Player Matchup

Loki
Loki
Artistt33
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Vamana
Vamana
Fake_Drasick
Vamana
Level 8
God Stats
3W - 3L
1,418 SR
Queue Stats
8W - 15L
1,421 Elo+
Party 1
Yemoja
Yemoja
FanOverCast
Yemoja
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 83L
1,482 Elo+
Solo
Rama
Rama
LordSemon
Rama
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
218W - 234L
1,528 Elo+
Solo
Ra
Ra
sniper1999fez
Ra
Level 18
God Stats
0W - 1L
1,676 SR
Queue Stats
2W - 3L
1,768 Elo+
Party 1
Team Averages
Level 13
1,519 SR
1,484 Elo+

VS

Team Averages
Level 20
1,552 SR
1,511 Elo+
Ah Puch
Ah Puch
C4lum8jnr
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 119L
1,477 Elo+
Party 2
Hel
Hel
Calbi175
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,495 Elo+
Party 2
Ares
Ares
loveandkill07
Ares
Level 18
God Stats
319W - 284L
1,564 SR
Queue Stats
550W - 609L
1,504 Elo+
Solo
Arachne
Arachne
paW_Chris92izii
Arachne
Level 29
God Stats
11W - 3L
1,500 SR
Queue Stats
242W - 169L
1,723 Elo+
Solo
Artemis
Artemis
ruslanbars
Artemis
Level 13
God Stats
8W - 2L
1,699 SR
Queue Stats
38W - 48L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 5 / 2
7,599
447
3,735
7,533
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
11
0 / 8 / 1
7,026
413
2,654
11,044
7,192
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
12
1 / 4 / 7
8,642
508
4,560
12,839
8,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
15
10 / 3 / 1
10,011
589
11,671
12,560
4,805
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 10 / 1
7,261
427
6,811
12,757
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
C4lum8jnr
Ah Puch
13
3 / 5 / 6
8,725
513
5,438
8,918
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
15 / 1 / 2
10,369
610
15,491
11,121
9,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 4
7,765
457
3,855
12,807
10,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 1 / 2
9,879
581
13,354
13,327
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
ruslanbars
Artemis
13
2 / 6 / 3
8,080
475
5,320
8,160
2,551
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
16
Kills
30
30
Deaths
17
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
2
5
2
0.6
W
Ah Puch
C4lum8jnr
Ah Puch
3
5
6
1.2
W
15
1
2
16
L
Vamana
0
8
1
0.06
L
Yemoja
1
4
7
1.13
L
Rama
10
3
1
3.5
W
0
4
4
0.5
W
10
1
2
11
W
Artemis
ruslanbars
Artemis
2
6
3
0.58
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,431
Damage
43,458
56,733
Taken
54,333
27,478
Mitigated
32,125
12,224
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,735
620
0
155
7,533
2,554
0
4,902
2,631
0
24,240
W
Ah Puch
C4lum8jnr
Ah Puch
5,438
962
0
1,075
8,918
2,806
1,486
2,383
6,257
34,123
0
W
15,491
1,247
898
5,568
11,121
9,432
914
2,263
8,732
66,254
0
L
Vamana
2,654
1,928
0
1,127
11,044
7,192
98
6,744
4,300
0
29,670
L
Yemoja
4,560
1,659
1,157
2,113
12,839
8,437
412
3,387
9,452
19,583
0
L
Rama
11,671
10,509
0
5,488
12,560
4,805
292
1,762
10,798
0
66,042
W
3,855
397
0
384
12,807
10,361
201
1,751
11,022
34,883
0
W
13,354
7,573
0
5,026
13,327
6,975
28
2,881
10,352
0
66,636
W
Artemis
ruslanbars
Artemis
5,320
2,619
0
0
8,160
2,551
1,407
1,523
6,599
0
36,817
L
6,811
894
113
2,071
12,757
4,490
417
7,989
4,768
31,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
44,818
308
Minions Killed
392
0
Camps Cleared
0
1,473,769
Distance Traveled
1,485,535
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,599
447
49
3
0
359,730
0
W
Ah Puch
8,725
513
63
4
0
291,597
0
W
Hel
10,369
610
103
6
0
277,198
0
L
Vamana
7,026
413
70
4
0
286,021
0
L
Yemoja
8,642
508
38
2
0
279,831
3
L
Rama
10,011
589
91
5
0
270,614
1
W
Ares
7,765
457
42
2
0
308,138
6
W
Arachne
9,879
581
104
6
0
367,228
1
W
Artemis
8,080
475
80
5
0
241,374
0
L
Ra
7,261
427
60
4
0
277,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role