Player Matchup

Heimdallr
Heimdallr
GoldenDevil92
Heimdallr
Level 27
God Stats
5W - 6L
1,436 SR
Queue Stats
56W - 62L
1,344 Elo+
Solo
Pele
Pele
Pashka14081
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hades
Hades
baka96
Hades
Level 17
God Stats
0W - 1L
1,372 SR
Queue Stats
13W - 28L
1,281 Elo+
Solo
Loki
Loki
lessive-concise
Loki
Level 27
God Stats
13W - 11L
1,526 SR
Queue Stats
112W - 130L
1,417 Elo+
Solo
Jormungandr
Jormungandr
wakafloka99
Jormungandr
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 79L
1,236 Elo+
Solo
Team Averages
Level 20
1,467 SR
1,355 Elo+

VS

Team Averages
Level 30
1,486 SR
1,329 Elo+
Amaterasu
Amaterasu
AkiizaFPS
Amaterasu
Level 6
God Stats
1W - 0L
1,274 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
Estaio
Vamana
Level 24
God Stats
2W - 0L
1,815 SR
Queue Stats
82W - 99L
1,301 Elo+
Party 1
Cupid
Cupid
Fake-Guille12
Cupid
Level 12
God Stats
3W - 5L
1,247 SR
Queue Stats
34W - 55L
1,213 Elo+
Party 1
Rama
Rama
Robix44
Rama
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 35L
1,149 Elo+
Party 1
Nu Wa
Nu Wa
SarquzaxRxin
Nu Wa
Level 91
God Stats
6W - 2L
1,594 SR
Queue Stats
233W - 220L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GoldenDevil92
Heimdallr
14
4 / 5 / 1
9,206
418
7,440
14,886
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 9 / 3
8,135
370
5,441
15,411
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
baka96
Hades
20
1 / 1 / 1
11,639
529
1,517
15,536
6,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 8 / 3
9,496
432
14,329
18,078
6,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
wakafloka99
Jormungandr
14
1 / 6 / 3
8,351
380
2,864
17,072
12,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkiizaFPS
Amaterasu
10
0 / 3 / 2
8,034
365
447
9,765
8,522
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vamana
Estaio
Vamana
17
9 / 0 / 7
11,840
538
14,764
15,231
12,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 8
8,803
400
5,168
8,420
2,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
Robix44
Rama
11
2 / 7 / 6
8,295
377
2,679
11,675
3,551
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
14 / 3 / 8
13,298
604
30,784
11,023
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
12
Kills
27
29
Deaths
15
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AkiizaFPS
Amaterasu
0
3
2
0.33
W
Vamana
Estaio
Vamana
9
0
7
12.5
W
2
2
8
3
L
Heimdallr
GoldenDevil92
Heimdallr
4
5
1
0.9
L
1
9
3
0.28
W
Rama
Robix44
Rama
2
7
6
0.71
W
14
3
8
6
L
Hades
baka96
Hades
1
1
1
1.5
L
5
8
3
0.81
L
Jormungandr
wakafloka99
Jormungandr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,591
Damage
53,842
80,983
Taken
56,114
35,648
Mitigated
31,530
19,275
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AkiizaFPS
Amaterasu
447
303
0
1,423
9,765
8,522
120
217
9,548
0
33,518
W
Vamana
Estaio
Vamana
14,764
6,973
0
5,389
15,231
12,183
2,457
1,385
13,846
0
60,830
W
5,168
1,602
22
369
8,420
2,800
1,129
131
8,289
0
30,412
L
Heimdallr
GoldenDevil92
Heimdallr
7,440
3,781
0
4,146
14,886
4,348
263
8,134
6,294
0
44,185
L
5,441
554
0
1,008
15,411
6,039
0
4,705
10,423
0
38,150
W
Rama
Robix44
Rama
2,679
2,172
0
1,876
11,675
3,551
813
800
10,872
0
16,032
W
30,784
6,882
305
2,432
11,023
4,474
5,504
1,848
9,171
111,985
0
L
Hades
baka96
Hades
1,517
255
0
11,042
15,536
6,324
0
4,795
10,377
121,028
0
L
14,329
4,837
0
2,441
18,078
6,022
0
5,747
11,994
0
50,665
L
Jormungandr
wakafloka99
Jormungandr
2,864
1,160
156
482
17,072
12,915
810
5,641
11,111
39,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,827
Gold Earned
50,270
453
Minions Killed
406
0
Camps Cleared
0
1,850,057
Distance Traveled
1,940,006
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,034
365
56
3
0
273,689
2
W
Vamana
11,840
538
109
5
0
492,637
1
W
Cupid
8,803
400
40
2
0
386,123
0
L
Heimdallr
9,206
418
69
3
0
321,724
0
L
Pele
8,135
370
56
3
0
360,049
0
W
Rama
8,295
377
29
1
0
417,458
3
W
Nu Wa
13,298
604
172
8
0
370,099
1
L
Hades
11,639
529
188
9
0
421,968
0
L
Loki
9,496
432
76
3
0
403,107
0
L
Jormungandr
8,351
380
64
3
0
343,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role