13
8.5
L
4
4
11
2.38
L
Danzaburou
R343r
Danzaburou
2
21
8
0.29
W
Fenrir
cjaebro
Fenrir
16
4
12
5.5
L
Fenrir
kingproiv
Fenrir
8
8
7
1.44
W
Izanami
trinomaly
Izanami
11
7
17
2.79
L
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,548
Damage
127,013
136,190
Taken
137,306
163,776
Mitigated
66,747
32,584
Healing
37,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
30,263
8,652
0
4,285
39,085
61,463
0
18,280
20,805
1,109
48,164
W
8,556
1,049
13,460
4,766
18,724
15,269
0
9,201
9,523
21,276
0
W
Khepri
Jewgioh
Khepri
16,154
1,144
1,610
2,363
32,171
53,598
0
12,391
19,572
41,935
0
L
Aphrodite
LordPancak
Aphrodite
29,607
2,727
16,178
12,558
18,919
9,439
0
4,187
14,732
63,533
0
L
29,858
2,713
0
2,100
16,360
6,411
0
5,279
11,081
46,081
0
L
Danzaburou
R343r
Danzaburou
3,285
304
0
776
38,113
17,051
0
4,152
33,961
0
6,833
W
Fenrir
cjaebro
Fenrir
24,216
8,353
0
1,911
20,626
17,435
0
8,235
12,391
0
46,256
L
Fenrir
kingproiv
Fenrir
26,461
7,078
0
2,192
37,283
22,682
0
7,136
30,147
0
50,249
W
Izanami
trinomaly
Izanami
49,359
42,371
0
4,189
25,584
16,011
0
11,358
14,226
0
95,356
L
37,802
20,024
0
3,582
26,631
11,164
0
5,032
21,485
0
87,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,515
Gold Earned
74,251
274
Minions Killed
293
12
Camps Cleared
6
1,441,357
Distance Traveled
1,430,103
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,425
964
23
1
3
341,190
0
W
Hel
13,629
852
34
2
0
298,550
0
W
Khepri
15,182
949
47
3
0
305,629
0
L
Aphrodite
14,557
910
82
5
2
329,351
1
L
Eset
14,664
917
36
2
0
279,347
1
L
Danzaburou
13,589
849
3
0
0
220,450
0
W
Fenrir
15,862
991
47
3
5
269,658
1
L
Fenrir
15,827
989
61
4
4
330,265
0
W
Izanami
16,417
1,026
123
8
4
226,330
0
L
Neith
15,614
976
111
7
0
270,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role