Player Matchup

Osiris
Osiris
Kinamad
Osiris
Level 27
God Stats
0W - 2L
1,224 SR
Queue Stats
117W - 135L
1,413 Elo+
Solo
Nemesis
Nemesis
Misaki13
Nemesis
Level 29
God Stats
14W - 27L
1,490 SR
Queue Stats
170W - 266L
1,400 Elo+
Party 2
Merlin
Merlin
Usagi4
Merlin
Level 31
God Stats
20W - 21L
1,459 SR
Queue Stats
202W - 311L
1,377 Elo+
Party 2
Sol
Sol
nemealion9
Sol
Level 28
God Stats
44W - 66L
1,522 SR
Queue Stats
160W - 273L
1,370 Elo+
Party 2
Neith
Neith
tsmmatthijs
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,439 SR
1,412 Elo+

VS

Team Averages
Level 26
1,516 SR
1,374 Elo+
Loki
Loki
FecTumZz
Loki
Level 66
God Stats
6W - 5L
1,734 SR
Queue Stats
52W - 59L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
NicerDude77
Danzaburou
Level 18
God Stats
36W - 31L
1,452 SR
Queue Stats
54W - 60L
1,433 Elo+
Party 1
Yemoja
Yemoja
YolofVanSwagger
Yemoja
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
46W - 43L
1,168 Elo+
Party 1
King Arthur
King Arthur
Zuckiii
King Arthur
Level 16
God Stats
13W - 15L
1,368 SR
Queue Stats
43W - 44L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
lionelfe
Kukulkan
Level 25
God Stats
39W - 33L
1,527 SR
Queue Stats
108W - 98L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kinamad
Osiris
9
1 / 5 / 0
5,431
494
2,366
5,994
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Misaki13
Nemesis
9
0 / 4 / 3
5,300
482
4,219
8,060
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Usagi4
Merlin
11
3 / 0 / 0
6,439
585
3,141
3,563
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 6 / 1
5,634
512
2,631
8,915
2,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
1 / 2 / 0
4,024
366
937
1,468
268
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 0 / 1
6,226
566
2,059
4,187
1,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
NicerDude77
Danzaburou
11
11 / 1 / 1
7,395
672
7,404
6,025
1,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 9
6,311
574
4,204
5,172
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Zuckiii
King Arthur
9
1 / 1 / 4
5,612
510
2,092
5,313
2,118
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
lionelfe
Kukulkan
11
0 / 3 / 0
5,978
543
966
4,280
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
16
17
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
3
0
1
3.5
L
Osiris
Kinamad
Osiris
1
5
0
0.2
L
Nemesis
Misaki13
Nemesis
0
4
3
0.38
W
Danzaburou
NicerDude77
Danzaburou
11
1
1
11.5
L
Merlin
Usagi4
Merlin
3
0
0
3
W
1
2
9
2.75
W
King Arthur
Zuckiii
King Arthur
1
1
4
3
W
Kukulkan
lionelfe
Kukulkan
0
3
0
0
L
2
6
1
0.42
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,294
Damage
16,725
28,000
Taken
24,977
10,693
Mitigated
8,433
4,256
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
2,059
332
0
0
4,187
1,266
274
0
4,187
0
32,356
L
Osiris
Kinamad
Osiris
2,366
787
0
60
5,994
4,368
438
0
5,994
0
21,992
L
Nemesis
Misaki13
Nemesis
4,219
1,852
0
763
8,060
2,532
0
1,227
6,833
0
25,370
W
Danzaburou
NicerDude77
Danzaburou
7,404
4,117
381
1,063
6,025
1,602
510
701
5,324
0
31,059
L
Merlin
Usagi4
Merlin
3,141
310
0
750
3,563
1,194
844
1,060
2,503
37,140
0
W
4,204
1,216
374
485
5,172
2,123
326
2,165
2,963
17,086
0
W
King Arthur
Zuckiii
King Arthur
2,092
344
0
952
5,313
2,118
202
0
5,313
0
15,957
W
Kukulkan
lionelfe
Kukulkan
966
95
0
0
4,280
1,324
224
2,520
1,418
37,713
0
L
2,631
653
0
2,400
8,915
2,331
0
2,511
6,404
19,756
0
L
937
674
0
283
1,468
268
0
372
1,096
0
2,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
31,522
207
Minions Killed
248
0
Camps Cleared
0
751,272
Distance Traveled
1,013,963
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,226
566
67
6
0
231,292
1
L
Osiris
5,431
494
39
4
0
183,806
3
L
Nemesis
5,300
482
38
3
0
174,796
0
W
Danzaburou
7,395
672
53
5
0
200,701
1
L
Merlin
6,439
585
79
7
0
196,761
3
W
Yemoja
6,311
574
23
2
0
195,712
0
W
King Arthur
5,612
510
33
3
0
203,707
0
W
Kukulkan
5,978
543
72
7
0
182,551
1
L
Sol
5,634
512
49
4
0
145,981
0
L
Neith
4,024
366
2
0
0
49,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role