Player Matchup

Nu Wa
Nu Wa
BiochemTrash
Nu Wa
Level 128
God Stats
58W - 36L
1,625 SR
Queue Stats
280W - 266L
1,601 Elo+
Solo
Danzaburou
Danzaburou
MafeGG
Danzaburou
Level 129
God Stats
3W - 3L
1,457 SR
Queue Stats
43W - 27L
1,585 Elo+
Party 2
Khepri
Khepri
Tautkus
Khepri
Level 116
God Stats
2W - 2L
1,847 SR
Queue Stats
188W - 179L
1,609 Elo+
Party 2
Arachne
Arachne
afonsogt
Arachne
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,526 Elo+
Solo
Scylla
Scylla
soló
Scylla
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
137W - 115L
1,554 Elo+
Party 2
Team Averages
Level 119
1,586 SR
1,575 Elo+

VS

Team Averages
Level 80
1,486 SR
1,516 Elo+
Vamana
Vamana
ImIzun
Vamana
Level 72
God Stats
3W - 5L
1,553 SR
Queue Stats
29W - 31L
1,492 Elo+
Solo
Geb
Geb
Melvice
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,498 Elo+
Party 1
Hachiman
Hachiman
Nightmarevil
Hachiman
Level 88
God Stats
1W - 2L
1,525 SR
Queue Stats
62W - 61L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
ShadowsOfPast
Kukulkan
Level 65
God Stats
21W - 19L
1,641 SR
Queue Stats
66W - 64L
1,520 Elo+
Party 1
Mercury
Mercury
xXhGoXx
Mercury
Level 109
God Stats
6W - 11L
1,208 SR
Queue Stats
442W - 455L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 8
10,295
490
11,953
10,221
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
MafeGG
Danzaburou
16
6 / 4 / 4
11,292
538
15,692
16,079
6,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Khepri
Tautkus
Khepri
15
1 / 1 / 13
10,420
496
3,576
10,502
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
afonsogt
Arachne
17
10 / 5 / 6
11,508
548
11,233
20,740
9,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
soló
Scylla
20
13 / 2 / 5
13,132
625
19,783
14,230
6,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ImIzun
Vamana
17
5 / 7 / 6
10,977
523
10,918
19,815
15,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
12
0 / 5 / 5
8,415
401
5,498
16,588
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Nightmarevil
Hachiman
15
2 / 5 / 3
9,588
457
11,307
16,772
4,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ShadowsOfPast
Kukulkan
15
3 / 6 / 5
10,342
492
15,005
10,827
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
xXhGoXx
Mercury
17
6 / 7 / 3
10,878
518
6,746
19,055
7,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
30
Kills
16
18
Deaths
30
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
6
8
0.67
L
Vamana
ImIzun
Vamana
5
7
6
1.14
W
Danzaburou
MafeGG
Danzaburou
6
4
4
2
L
Geb
0
5
5
0.5
L
Hachiman
Nightmarevil
Hachiman
2
5
3
0.7
L
Kukulkan
ShadowsOfPast
Kukulkan
3
6
5
0.92
W
Khepri
Tautkus
Khepri
1
1
13
7.5
W
Arachne
afonsogt
Arachne
10
5
6
2.6
W
Scylla
soló
Scylla
13
2
5
7.75
L
Mercury
xXhGoXx
Mercury
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,237
Damage
49,474
71,772
Taken
83,057
38,285
Mitigated
41,493
22,547
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,953
2,716
0
1,190
10,221
3,482
1,430
1,585
8,604
54,999
0
L
Vamana
ImIzun
Vamana
10,918
4,939
0
6,904
19,815
15,875
1,010
7,383
11,856
51
61,176
W
Danzaburou
MafeGG
Danzaburou
15,692
10,248
0
6,892
16,079
6,772
1,502
3,151
12,850
0
76,683
L
Geb
5,498
646
0
2,361
16,588
9,653
0
6,577
9,705
20,929
0
L
Hachiman
Nightmarevil
Hachiman
11,307
6,485
0
3,545
16,772
4,891
0
5,481
11,067
0
72,403
L
Kukulkan
ShadowsOfPast
Kukulkan
15,005
1,111
0
898
10,827
3,757
0
6,925
3,522
58,222
0
W
Khepri
Tautkus
Khepri
3,576
286
438
1,977
10,502
11,923
179
4,706
5,639
22,769
0
W
Arachne
afonsogt
Arachne
11,233
7,746
255
7,805
20,740
9,839
713
4,112
16,492
0
80,626
W
Scylla
soló
Scylla
19,783
2,019
523
3,467
14,230
6,269
1,040
6,261
7,669
98,005
0
L
Mercury
xXhGoXx
Mercury
6,746
1,856
0
5,276
19,055
7,317
0
7,052
11,595
0
65,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,647
Gold Earned
50,200
522
Minions Killed
494
0
Camps Cleared
0
1,939,885
Distance Traveled
2,025,227
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,295
490
107
5
0
360,244
2
L
Vamana
10,977
523
108
5
0
359,629
2
W
Danzaburou
11,292
538
117
6
0
354,223
5
L
Geb
8,415
401
17
1
0
436,621
2
L
Hachiman
9,588
457
125
6
0
379,103
3
L
Kukulkan
10,342
492
127
6
0
376,158
4
W
Khepri
10,420
496
41
2
0
423,634
7
W
Arachne
11,508
548
96
5
0
406,093
0
W
Scylla
13,132
625
161
8
0
395,691
5
L
Mercury
10,878
518
117
6
0
473,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role