Player Matchup

Medusa
Medusa
TTV_Makisp
Medusa
Level 57
God Stats
2W - 0L
1,349 SR
Queue Stats
9W - 7L
1,377 Elo+
Party 2
Nu Wa
Nu Wa
iliopgeoraf
Nu Wa
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,371 Elo+
Party 2
Bellona
Bellona
sloganismos23756
Bellona
Level 29
God Stats
4W - 5L
1,459 SR
Queue Stats
11W - 21L
1,270 Elo+
Party 2
Team Averages
Level 51
1,436 SR
1,339 Elo+

VS

Team Averages
Level 62
1,485 SR
1,257 Elo+
Sobek
Sobek
Karbonee_
Sobek
Level 97
God Stats
1W - 2L
1,327 SR
Queue Stats
8W - 25L
1,203 Elo+
Party 1
Fenrir
Fenrir
Legale_Schafe
Fenrir
Level 29
God Stats
0W - 1L
1,627 SR
Queue Stats
4W - 10L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
dandalo95
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TTV_Makisp
Medusa
16
4 / 10 / 7
12,725
749
15,570
15,915
6,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 9 / 6
12,147
715
19,410
15,604
5,176
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 9 / 6
11,365
669
9,576
19,366
10,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Karbonee_
Sobek
16
11 / 2 / 16
12,671
745
15,298
28,675
36,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 5 / 8
11,853
697
10,673
15,669
5,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
dandalo95
Baron Samedi
16
9 / 5 / 12
12,343
726
15,743
17,959
7,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
12
Kills
27
28
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sobek
Karbonee_
Sobek
11
2
16
9.5
L
7
5
8
2.2
W
Medusa
TTV_Makisp
Medusa
4
10
7
0.75
L
Baron Samedi
dandalo95
Baron Samedi
9
5
12
3
W
5
9
6
0.89
W
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,556
Damage
41,714
50,885
Taken
62,303
22,287
Mitigated
49,397
8,401
Healing
20,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Karbonee_
Sobek
15,298
929
1,135
10,156
28,675
36,101
495
7,852
20,823
38,145
0
L
10,673
1,999
0
1,054
15,669
5,699
607
5,782
9,887
0
49,823
W
Medusa
TTV_Makisp
Medusa
15,570
7,642
632
613
15,915
6,255
1,243
9,441
6,474
0
44,626
L
Baron Samedi
dandalo95
Baron Samedi
15,743
1,750
2,650
5,092
17,959
7,597
569
5,866
12,093
53,256
0
W
19,410
5,147
486
1,959
15,604
5,176
641
8,007
7,597
47,593
0
W
9,576
2,882
1,232
3,479
19,366
10,856
690
13,613
5,753
0
35,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
36,867
141
Minions Killed
156
0
Camps Cleared
0
830,421
Distance Traveled
863,436
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,671
745
34
2
0
305,807
0
L
Fenrir
11,853
697
61
4
0
296,716
1
W
Medusa
12,725
749
55
3
0
261,390
1
L
Baron Samedi
12,343
726
61
4
0
260,913
0
W
Nu Wa
12,147
715
34
2
0
255,437
0
W
Bellona
11,365
669
52
3
0
313,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role