Player Matchup

Aphrodite
Aphrodite
DonMaky
Aphrodite
Level 148
God Stats
22W - 15L
1,715 SR
Queue Stats
556W - 519L
1,524 Elo+
Party 1
Neith
Neith
Giochere
Neith
Level 87
God Stats
3W - 5L
1,648 SR
Queue Stats
280W - 267L
1,573 Elo+
Party 1
Cabrakan
Cabrakan
KawaHero
Cabrakan
Level 69
God Stats
2W - 2L
1,491 SR
Queue Stats
242W - 213L
1,513 Elo+
Party 1
Set
Set
PatrioticOrzel
Set
Level 26
God Stats
3W - 2L
1,327 SR
Queue Stats
27W - 24L
1,487 Elo+
Party 2
Olorun
Olorun
lolek20089
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,493 Elo+
Party 2
Team Averages
Level 79
1,536 SR
1,518 Elo+

VS

Team Averages
Level 67
1,600 SR
1,418 Elo+
Serqet
Serqet
Ashjiolnir
Serqet
Level 93
God Stats
25W - 19L
1,615 SR
Queue Stats
302W - 273L
1,563 Elo+
Solo
Ah Puch
Ah Puch
EvergrYn
Ah Puch
Level 106
God Stats
2W - 2L
1,728 SR
Queue Stats
198W - 185L
1,502 Elo+
Solo
Hou Yi
Hou Yi
LloydTheButcher
Hou Yi
Level 21
God Stats
0W - 2L
1,505 SR
Queue Stats
23W - 28L
1,369 Elo+
Party 3
Artio
Artio
MrSkeamer
Artio
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,351 Elo+
Party 3
Hel
Hel
СосочкаНереалка
Hel
Level 48
God Stats
2W - 1L
1,653 SR
Queue Stats
4W - 11L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DonMaky
Aphrodite
18
2 / 0 / 15
12,173
507
6,901
9,025
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Giochere
Neith
20
12 / 0 / 8
14,075
586
15,046
14,624
6,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
KawaHero
Cabrakan
20
5 / 0 / 10
13,294
554
12,236
23,102
38,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
11 / 3 / 10
13,328
555
19,162
16,457
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
lolek20089
Olorun
19
5 / 4 / 5
12,566
524
17,565
18,247
7,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ashjiolnir
Serqet
18
2 / 5 / 1
11,024
459
10,666
20,350
9,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
EvergrYn
Ah Puch
18
1 / 7 / 1
11,511
480
17,115
19,113
9,020
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 0
8,476
353
5,299
16,894
5,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
MrSkeamer
Artio
13
0 / 9 / 0
8,167
340
2,737
22,115
18,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 6 / 3
12,232
510
13,403
18,522
7,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
35
Kills
7
7
Deaths
35
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ashjiolnir
Serqet
2
5
1
0.5
W
Aphrodite
DonMaky
Aphrodite
2
0
15
9.5
L
Ah Puch
EvergrYn
Ah Puch
1
7
1
0.21
W
Neith
Giochere
Neith
12
0
8
16
W
Cabrakan
KawaHero
Cabrakan
5
0
10
10
L
0
8
0
0
L
Artio
MrSkeamer
Artio
0
9
0
0
W
11
3
10
5.33
W
Olorun
lolek20089
Olorun
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,910
Damage
49,220
81,455
Taken
96,994
66,567
Mitigated
50,198
40,761
Healing
25,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ashjiolnir
Serqet
10,666
1,201
0
5,356
20,350
9,172
0
7,833
12,517
0
80,316
W
Aphrodite
DonMaky
Aphrodite
6,901
1,610
6,881
5,271
9,025
6,573
1,151
2,664
5,911
61,853
0
L
Ah Puch
EvergrYn
Ah Puch
17,115
2,056
0
4,258
19,113
9,020
0
7,044
12,069
85,066
0
W
Neith
Giochere
Neith
15,046
8,678
0
10,797
14,624
6,545
3,660
1,525
13,061
0
124,510
W
Cabrakan
KawaHero
Cabrakan
12,236
1,559
847
5,410
23,102
38,207
759
9,407
13,115
82,595
0
L
5,299
2,079
0
3,056
16,894
5,644
684
4,221
12,673
0
46,507
L
Artio
MrSkeamer
Artio
2,737
831
383
3,678
22,115
18,595
384
7,394
14,721
30,266
0
W
19,162
7,977
0
5,762
16,457
7,456
1,434
6,895
9,097
0
86,343
W
Olorun
lolek20089
Olorun
17,565
10,759
0
5,793
18,247
7,786
3,567
12,053
5,232
80,793
3,257
L
13,403
509
1,601
7,060
18,522
7,767
53
9,570
8,952
68,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,436
Gold Earned
51,410
689
Minions Killed
556
0
Camps Cleared
0
2,327,015
Distance Traveled
2,161,536
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,024
459
130
5
0
492,198
11
W
Aphrodite
12,173
507
91
4
0
470,378
12
L
Ah Puch
11,511
480
152
6
0
381,239
5
W
Neith
14,075
586
162
7
0
455,965
6
W
Cabrakan
13,294
554
165
7
0
453,626
1
L
Hou Yi
8,476
353
74
3
0
404,042
1
L
Artio
8,167
340
56
2
0
414,486
4
W
Set
13,328
555
116
5
0
511,889
1
W
Olorun
12,566
524
155
6
0
435,157
0
L
Hel
12,232
510
144
6
0
469,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role