Player Matchup

Hou Yi
Hou Yi
BLnKOcean3201
Hou Yi
Level 27
God Stats
20W - 9L
1,497 SR
Queue Stats
155W - 152L
1,460 Elo+
Party 1
Pele
Pele
PPCupcake
Pele
Level 11
God Stats
2W - 1L
1,799 SR
Queue Stats
79W - 71L
1,857 Elo+
Solo
Tyr
Tyr
jeffswager
Tyr
Level 29
God Stats
2W - 2L
1,244 SR
Queue Stats
121W - 120L
1,561 Elo+
Solo
Ah Puch
Ah Puch
magners1996
Ah Puch
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 62L
1,486 Elo+
Solo
Cthulhu
Cthulhu
sneakylurch
Cthulhu
Level 15
God Stats
35W - 31L
1,434 SR
Queue Stats
113W - 126L
1,426 Elo+
Party 1
Team Averages
Level 22
1,495 SR
1,558 Elo+

VS

Team Averages
Level 9
1,451 SR
1,513 Elo+
Ares
Ares
CthulhuGX
Ares
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 103L
1,432 Elo+
Solo
Neith
Neith
Otahc
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,687 Elo+
Solo
Ao Kuang
Ao Kuang
Saperson
Ao Kuang
Level 5
God Stats
1W - 2L
1,509 SR
Queue Stats
7W - 7L
1,574 Elo+
Solo
Ymir
Ymir
mesbah0372223451
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,468 Elo+
Solo
Mercury
Mercury
小智一慧
Mercury
Level 4
God Stats
0W - 2L
1,249 SR
Queue Stats
3W - 6L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 9
11,146
587
16,896
8,680
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
20
11 / 1 / 2
13,582
715
8,831
14,189
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
11 / 2 / 11
11,422
601
14,774
13,607
11,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
magners1996
Ah Puch
16
8 / 0 / 12
11,600
611
17,088
4,769
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
sneakylurch
Cthulhu
14
4 / 2 / 14
10,602
558
9,268
13,672
18,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 9 / 1
8,217
432
4,995
16,791
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Otahc
Neith
12
4 / 9 / 1
8,259
435
10,259
19,189
6,054
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Saperson
Ao Kuang
11
1 / 8 / 0
7,187
378
2,873
16,193
5,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 14 / 0
6,849
360
2,088
19,370
9,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
小智一慧
Mercury
11
0 / 4 / 2
7,081
373
2,621
11,651
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
10
44
Kills
6
6
Deaths
44
48
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
L
Ares
1
9
1
0.17
L
Neith
Otahc
Neith
4
9
1
0.5
W
Pele
11
1
2
12
L
Ao Kuang
Saperson
Ao Kuang
1
8
0
0.13
W
11
2
11
8.25
W
Ah Puch
magners1996
Ah Puch
8
0
12
14
L
0
14
0
0
W
Cthulhu
sneakylurch
Cthulhu
4
2
14
5.5
L
Mercury
小智一慧
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,857
Damage
22,836
54,917
Taken
83,194
42,288
Mitigated
38,269
17,913
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,896
11,594
0
1,033
8,680
4,016
7,235
1,333
7,347
0
56,635
L
Ares
4,995
598
0
816
16,791
13,726
0
5,175
11,616
28,288
0
L
Neith
Otahc
Neith
10,259
5,934
318
7,349
19,189
6,054
671
5,512
13,677
0
45,257
W
Pele
8,831
2,039
0
7,553
14,189
6,060
4,950
1,598
12,591
0
121,255
L
Ao Kuang
Saperson
Ao Kuang
2,873
382
0
3,219
16,193
5,562
0
6,475
9,718
19,530
0
W
14,774
3,689
0
4,245
13,607
11,930
827
4,540
9,067
0
56,050
W
Ah Puch
magners1996
Ah Puch
17,088
1,121
0
2,001
4,769
2,045
940
887
3,882
65,295
0
L
2,088
831
0
526
19,370
9,248
132
5,554
13,816
19,023
3,577
W
Cthulhu
sneakylurch
Cthulhu
9,268
1,444
1,174
1,907
13,672
18,237
257
1,510
12,162
20,642
0
L
Mercury
小智一慧
Mercury
2,621
1,141
0
1,202
11,651
3,679
743
3,640
8,011
0
27,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
37,593
506
Minions Killed
264
0
Camps Cleared
0
1,745,701
Distance Traveled
1,454,706
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,146
587
93
5
0
336,437
0
L
Ares
8,217
432
45
2
0
281,216
2
L
Neith
8,259
435
70
4
0
245,269
1
W
Pele
13,582
715
193
10
0
380,565
4
L
Ao Kuang
7,187
378
44
2
0
302,695
3
W
Tyr
11,422
601
72
4
0
371,807
1
W
Ah Puch
11,600
611
126
7
0
345,169
2
L
Ymir
6,849
360
41
2
0
212,095
2
W
Cthulhu
10,602
558
22
1
0
311,723
0
L
Mercury
7,081
373
64
3
0
413,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role