Player Matchup

Heimdallr
Heimdallr
Platinum II
Ariesmoon
Heimdallr
Platinum II
Level 148
God Stats
19W - 4L
2,031 SR
Queue Stats
35W - 9L
2,283 MMR
Party 1
Vulcan
Vulcan
Diamond III
DoppelgangerH
Vulcan
Diamond III
Level 157
God Stats
20W - 12L
1,752 SR
Queue Stats
934W - 951L
2,334 MMR
Solo
Thanatos
Thanatos
Platinum III
MarcsDom
Thanatos
Platinum III
Level 48
God Stats
29W - 4L
2,089 SR
Queue Stats
140W - 58L
2,283 MMR
Party 1
King Arthur
King Arthur
Diamond V
diegoclasic328
King Arthur
Diamond V
Level 121
God Stats
3W - 4L
1,512 SR
Queue Stats
62W - 52L
2,174 MMR
Solo
Khepri
Khepri
Diamond II
xDjingo
Khepri
Diamond II
Level 145
God Stats
16W - 10L
1,738 SR
Queue Stats
224W - 196L
2,320 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,825 SR
2,279 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,652 SR
2,206 MMR
Merlin
Merlin
Masters
Anphuny
Merlin
Masters
Level 160
God Stats
24W - 18L
1,668 SR
Queue Stats
760W - 725L
2,720 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
DarthSidra
Guan Yu
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
Moiuer
Apollo
Masters
Level 160
God Stats
10W - 5L
1,837 SR
Queue Stats
499W - 462L
2,542 MMR
Party 2
Fenrir
Fenrir
Masters
silence423
Fenrir
Masters
Level 160
God Stats
22W - 14L
1,755 SR
Queue Stats
515W - 492L
2,137 MMR
Solo
Athena
Athena
Diamond III
zCryptic5910
Athena
Diamond III
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
433W - 411L
2,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ariesmoon
Heimdallr
15
0 / 6 / 7
9,103
414
16,272
17,439
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 5
9,259
421
11,475
13,543
5,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
MarcsDom
Thanatos
18
11 / 10 / 2
12,166
553
19,173
21,569
14,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
diegoclasic328
King Arthur
17
0 / 3 / 2
9,614
437
9,359
25,585
23,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
xDjingo
Khepri
13
0 / 7 / 7
8,716
396
6,992
24,393
18,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TsukuyomiAphroditeDanzaburouSetCu Chulainn

VS

Bans
TiamatSun WukongAo KuangCerberusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anphuny
Merlin
20
8 / 4 / 8
13,628
619
22,242
12,424
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
DarthSidra
Guan Yu
19
2 / 2 / 8
12,692
577
15,238
23,670
26,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Moiuer
Apollo
20
10 / 2 / 10
14,641
666
23,749
25,620
13,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
silence423
Fenrir
18
4 / 3 / 15
12,293
559
11,773
18,433
13,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
18
9 / 2 / 18
13,374
608
12,270
23,670
37,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
12
Kills
33
33
Deaths
13
23
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
Anphuny
Merlin
8
4
8
3
L
Heimdallr
Ariesmoon
Heimdallr
0
6
7
0.58
W
Guan Yu
DarthSidra
Guan Yu
2
2
8
3
L
1
7
5
0.5
L
Thanatos
MarcsDom
Thanatos
11
10
2
1.2
W
Apollo
Moiuer
Apollo
10
2
10
7.5
L
King Arthur
diegoclasic328
King Arthur
0
3
2
0.33
W
Fenrir
silence423
Fenrir
4
3
15
3.83
L
Khepri
xDjingo
Khepri
0
7
7
0.5
W
Athena
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,271
Damage
85,272
102,529
Taken
103,817
69,790
Mitigated
96,863
28,752
Healing
48,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Anphuny
Merlin
22,242
545
440
3,575
12,424
5,833
1,367
2,685
9,623
121,946
0
L
Heimdallr
Ariesmoon
Heimdallr
16,272
9,512
0
2,381
17,439
7,936
128
5,891
11,548
0
65,044
W
Guan Yu
DarthSidra
Guan Yu
15,238
2,911
4,434
13,127
23,670
26,384
1,136
2,476
21,140
0
80,790
L
11,475
1,537
84
1,368
13,543
5,130
0
4,907
8,636
59,633
0
L
Thanatos
MarcsDom
Thanatos
19,173
7,720
0
13,829
21,569
14,687
80
5,687
15,882
0
66,867
W
Apollo
Moiuer
Apollo
23,749
17,816
0
16,194
25,620
13,536
6,771
4,295
21,230
0
130,477
L
King Arthur
diegoclasic328
King Arthur
9,359
1,278
0
7,122
25,585
23,226
0
7,145
18,440
0
70,877
W
Fenrir
silence423
Fenrir
11,773
3,071
0
5,121
18,433
13,658
564
3,610
14,631
0
79,806
L
Khepri
xDjingo
Khepri
6,992
544
0
3,968
24,393
18,811
0
10,882
13,511
28,737
0
W
Athena
12,270
2,639
0
5,343
23,670
37,452
952
5,769
17,619
33,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,858
Gold Earned
66,628
459
Minions Killed
667
0
Camps Cleared
0
2,043,334
Distance Traveled
2,204,918
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,628
619
193
9
0
417,469
5
L
Heimdallr
9,103
414
88
4
0
374,159
3
W
Guan Yu
12,692
577
132
6
0
454,158
5
L
Vulcan
9,259
421
110
5
0
408,895
4
L
Thanatos
12,166
553
113
5
0
403,241
2
W
Apollo
14,641
666
200
9
0
431,166
3
L
King Arthur
9,614
437
110
5
0
451,723
7
W
Fenrir
12,293
559
107
5
0
447,257
4
L
Khepri
8,716
396
38
2
0
405,316
10
W
Athena
13,374
608
35
2
0
454,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role