Player Matchup

Erlang Shen
Erlang Shen
As Cinzas
Erlang Shen
Level 29
God Stats
2W - 0L
1,650 SR
Queue Stats
27W - 28L
1,376 Elo+
Solo
Neith
Neith
B4DATSM1T3
Neith
Level 1
God Stats
11W - 5L
1,500 SR
Queue Stats
31W - 25L
1,500 Elo+
Solo
Tiamat
Tiamat
JuicyJayJohnny
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,323 Elo+
Solo
Mercury
Mercury
QUEEZY8390
Mercury
Level 28
God Stats
32W - 17L
1,554 SR
Queue Stats
83W - 49L
1,439 Elo+
Solo
Yemoja
Yemoja
zez_in
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,427 Elo+

VS

Team Averages
Level 11
1,508 SR
1,465 Elo+
Geb
Geb
OldRobbyBoy
Geb
Level 29
God Stats
40W - 28L
1,602 SR
Queue Stats
548W - 549L
1,427 Elo+
Party 1
Thor
Thor
creaky_soup49
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
jaythedun
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
joshM1994
Anhur
Level 8
God Stats
1W - 1L
1,732 SR
Queue Stats
9W - 12L
1,399 Elo+
Party 1
Olorun
Olorun
nastya_you
Olorun
Level 13
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
As Cinzas
Erlang Shen
14
10 / 0 / 12
9,770
543
9,767
11,239
4,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
18
13 / 0 / 8
11,955
664
12,440
9,340
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
10 / 3 / 9
9,242
513
12,506
11,887
8,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
QUEEZY8390
Mercury
19
18 / 1 / 10
12,317
684
15,762
10,407
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
zez_in
Yemoja
13
5 / 0 / 19
9,977
554
7,214
3,934
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
7,371
410
4,163
9,841
5,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 13 / 0
6,524
362
3,190
14,082
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
9
1 / 19 / 1
6,717
373
3,535
19,995
10,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
joshM1994
Anhur
8
0 / 10 / 0
5,883
327
3,253
11,998
4,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
nastya_you
Olorun
9
0 / 12 / 0
6,174
343
4,584
15,313
6,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
5
56
Kills
3
4
Deaths
56
58
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
As Cinzas
Erlang Shen
10
0
12
16
W
Neith
13
0
8
17
W
10
3
9
4.83
L
1
2
1
0.75
W
Mercury
QUEEZY8390
Mercury
18
1
10
23
L
1
13
0
0.08
L
Ares
1
19
1
0.08
L
Anhur
joshM1994
Anhur
0
10
0
0
L
Olorun
nastya_you
Olorun
0
12
0
0
W
Yemoja
zez_in
Yemoja
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,689
Damage
18,725
46,807
Taken
71,229
24,722
Mitigated
31,887
18,438
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
As Cinzas
Erlang Shen
9,767
3,977
0
3,859
11,239
4,983
1,865
3,109
8,130
0
32,360
W
Neith
12,440
6,406
0
3,385
9,340
4,607
854
2,145
7,195
0
102,065
W
12,506
2,748
0
3,034
11,887
8,927
776
3,466
8,421
33,185
0
L
4,163
600
0
2,011
9,841
5,972
46
3,937
5,788
15,684
0
W
Mercury
QUEEZY8390
Mercury
15,762
8,897
0
3,920
10,407
4,054
6,006
1,872
8,535
0
94,519
L
3,190
796
0
639
14,082
5,037
0
1,215
12,751
0
16,343
L
Ares
3,535
1,071
0
0
19,995
10,538
0
7,753
11,846
11,420
0
L
Anhur
joshM1994
Anhur
3,253
1,964
0
586
11,998
4,229
147
1,883
10,067
0
20,455
L
Olorun
nastya_you
Olorun
4,584
2,495
264
2,023
15,313
6,111
0
4,188
11,057
18,547
0
W
Yemoja
zez_in
Yemoja
7,214
1,162
2,567
1,673
3,934
2,151
1,670
1,690
2,244
23,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,261
Gold Earned
32,669
474
Minions Killed
125
0
Camps Cleared
0
1,587,936
Distance Traveled
1,229,356
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,770
543
62
3
0
298,787
0
W
Neith
11,955
664
153
9
0
308,482
1
W
Tiamat
9,242
513
46
3
0
265,089
0
L
Geb
7,371
410
13
1
0
279,143
1
W
Mercury
12,317
684
173
10
0
399,347
0
L
Thor
6,524
362
23
1
0
192,251
0
L
Ares
6,717
373
13
1
0
256,320
2
L
Anhur
5,883
327
49
3
0
291,441
0
L
Olorun
6,174
343
27
2
0
210,201
0
W
Yemoja
9,977
554
40
2
0
316,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role