Player Matchup

Mercury
Mercury
Donkroo
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
IzakNewton1
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 1
Artemis
Artemis
Szakulele
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 1
Serqet
Serqet
Yunα
Serqet
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 35L
1,713 Elo+
Solo
Ymir
Ymir
smitetoguwno
Ymir
Level 7
God Stats
1W - 2L
1,416 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 1
Team Averages
Level 9
1,483 SR
1,558 Elo+

VS

Team Averages
Level 16
1,599 SR
1,628 Elo+
Nox
Nox
Ghostlicht
Nox
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 51L
1,574 Elo+
Solo
Apollo
Apollo
Lewbd
Apollo
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bellona
Bellona
MeatyJobby32
Bellona
Level 7
God Stats
9W - 0L
1,809 SR
Queue Stats
30W - 14L
1,636 Elo+
Solo
Hades
Hades
ZygasK3
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,618 Elo+
Solo
Pele
Pele
obsidiangod1
Pele
Level 5
God Stats
2W - 1L
1,687 SR
Queue Stats
3W - 3L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Donkroo
Mercury
7
0 / 6 / 0
4,239
424
646
5,669
1,346
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
7
0 / 6 / 0
4,362
436
2,070
5,909
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Szakulele
Artemis
7
1 / 5 / 0
4,502
450
3,816
4,752
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Yunα
Serqet
9
0 / 2 / 0
5,369
537
1,254
5,117
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 4 / 0
4,450
445
2,776
6,146
3,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,558
656
2,451
4,485
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Lewbd
Apollo
10
5 / 0 / 4
6,367
637
3,431
2,863
911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MeatyJobby32
Bellona
11
5 / 0 / 4
6,659
666
4,580
7,114
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
ZygasK3
Hades
11
8 / 0 / 2
7,247
725
3,049
4,543
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 2 / 3
5,632
563
2,495
5,530
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
22
23
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
Donkroo
Mercury
0
6
0
0
W
2
0
1
2.5
L
Merlin
0
6
0
0
W
Apollo
Lewbd
Apollo
5
0
4
7
W
Bellona
MeatyJobby32
Bellona
5
0
4
7
L
Artemis
Szakulele
Artemis
1
5
0
0.2
L
Serqet
Yunα
Serqet
0
2
0
0
W
Hades
ZygasK3
Hades
8
0
2
9
W
2
2
3
1.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,562
Damage
16,006
27,593
Taken
24,535
9,103
Mitigated
11,052
2,336
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Donkroo
Mercury
646
511
0
0
5,669
1,346
0
1,771
3,898
0
12,539
W
2,451
198
0
911
4,485
1,517
784
368
4,005
35,793
0
L
Merlin
2,070
318
0
0
5,909
1,654
0
2,116
3,793
16,901
0
W
Apollo
Lewbd
Apollo
3,431
1,851
0
750
2,863
911
919
784
1,997
0
19,583
W
Bellona
MeatyJobby32
Bellona
4,580
1,978
0
4,234
7,114
4,481
208
1,795
5,319
0
31,562
L
Artemis
Szakulele
Artemis
3,816
1,905
0
0
4,752
1,512
0
171
4,581
0
14,065
L
Serqet
Yunα
Serqet
1,254
261
0
2,172
5,117
1,475
0
981
4,136
0
27,934
W
Hades
ZygasK3
Hades
3,049
609
347
3,694
4,543
2,601
132
766
3,506
32,865
0
W
2,495
516
0
1,435
5,530
1,542
113
821
4,709
0
22,739
L
2,776
799
0
164
6,146
3,116
0
461
5,685
13,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,922
Gold Earned
32,463
177
Minions Killed
297
0
Camps Cleared
0
1,009,870
Distance Traveled
1,060,382
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,239
424
21
2
0
195,339
3
W
Nox
6,558
656
79
8
0
190,791
3
L
Merlin
4,362
436
31
3
0
196,936
1
W
Apollo
6,367
637
39
4
0
216,976
2
W
Bellona
6,659
666
66
7
0
228,269
3
L
Artemis
4,502
450
33
3
0
206,195
2
L
Serqet
5,369
537
73
7
0
214,039
1
W
Hades
7,247
725
65
7
0
211,042
2
W
Pele
5,632
563
48
5
0
213,304
2
L
Ymir
4,450
445
19
2
0
197,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role