Player Matchup

Bacchus
Bacchus
Avicebron
Bacchus
Level 11
God Stats
0W - 1L
1,293 SR
Queue Stats
81W - 69L
1,500 Elo+
Party 1
Neith
Neith
GenelEvMüdürcügü
Neith
Level 17
God Stats
1W - 4L
1,422 SR
Queue Stats
12W - 11L
1,406 Elo+
Party 1
Bellona
Bellona
MEGA4321
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,148 Elo+
Solo
Bakasura
Bakasura
PomiddorrKKaaa
Bakasura
Level 26
God Stats
1W - 1L
1,608 SR
Queue Stats
155W - 146L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Umba_s
Kukulkan
Level 18
God Stats
1W - 1L
1,747 SR
Queue Stats
62W - 54L
1,455 Elo+
Solo
Team Averages
Level 15
1,514 SR
1,381 Elo+

VS

Team Averages
Level 70
1,473 SR
1,358 Elo+
Serqet
Serqet
Metco
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Morgan6560
Ymir
Level 6
God Stats
1W - 0L
1,494 SR
Queue Stats
3W - 2L
1,369 Elo+
Party 3
Baron Samedi
Baron Samedi
MounoSkilo
Baron Samedi
Level 27
God Stats
5W - 1L
1,658 SR
Queue Stats
10W - 10L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
W33by
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
YouAreStoopid
Anhur
Level 4
God Stats
2W - 1L
1,212 SR
Queue Stats
3W - 3L
1,000 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Avicebron
Bacchus
9
1 / 2 / 1
6,170
441
5,208
7,554
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 1
6,019
430
8,724
7,438
1,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MEGA4321
Bellona
11
0 / 3 / 1
5,819
416
1,127
8,273
4,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
12
1 / 1 / 1
7,115
508
4,080
8,528
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Umba_s
Kukulkan
10
2 / 6 / 1
6,215
444
5,439
8,343
2,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Metco
Serqet
11
3 / 0 / 2
6,725
480
1,340
5,769
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 2
6,502
464
1,879
9,195
6,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
MounoSkilo
Baron Samedi
12
3 / 2 / 7
7,475
534
8,038
6,442
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
W33by
Cu Chulainn
14
5 / 0 / 2
8,466
605
7,862
9,180
5,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
6 / 0 / 0
7,823
559
6,262
9,900
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
17
17
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Avicebron
Bacchus
1
2
1
0.75
L
1
5
1
0.3
L
Bellona
MEGA4321
Bellona
0
3
1
0.17
W
Serqet
Metco
Serqet
3
0
2
4
W
0
3
2
0.33
W
Baron Samedi
MounoSkilo
Baron Samedi
3
2
7
3.25
L
Bakasura
1
1
1
1.5
L
Kukulkan
Umba_s
Kukulkan
2
6
1
0.42
W
Cu Chulainn
W33by
Cu Chulainn
5
0
2
6
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,578
Damage
25,381
40,136
Taken
40,486
17,995
Mitigated
18,786
7,196
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Avicebron
Bacchus
5,208
875
0
781
7,554
5,550
175
1,558
5,811
13,127
0
L
8,724
5,128
0
1,719
7,438
1,758
440
1,589
5,845
0
40,948
L
Bellona
MEGA4321
Bellona
1,127
448
0
898
8,273
4,063
0
1,129
7,054
0
24,513
W
Serqet
Metco
Serqet
1,340
80
0
2,892
5,769
1,808
0
1,055
4,684
0
22,603
W
1,879
52
0
840
9,195
6,371
330
3,463
5,732
13,451
0
W
Baron Samedi
MounoSkilo
Baron Samedi
8,038
1,299
633
1,959
6,442
2,455
662
2,877
3,514
29,447
0
L
Bakasura
4,080
3,088
0
3,558
8,528
3,791
0
920
7,516
0
41,916
L
Kukulkan
Umba_s
Kukulkan
5,439
747
0
240
8,343
2,833
99
4,972
2,951
23,694
0
W
Cu Chulainn
W33by
Cu Chulainn
7,862
949
0
3,232
9,180
5,157
40
1,067
8,011
5,868
48,220
W
6,262
3,867
0
5,654
9,900
2,995
1,467
2,185
7,715
0
47,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
36,991
266
Minions Killed
353
0
Camps Cleared
0
1,259,739
Distance Traveled
1,156,606
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,170
441
14
1
0
262,578
2
L
Neith
6,019
430
71
5
0
234,148
1
L
Bellona
5,819
416
43
3
0
272,680
1
W
Serqet
6,725
480
55
4
0
192,519
0
W
Ymir
6,502
464
23
2
0
204,674
2
W
Baron Samedi
7,475
534
57
4
0
242,904
3
L
Bakasura
7,115
508
94
7
0
248,687
0
L
Kukulkan
6,215
444
44
3
0
241,646
0
W
Cu Chulainn
8,466
605
126
9
0
270,872
3
W
Anhur
7,823
559
92
7
0
245,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role