Player Matchup

Ares
Ares
Gold III
CarnivalClown
Ares
Gold III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
Kraeion
Chaac
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
Ras0
Nemesis
Gold III
Level 152
God Stats
5W - 3L
1,499 SR
Queue Stats
246W - 242L
1,475 MMR
Solo
Nu Wa
Nu Wa
Silver III
Thejoselu2001
Nu Wa
Silver III
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
122W - 132L
1,442 MMR
Solo
Chiron
Chiron
Bronze III
portm4n
Chiron
Bronze III
Level 157
God Stats
18W - 12L
1,640 SR
Queue Stats
198W - 169L
1,413 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,528 SR
1,466 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,535 SR
1,441 MMR
Zeus
Zeus
Gold IV
Arkantos0391
Zeus
Gold IV
Level 126
God Stats
3W - 3L
1,770 SR
Queue Stats
273W - 280L
1,437 MMR
Solo
King Arthur
King Arthur
Platinum V
Diegoferra716
King Arthur
Platinum V
Level 155
God Stats
3W - 10L
1,535 SR
Queue Stats
174W - 159L
1,478 MMR
Solo
Nox
Nox
Gold V
HammeRMjolnir
Nox
Gold V
Level 125
God Stats
7W - 5L
1,500 SR
Queue Stats
538W - 546L
1,385 MMR
Solo
Skadi
Skadi
Gold III
Jinxys151
Skadi
Gold III
Level 136
God Stats
2W - 6L
1,369 SR
Queue Stats
34W - 44L
1,403 MMR
Solo
Mercury
Mercury
Gold III
PAKMANT
Mercury
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 8
6,906
493
5,610
12,926
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Kraeion
Chaac
15
4 / 3 / 8
9,168
655
17,968
18,297
15,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Ras0
Nemesis
16
11 / 0 / 3
9,624
687
9,454
8,863
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 4
7,950
568
6,335
6,629
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
portm4n
Chiron
16
4 / 1 / 0
8,961
640
7,604
11,805
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TsukuyomiSetScyllaTiamatApollo

VS

Bans
DanzaburouGuan YuCupidRaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,464
533
8,145
8,181
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Diegoferra716
King Arthur
13
3 / 4 / 2
7,759
554
8,671
18,982
10,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 3
7,038
503
4,627
11,878
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Jinxys151
Skadi
12
0 / 5 / 1
6,449
461
8,129
9,957
3,287
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
PAKMANT
Mercury
12
2 / 5 / 1
6,964
497
4,135
12,836
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
21
Kills
11
11
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
0
4
8
1
L
King Arthur
Diegoferra716
King Arthur
3
4
2
1
L
3
3
3
1.5
L
Skadi
Jinxys151
Skadi
0
5
1
0.1
W
Chaac
Kraeion
Chaac
4
3
8
2.67
L
Mercury
PAKMANT
Mercury
2
5
1
0.5
W
Nemesis
Ras0
Nemesis
11
0
3
12.5
W
2
3
4
1.33
W
Chiron
portm4n
Chiron
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,971
Damage
33,707
58,520
Taken
61,834
34,562
Mitigated
28,800
21,330
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,145
1,184
0
1,280
8,181
2,606
0
3,943
4,014
52,912
0
W
5,610
63
0
2,247
12,926
8,806
0
4,014
8,743
11,846
0
L
King Arthur
Diegoferra716
King Arthur
8,671
1,386
0
6,934
18,982
10,641
0
1,300
17,564
0
41,732
L
4,627
732
0
4,807
11,878
7,339
0
3,685
8,007
26,492
0
L
Skadi
Jinxys151
Skadi
8,129
3,788
0
1,130
9,957
3,287
0
1,452
8,423
0
45,402
W
Chaac
Kraeion
Chaac
17,968
3,248
0
9,469
18,297
15,155
519
1,297
16,996
0
68,099
L
Mercury
PAKMANT
Mercury
4,135
1,145
0
626
12,836
4,927
0
833
11,881
0
48,819
W
Nemesis
Ras0
Nemesis
9,454
4,653
0
1,344
8,863
4,437
0
2,234
6,495
0
59,819
W
6,335
1,035
0
856
6,629
2,464
592
3,993
2,418
50,640
0
W
Chiron
portm4n
Chiron
7,604
4,584
260
7,154
11,805
3,700
178
709
11,096
0
78,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,609
Gold Earned
35,674
462
Minions Killed
391
0
Camps Cleared
0
1,471,109
Distance Traveled
1,359,607
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,464
533
111
8
0
232,567
6
W
Ares
6,906
493
10
1
0
266,371
6
L
King Arthur
7,759
554
81
6
0
304,514
7
L
Nox
7,038
503
48
3
0
264,495
5
L
Skadi
6,449
461
72
5
0
244,182
4
W
Chaac
9,168
655
120
9
0
306,294
2
L
Mercury
6,964
497
79
6
0
313,849
3
W
Nemesis
9,624
687
89
6
0
346,806
6
W
Nu Wa
7,950
568
99
7
0
276,490
4
W
Chiron
8,961
640
144
10
0
275,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role