Player Matchup

Merlin
Merlin
GirlsII
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Hrimmab
Osiris
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 14L
1,804 Elo+
Party 2
Rama
Rama
Mirawere
Rama
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 171L
1,642 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,648 Elo+

VS

Team Averages
Level 32
1,480 SR
1,315 Elo+
Nox
Nox
Jesuus457_Uchiha
Nox
Level 67
God Stats
4W - 4L
1,441 SR
Queue Stats
113W - 161L
1,269 Elo+
Party 1
Tiamat
Tiamat
Larknes6
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,243 Elo+
Party 1
King Arthur
King Arthur
joseuchiwa24
King Arthur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 134L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GirlsII
Merlin
18
7 / 2 / 15
12,785
799
15,471
5,920
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Hrimmab
Osiris
14
10 / 5 / 9
12,013
751
14,353
15,563
13,120
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
14
7 / 2 / 11
12,180
761
7,439
11,042
4,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 4
9,319
582
8,401
13,571
6,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Larknes6
Tiamat
12
2 / 7 / 7
9,947
622
6,716
14,051
7,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
joseuchiwa24
King Arthur
13
6 / 7 / 3
10,318
645
6,489
18,052
14,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
24
Kills
9
9
Deaths
24
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
GirlsII
Merlin
7
2
15
7.25
W
Osiris
Hrimmab
Osiris
10
5
9
2.9
L
1
10
4
0.3
L
Tiamat
Larknes6
Tiamat
2
7
7
0.79
W
Rama
7
2
11
6.25
L
King Arthur
joseuchiwa24
King Arthur
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,263
Damage
21,606
32,525
Taken
45,674
19,533
Mitigated
29,089
7,487
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GirlsII
Merlin
15,471
821
106
1,913
5,920
2,342
1,565
2,409
3,511
81,579
0
W
Osiris
Hrimmab
Osiris
14,353
4,615
0
1,747
15,563
13,120
0
7,610
7,953
0
30,576
L
8,401
506
613
1,476
13,571
6,743
0
4,782
8,539
35,067
0
L
Tiamat
Larknes6
Tiamat
6,716
831
553
2,564
14,051
7,889
70
4,544
9,322
27,115
0
W
Rama
7,439
6,039
0
3,721
11,042
4,071
962
5,747
5,295
0
40,480
L
King Arthur
joseuchiwa24
King Arthur
6,489
966
0
0
18,052
14,457
102
6,166
11,740
0
23,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,978
Gold Earned
29,584
181
Minions Killed
112
0
Camps Cleared
0
842,665
Distance Traveled
796,140
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,785
799
118
7
0
280,774
1
W
Osiris
12,013
751
16
1
0
293,974
4
L
Nox
9,319
582
47
3
0
246,315
0
L
Tiamat
9,947
622
37
2
0
254,172
4
W
Rama
12,180
761
47
3
0
267,917
2
L
King Arthur
10,318
645
28
2
0
295,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role