Player Matchup

Artemis
Artemis
DarkGhostly
Artemis
Level 25
God Stats
17W - 8L
1,707 SR
Queue Stats
24W - 18L
1,478 Elo+
Party 1
Izanami
Izanami
Graymatter5349
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,344 Elo+
Solo
Pele
Pele
Kyugo-Gone
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,133 Elo+
Solo
Ra
Ra
Zangy_Kong421
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 120L
1,348 Elo+
Solo
Tiamat
Tiamat
kekekeKalan
Tiamat
Level 28
God Stats
5W - 5L
1,587 SR
Queue Stats
10W - 9L
1,545 Elo+
Party 1
Team Averages
Level 16
1,559 SR
1,370 Elo+

VS

Team Averages
Level 16
1,567 SR
1,338 Elo+
Chernobog
Chernobog
 
Chernobog
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GustavoGmes
Zeus
Level 23
God Stats
8W - 4L
1,682 SR
Queue Stats
337W - 457L
1,421 Elo+
Solo
Nemesis
Nemesis
Sirefen
Nemesis
Level 8
God Stats
1W - 0L
1,759 SR
Queue Stats
2W - 3L
1,005 Elo+
Solo
Erlang Shen
Erlang Shen
loay0020
Erlang Shen
Level 15
God Stats
3W - 2L
1,255 SR
Queue Stats
25W - 34L
1,348 Elo+
Solo
Cernunnos
Cernunnos
xOhMyImGoodx
Cernunnos
Level 29
God Stats
30W - 12L
1,640 SR
Queue Stats
53W - 49L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkGhostly
Artemis
11
1 / 5 / 3
7,269
404
3,226
10,274
2,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 7 / 4
7,795
433
6,041
12,743
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 6 / 1
8,878
493
6,764
14,443
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 2
8,635
480
7,280
8,564
2,022
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
13
3 / 3 / 1
8,428
468
5,567
10,586
4,233
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 4 / 6
9,118
507
3,073
8,504
2,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 2
10,060
559
8,261
7,570
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Sirefen
Nemesis
14
5 / 4 / 3
9,142
508
8,305
12,448
5,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
loay0020
Erlang Shen
14
0 / 2 / 6
8,789
488
3,185
12,003
6,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
xOhMyImGoodx
Cernunnos
19
10 / 0 / 1
11,554
642
15,874
15,880
6,299
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
12
Kills
23
25
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
4
6
1.25
L
Artemis
DarkGhostly
Artemis
1
5
3
0.5
L
1
7
4
0.43
W
6
2
2
3.5
L
5
6
1
0.92
W
Nemesis
Sirefen
Nemesis
5
4
3
1.63
L
2
4
2
0.75
L
Tiamat
3
3
1
1.17
W
Erlang Shen
loay0020
Erlang Shen
0
2
6
1.5
W
Cernunnos
xOhMyImGoodx
Cernunnos
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,878
Damage
38,698
56,610
Taken
56,405
17,060
Mitigated
23,153
10,803
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,073
2,152
0
0
8,504
2,762
1,282
1,848
6,656
0
37,834
L
Artemis
DarkGhostly
Artemis
3,226
1,927
493
1,930
10,274
2,746
372
737
9,493
0
25,655
L
6,041
4,173
0
497
12,743
3,850
204
2,441
10,206
0
43,880
W
8,261
1,088
136
1,484
7,570
2,346
3,012
888
6,682
56,347
0
L
6,764
812
0
2,425
14,443
4,209
880
3,366
10,895
0
49,168
W
Nemesis
Sirefen
Nemesis
8,305
3,871
0
756
12,448
5,199
1,737
1,972
10,476
0
36,146
L
7,280
685
589
2,227
8,564
2,022
1,414
125
8,399
44,561
0
L
Tiamat
5,567
621
276
2,366
10,586
4,233
648
1,222
9,356
36,853
0
W
Erlang Shen
loay0020
Erlang Shen
3,185
1,304
0
1,768
12,003
6,547
272
2,367
9,636
0
40,964
W
Cernunnos
xOhMyImGoodx
Cernunnos
15,874
10,404
0
11,311
15,880
6,299
2,100
5,772
10,108
0
93,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,005
Gold Earned
48,663
348
Minions Killed
455
0
Camps Cleared
0
1,627,242
Distance Traveled
1,745,095
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,118
507
78
4
0
326,863
1
L
Artemis
7,269
404
45
3
0
315,251
7
L
Izanami
7,795
433
72
4
0
303,203
0
W
Zeus
10,060
559
104
6
0
323,704
0
L
Pele
8,878
493
66
4
0
383,693
1
W
Nemesis
9,142
508
53
3
0
373,655
4
L
Ra
8,635
480
94
5
0
331,968
0
L
Tiamat
8,428
468
71
4
0
293,127
3
W
Erlang Shen
8,789
488
78
4
0
405,241
0
W
Cernunnos
11,554
642
142
8
0
315,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role