Player Matchup

Tsukuyomi
Tsukuyomi
FloydFlilibustr
Tsukuyomi
Level 49
God Stats
22W - 13L
1,600 SR
Queue Stats
55W - 67L
1,520 Elo+
Solo
Ullr
Ullr
GodChunk75
Ullr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,372 Elo+
Solo
Horus
Horus
Hellkhan
Horus
Level 48
God Stats
4W - 7L
1,485 SR
Queue Stats
90W - 137L
1,358 Elo+
Solo
Nu Wa
Nu Wa
Mystic_JOAL
Nu Wa
Level 47
God Stats
70W - 56L
1,558 SR
Queue Stats
146W - 159L
1,414 Elo+
Solo
Ymir
Ymir
migaja-fausto
Ymir
Level 49
God Stats
6W - 10L
1,432 SR
Queue Stats
230W - 272L
1,318 Elo+
Solo
Team Averages
Level 48
1,515 SR
1,396 Elo+

VS

Team Averages
Level 62
1,580 SR
1,425 Elo+
Jing Wei
Jing Wei
BasicStarscream
Jing Wei
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 42L
1,561 Elo+
Party 1
Set
Set
Kauan_Pz
Set
Level 45
God Stats
10W - 7L
1,537 SR
Queue Stats
66W - 79L
1,365 Elo+
Party 2
Pele
Pele
MrInsanity
Pele
Level 28
God Stats
2W - 1L
1,686 SR
Queue Stats
113W - 91L
1,505 Elo+
Party 1
Aphrodite
Aphrodite
yasmine_lopez
Aphrodite
Level 45
God Stats
3W - 6L
1,668 SR
Queue Stats
61W - 93L
1,321 Elo+
Solo
Anubis
Anubis
zlThiagoPz
Anubis
Level 38
God Stats
13W - 14L
1,507 SR
Queue Stats
57W - 72L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FloydFlilibustr
Tsukuyomi
14
3 / 3 / 2
8,643
508
6,048
11,199
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 8 / 0
6,623
390
4,642
13,037
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Hellkhan
Horus
14
2 / 5 / 0
8,211
483
4,605
11,873
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 8 / 1
8,332
490
14,615
12,427
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 6 / 1
6,913
407
9,028
20,637
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
8 / 0 / 6
9,406
553
16,975
14,497
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 1
8,759
515
7,638
9,689
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
18 / 0 / 5
11,827
696
17,396
15,241
6,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
yasmine_lopez
Aphrodite
12
0 / 1 / 11
8,282
487
4,890
9,120
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
zlThiagoPz
Anubis
15
1 / 5 / 5
9,183
540
7,788
13,052
5,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
10
Kills
30
30
Deaths
10
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
8
0
6
11
L
Tsukuyomi
FloydFlilibustr
Tsukuyomi
3
3
2
1.33
L
1
8
0
0.13
L
Horus
Hellkhan
Horus
2
5
0
0.4
W
3
4
1
0.88
W
18
0
5
20.5
L
3
8
1
0.44
L
1
6
1
0.25
W
Aphrodite
yasmine_lopez
Aphrodite
0
1
11
5.5
W
Anubis
zlThiagoPz
Anubis
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,938
Damage
54,687
69,173
Taken
61,599
28,397
Mitigated
24,774
15,612
Healing
30,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
16,975
12,483
0
9,167
14,497
4,902
757
3,714
10,442
0
83,678
L
Tsukuyomi
FloydFlilibustr
Tsukuyomi
6,048
1,546
0
3,515
11,199
3,464
0
1,950
9,249
0
48,835
L
4,642
2,361
0
2,707
13,037
3,253
0
1,149
11,888
0
26,015
L
Horus
Hellkhan
Horus
4,605
2,055
0
2,023
11,873
6,584
440
798
11,075
881
42,872
W
7,638
3,871
0
319
9,689
4,760
0
1,548
8,023
0
43,232
W
17,396
6,072
0
7,427
15,241
6,284
0
4,537
10,277
0
90,360
L
14,615
2,792
0
2,613
12,427
3,426
1,074
3,876
8,551
52,784
0
L
9,028
1,325
441
4,313
20,637
11,670
0
4,905
15,732
31,546
0
W
Aphrodite
yasmine_lopez
Aphrodite
4,890
1,789
2,128
4,964
9,120
3,695
320
4,961
3,651
23,760
0
W
Anubis
zlThiagoPz
Anubis
7,788
591
0
6,492
13,052
5,133
1,032
7,710
4,769
58,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,722
Gold Earned
47,457
363
Minions Killed
475
0
Camps Cleared
0
1,419,430
Distance Traveled
1,635,891
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,406
553
117
7
0
327,486
2
L
Tsukuyomi
8,643
508
95
6
0
332,395
3
L
Ullr
6,623
390
38
2
0
264,576
0
L
Horus
8,211
483
90
5
0
284,768
0
W
Set
8,759
515
81
5
0
332,971
0
W
Pele
11,827
696
134
8
0
401,933
2
L
Nu Wa
8,332
490
94
6
0
264,808
0
L
Ymir
6,913
407
46
3
0
272,883
5
W
Aphrodite
8,282
487
35
2
0
301,017
3
W
Anubis
9,183
540
108
6
0
272,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role