Player Matchup

Yemoja
Yemoja
Deltaylt
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Fhittu
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,286 Elo+
Party 1
Hera
Hera
Foxgrot
Hera
Level 8
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 4L
1,071 Elo+
Party 1
Vamana
Vamana
Jimiou
Vamana
Level 13
God Stats
0W - 1L
1,495 SR
Queue Stats
7W - 8L
1,288 Elo+
Party 1
Thor
Thor
kukkisss
Thor
Level 16
God Stats
4W - 2L
1,579 SR
Queue Stats
11W - 15L
1,249 Elo+
Party 1
Team Averages
Level 12
1,469 SR
1,279 Elo+

VS

Team Averages
Level 15
1,415 SR
1,392 Elo+
Vamana
Vamana
PleaseTurnRight
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,466 Elo+
Solo
Cerberus
Cerberus
Putomi
Cerberus
Level 26
God Stats
3W - 4L
1,257 SR
Queue Stats
111W - 139L
1,328 Elo+
Solo
Rama
Rama
SilentSonne
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Velnys
Loki
Level 14
God Stats
23W - 17L
1,515 SR
Queue Stats
25W - 22L
1,403 Elo+
Solo
Thanatos
Thanatos
samuelegendary
Thanatos
Level 29
God Stats
9W - 8L
1,301 SR
Queue Stats
109W - 63L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deltaylt
Yemoja
7
0 / 3 / 2
4,841
484
1,865
4,722
1,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Fhittu
Cupid
8
3 / 4 / 1
5,075
508
3,676
6,823
1,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Foxgrot
Hera
7
0 / 5 / 0
4,615
462
955
5,326
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
Jimiou
Vamana
8
1 / 0 / 0
5,228
523
1,067
2,749
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
10
3 / 2 / 1
5,745
575
4,718
5,771
1,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,080
608
3,529
4,804
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Putomi
Cerberus
7
1 / 1 / 2
4,707
471
2,663
3,489
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 4 / 1
4,865
487
1,882
4,471
1,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Velnys
Loki
10
2 / 1 / 3
5,610
561
3,153
4,653
1,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
12
8 / 0 / 0
6,991
699
5,652
7,213
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
14
14
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Deltaylt
Yemoja
0
3
2
0.33
L
Cupid
Fhittu
Cupid
3
4
1
0.88
L
Hera
Foxgrot
Hera
0
5
0
0
L
Vamana
Jimiou
Vamana
1
0
0
1
W
2
1
0
2
W
Cerberus
Putomi
Cerberus
1
1
2
2
W
1
4
1
0.38
W
Loki
Velnys
Loki
2
1
3
3.5
L
Thor
3
2
1
1.75
W
Thanatos
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,281
Damage
16,879
25,391
Taken
24,630
7,397
Mitigated
9,202
4,824
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Deltaylt
Yemoja
1,865
1,052
430
366
4,722
1,951
310
1,850
2,736
13,478
0
L
Cupid
Fhittu
Cupid
3,676
1,819
0
1,359
6,823
1,442
704
575
6,096
0
18,168
L
Hera
Foxgrot
Hera
955
167
0
317
5,326
1,044
56
0
5,176
14,926
0
L
Vamana
Jimiou
Vamana
1,067
456
0
946
2,749
1,388
0
0
2,749
880
16,711
W
3,529
1,286
0
1,652
4,804
2,668
1,038
190
4,610
0
31,925
W
Cerberus
Putomi
Cerberus
2,663
387
0
311
3,489
1,014
0
1,509
1,980
9,724
0
W
1,882
1,698
0
540
4,471
1,388
1,058
210
4,261
0
15,297
W
Loki
Velnys
Loki
3,153
815
0
1,991
4,653
1,852
0
771
3,756
0
23,996
L
Thor
4,718
1,521
0
1,406
5,771
1,572
109
0
5,721
0
23,937
W
Thanatos
5,652
1,829
0
9,744
7,213
2,280
0
39
7,174
0
42,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
28,253
185
Minions Killed
266
0
Camps Cleared
0
912,016
Distance Traveled
915,872
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,841
484
29
3
0
144,731
3
L
Cupid
5,075
508
27
3
0
180,730
0
L
Hera
4,615
462
38
4
0
180,731
1
L
Vamana
5,228
523
45
5
0
207,375
2
W
Vamana
6,080
608
62
6
0
195,837
0
W
Cerberus
4,707
471
32
3
0
139,043
0
W
Rama
4,865
487
36
4
0
176,294
0
W
Loki
5,610
561
50
5
0
195,472
0
L
Thor
5,745
575
46
5
0
198,449
3
W
Thanatos
6,991
699
86
9
0
209,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role