Player Matchup

Odin
Odin
Brego8188
Odin
Level 25
God Stats
9W - 11L
1,311 SR
Queue Stats
164W - 177L
1,431 Elo+
Solo
Agni
Agni
Crystal_Skymagic
Agni
Level 20
God Stats
27W - 52L
1,320 SR
Queue Stats
85W - 125L
1,290 Elo+
Solo
Yemoja
Yemoja
Gui_Gu01062019
Yemoja
Level 21
God Stats
48W - 63L
1,437 SR
Queue Stats
126W - 146L
1,310 Elo+
Solo
Da Ji
Da Ji
RTG_darkjake
Da Ji
Level 14
God Stats
0W - 2L
1,302 SR
Queue Stats
18W - 19L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
StarKitten54
Baron Samedi
Level 17
God Stats
2W - 3L
1,507 SR
Queue Stats
17W - 19L
1,380 Elo+
Party 1
Team Averages
Level 19
1,375 SR
1,356 Elo+

VS

Team Averages
Level 21
1,535 SR
1,457 Elo+
Achilles
Achilles
SparkleGuru
Achilles
Level 23
God Stats
10W - 10L
1,593 SR
Queue Stats
59W - 58L
1,589 Elo+
Solo
Chronos
Chronos
alegato_botado
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 105L
1,353 Elo+
Solo
Rama
Rama
fool007
Rama
Level 7
God Stats
1W - 3L
1,064 SR
Queue Stats
6W - 11L
1,052 Elo+
Solo
Nemesis
Nemesis
joaocruz365
Nemesis
Level 27
God Stats
8W - 5L
1,574 SR
Queue Stats
9W - 7L
1,457 Elo+
Solo
Tiamat
Tiamat
snoodoo
Tiamat
Level 23
God Stats
11W - 2L
1,946 SR
Queue Stats
19W - 7L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 3 / 5
9,777
889
11,109
17,395
19,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 4 / 3
9,783
889
12,198
10,911
8,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 5
9,458
860
2,478
12,188
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 8 / 4
9,086
826
5,095
17,978
18,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
StarKitten54
Baron Samedi
15
2 / 3 / 3
9,599
873
6,176
10,427
3,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

109

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SparkleGuru
Achilles
17
4 / 0 / 12
10,582
962
10,541
10,611
10,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
11 / 0 / 12
12,534
1,139
16,224
6,375
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
fool007
Rama
17
4 / 4 / 14
11,016
1,001
14,311
9,704
4,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
joaocruz365
Nemesis
16
1 / 1 / 9
9,709
883
8,970
9,297
4,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
snoodoo
Tiamat
17
3 / 3 / 12
10,699
973
14,152
9,564
10,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
8
Kills
23
23
Deaths
8
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Odin
2
3
5
1.5
L
3
4
3
1.13
L
1
5
5
0.7
L
0
8
4
0.25
W
Achilles
SparkleGuru
Achilles
4
0
12
10
L
Baron Samedi
StarKitten54
Baron Samedi
2
3
3
1.17
W
11
0
12
17
W
Rama
fool007
Rama
4
4
14
2.75
W
Nemesis
joaocruz365
Nemesis
1
1
9
5.5
W
Tiamat
snoodoo
Tiamat
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,056
Damage
64,198
68,899
Taken
45,551
56,443
Mitigated
32,742
5,657
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
11,109
2,124
0
39
17,395
19,876
0
4,447
12,728
9,243
15,395
L
12,198
865
0
446
10,911
8,782
0
4,692
5,945
22,082
0
L
2,478
1,189
1,520
8
12,188
5,226
0
6,957
5,050
5,678
0
L
5,095
676
662
711
17,978
18,645
0
8,139
9,455
0
13,512
W
Achilles
SparkleGuru
Achilles
10,541
3,802
0
882
10,611
10,606
0
4,965
4,812
0
19,966
L
Baron Samedi
StarKitten54
Baron Samedi
6,176
324
1,377
894
10,427
3,914
0
4,791
5,345
14,532
0
W
16,224
5,758
0
965
6,375
3,026
0
3,647
2,578
25,919
0
W
Rama
fool007
Rama
14,311
10,724
0
2,187
9,704
4,349
0
5,917
3,687
0
32,543
W
Nemesis
joaocruz365
Nemesis
8,970
3,807
0
317
9,297
4,348
0
4,776
4,421
0
22,153
W
Tiamat
snoodoo
Tiamat
14,152
1,449
161
2,313
9,564
10,413
0
4,506
4,929
23,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
54,540
79
Minions Killed
140
4
Camps Cleared
5
756,579
Distance Traveled
968,279
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,777
889
28
3
1
152,847
1
L
Agni
9,783
889
13
1
1
142,752
0
L
Yemoja
9,458
860
7
1
0
161,276
0
L
Da Ji
9,086
826
18
2
0
153,459
2
W
Achilles
10,582
962
14
1
1
232,920
1
L
Baron Samedi
9,599
873
13
1
2
146,245
0
W
Chronos
12,534
1,139
25
2
1
206,876
0
W
Rama
11,016
1,001
40
4
1
139,787
1
W
Nemesis
9,709
883
35
3
2
197,379
0
W
Tiamat
10,699
973
26
2
0
191,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role