Player Matchup

He Bo
He Bo
Bayzleyzarab
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,604 Elo+
Solo
Arachne
Arachne
FLYonXANAX
Arachne
Level 18
God Stats
1W - 5L
1,451 SR
Queue Stats
20W - 16L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Joskoo937
Ah Puch
Level 25
God Stats
0W - 4L
1,171 SR
Queue Stats
35W - 24L
1,535 Elo+
Party 1
Izanami
Izanami
OriGinS-Kage
Izanami
Level 16
God Stats
7W - 11L
1,105 SR
Queue Stats
29W - 27L
1,398 Elo+
Party 1
Ullr
Ullr
Yαrudi
Ullr
Level 28
God Stats
7W - 8L
1,756 SR
Queue Stats
36W - 26L
1,726 Elo+
Solo
Team Averages
Level 21
1,396 SR
1,556 Elo+

VS

Team Averages
Level 15
1,526 SR
1,498 Elo+
Discordia
Discordia
ClayCooper
Discordia
Level 7
God Stats
3W - 2L
1,482 SR
Queue Stats
10W - 6L
1,570 Elo+
Solo
Zeus
Zeus
David912703873
Zeus
Level 28
God Stats
517W - 441L
1,704 SR
Queue Stats
645W - 616L
1,717 Elo+
Solo
Achilles
Achilles
Davosbzh
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,613 Elo+
Solo
Vamana
Vamana
Huller_
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,133 Elo+
Solo
Neith
Neith
Pox Crusader
Neith
Level 29
God Stats
10W - 13L
1,445 SR
Queue Stats
235W - 223L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 12
14,322
1,023
17,726
18,271
8,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
FLYonXANAX
Arachne
17
2 / 8 / 5
11,519
823
6,633
15,258
5,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Joskoo937
Ah Puch
20
2 / 7 / 11
13,409
958
15,269
19,072
7,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
OriGinS-Kage
Izanami
19
0 / 9 / 10
12,499
893
5,246
22,170
9,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Yαrudi
Ullr
20
14 / 6 / 3
16,584
1,185
26,497
21,836
9,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ClayCooper
Discordia
20
18 / 4 / 13
17,188
1,228
27,751
12,445
3,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 5 / 21
15,120
1,080
35,092
19,538
4,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Davosbzh
Achilles
15
0 / 2 / 0
10,108
722
238
1,753
753
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
Huller_
Vamana
20
2 / 7 / 19
13,269
948
6,500
21,676
12,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

20
8 / 4 / 23
16,185
1,156
21,811
18,814
5,694
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
113
22
Kills
37
37
Deaths
22
41
Assists
76
Player
Kills
Deaths
Assists
KDA
L
4
7
12
1.43
W
Discordia
ClayCooper
Discordia
18
4
13
6.13
W
9
5
21
3.9
W
Achilles
Davosbzh
Achilles
0
2
0
0
L
Arachne
FLYonXANAX
Arachne
2
8
5
0.56
W
Vamana
Huller_
Vamana
2
7
19
1.64
L
Ah Puch
Joskoo937
Ah Puch
2
7
11
1.07
L
Izanami
OriGinS-Kage
Izanami
0
9
10
0.56
W
8
4
23
4.88
L
Ullr
Yαrudi
Ullr
14
6
3
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,371
Damage
91,392
96,607
Taken
74,226
39,834
Mitigated
27,924
8,110
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,726
269
0
0
18,271
8,007
0
8,514
9,632
48,924
0
W
Discordia
ClayCooper
Discordia
27,751
793
878
2,465
12,445
3,718
0
8,197
4,094
55,327
0
W
35,092
991
0
1,106
19,538
4,856
0
8,512
10,904
62,578
0
W
Achilles
Davosbzh
Achilles
238
102
0
21
1,753
753
0
307
1,410
0
683
L
Arachne
FLYonXANAX
Arachne
6,633
4,493
0
964
15,258
5,787
0
9,018
6,215
0
12,002
W
Vamana
Huller_
Vamana
6,500
1,938
0
2,009
21,676
12,903
0
7,434
14,056
0
19,600
L
Ah Puch
Joskoo937
Ah Puch
15,269
190
530
4,138
19,072
7,635
0
14,681
4,266
39,679
0
L
Izanami
OriGinS-Kage
Izanami
5,246
3,095
492
1,371
22,170
9,104
0
15,730
6,365
0
35,893
W
21,811
9,626
0
3,117
18,814
5,694
0
7,804
10,767
0
70,463
L
Ullr
Yαrudi
Ullr
26,497
11,237
0
615
21,836
9,301
0
14,900
6,836
0
60,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,333
Gold Earned
71,870
286
Minions Killed
300
14
Camps Cleared
3
1,138,409
Distance Traveled
1,042,504
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,322
1,023
58
4
4
275,182
0
W
Discordia
17,188
1,228
74
5
0
272,228
1
W
Zeus
15,120
1,080
73
5
3
233,008
1
W
Achilles
10,108
722
2
0
0
22,639
0
L
Arachne
11,519
823
10
1
2
169,160
0
W
Vamana
13,269
948
24
2
0
279,040
0
L
Ah Puch
13,409
958
61
4
0
205,169
3
L
Izanami
12,499
893
91
7
0
210,179
0
W
Neith
16,185
1,156
127
9
0
235,589
1
L
Ullr
16,584
1,185
66
5
8
278,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role