Player Matchup

Hercules
Hercules
Arlupen
Hercules
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 24L
1,433 Elo+
Solo
Tiamat
Tiamat
GluttonyFang
Tiamat
Level 27
God Stats
8W - 5L
1,468 SR
Queue Stats
21W - 13L
1,635 Elo+
Solo
Discordia
Discordia
Mxolina
Discordia
Level 29
God Stats
9W - 7L
1,542 SR
Queue Stats
210W - 211L
1,517 Elo+
Solo
Amaterasu
Amaterasu
Pablitol
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,537 Elo+
Solo
Chaac
Chaac
Stonenutz
Chaac
Level 25
God Stats
15W - 9L
1,670 SR
Queue Stats
66W - 61L
1,506 Elo+
Solo
Team Averages
Level 19
1,536 SR
1,525 Elo+

VS

Team Averages
Level 21
1,508 SR
1,490 Elo+
Cabrakan
Cabrakan
Amayrik
Cabrakan
Level 28
God Stats
1W - 2L
1,205 SR
Queue Stats
183W - 166L
1,459 Elo+
Solo
Scylla
Scylla
SkellyBirb
Scylla
Level 27
God Stats
43W - 39L
1,550 SR
Queue Stats
59W - 54L
1,466 Elo+
Solo
Hou Yi
Hou Yi
Srkan
Hou Yi
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
22W - 26L
1,356 Elo+
Solo
Kukulkan
Kukulkan
StrifeR23
Kukulkan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,412 Elo+
Solo
Thanatos
Thanatos
legalcustodian
Thanatos
Level 7
God Stats
19W - 12L
1,783 SR
Queue Stats
19W - 12L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arlupen
Hercules
19
7 / 6 / 9
13,841
1,065
12,287
26,712
30,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
19
7 / 4 / 9
14,207
1,093
24,095
14,044
10,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Mxolina
Discordia
20
1 / 7 / 9
13,022
1,002
14,473
16,944
5,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Pablitol
Amaterasu
17
4 / 16 / 5
12,124
933
9,038
30,863
20,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Stonenutz
Chaac
20
1 / 6 / 13
13,256
1,020
12,824
24,431
23,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

23

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Amayrik
Cabrakan
20
4 / 6 / 25
13,513
1,039
16,372
25,739
45,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
SkellyBirb
Scylla
20
6 / 5 / 18
13,573
1,044
17,942
10,788
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Srkan
Hou Yi
20
8 / 2 / 18
14,153
1,089
12,404
9,100
4,388
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
StrifeR23
Kukulkan
20
6 / 4 / 23
14,300
1,100
30,129
14,235
7,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
20
15 / 3 / 12
14,755
1,135
27,594
18,153
9,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
135
20
Kills
39
39
Deaths
20
45
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Amayrik
Cabrakan
4
6
25
2.75
L
Hercules
Arlupen
Hercules
7
6
9
1.92
L
Tiamat
7
4
9
2.88
L
Discordia
Mxolina
Discordia
1
7
9
0.79
L
Amaterasu
Pablitol
Amaterasu
4
16
5
0.41
W
Scylla
SkellyBirb
Scylla
6
5
18
3
W
Hou Yi
Srkan
Hou Yi
8
2
18
8.5
L
Chaac
Stonenutz
Chaac
1
6
13
1.25
W
Kukulkan
StrifeR23
Kukulkan
6
4
23
4.38
W
Thanatos
15
3
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,717
Damage
104,441
112,994
Taken
78,015
88,770
Mitigated
71,119
22,276
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Amayrik
Cabrakan
16,372
1,680
0
0
25,739
45,709
0
10,977
14,190
29,323
0
L
Hercules
Arlupen
Hercules
12,287
4,388
1,643
6,398
26,712
30,228
0
18,307
8,145
0
19,157
L
Tiamat
24,095
1,424
0
2,193
14,044
10,067
0
5,393
8,626
43,049
0
L
Discordia
Mxolina
Discordia
14,473
1,551
605
2,071
16,944
5,213
0
7,692
9,130
65,228
0
L
Amaterasu
Pablitol
Amaterasu
9,038
4,166
0
3,385
30,863
20,004
0
17,718
12,424
0
14,207
W
Scylla
SkellyBirb
Scylla
17,942
1,619
0
0
10,788
4,666
0
6,678
3,954
30,125
0
W
Hou Yi
Srkan
Hou Yi
12,404
5,379
0
325
9,100
4,388
0
4,428
4,603
0
43,001
L
Chaac
Stonenutz
Chaac
12,824
2,359
0
5,981
24,431
23,258
0
14,451
9,782
0
45,928
W
Kukulkan
StrifeR23
Kukulkan
30,129
4,369
0
1,093
14,235
7,340
0
7,073
6,930
72,229
0
W
Thanatos
27,594
8,904
0
11,902
18,153
9,016
0
8,136
9,770
0
39,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,450
Gold Earned
70,294
255
Minions Killed
282
9
Camps Cleared
8
1,254,177
Distance Traveled
1,226,623
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,513
1,039
31
2
0
249,265
0
L
Hercules
13,841
1,065
9
1
1
252,580
0
L
Tiamat
14,207
1,093
58
4
1
252,623
0
L
Discordia
13,022
1,002
93
7
3
240,407
2
L
Amaterasu
12,124
933
8
1
1
239,046
0
W
Scylla
13,573
1,044
42
3
2
221,591
1
W
Hou Yi
14,153
1,089
69
5
2
230,350
0
L
Chaac
13,256
1,020
87
7
3
269,521
2
W
Kukulkan
14,300
1,100
116
9
3
214,137
0
W
Thanatos
14,755
1,135
24
2
1
311,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role