Player Matchup

Odin
Odin
DOHSE
Odin
Level 7
God Stats
1W - 1L
1,229 SR
Queue Stats
22W - 20L
1,327 Elo+
Solo
Agni
Agni
Dascar13
Agni
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Cupid
Cupid
Killerr35
Cupid
Level 18
God Stats
19W - 18L
1,353 SR
Queue Stats
26W - 33L
1,291 Elo+
Solo
Artemis
Artemis
Rftrocha
Artemis
Level 26
God Stats
6W - 3L
1,636 SR
Queue Stats
167W - 174L
1,464 Elo+
Solo
Vamana
Vamana
marxum
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,215 Elo+
Party 1
Team Averages
Level 12
1,444 SR
1,359 Elo+

VS

Team Averages
Level 18
1,421 SR
1,259 Elo+
Vamana
Vamana
Bobdowa
Vamana
Level 12
God Stats
0W - 2L
1,230 SR
Queue Stats
113W - 114L
1,333 Elo+
Solo
Loki
Loki
Mikezer21
Loki
Level 29
God Stats
4W - 9L
1,373 SR
Queue Stats
147W - 187L
1,318 Elo+
Solo
Hachiman
Hachiman
Ulen
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,037 Elo+
Solo
Cthulhu
Cthulhu
modzarma
Cthulhu
Level 29
God Stats
10W - 9L
1,500 SR
Queue Stats
97W - 119L
1,329 Elo+
Party 2
Merlin
Merlin
nizar216
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DOHSE
Odin
13
0 / 4 / 2
7,887
464
5,743
12,723
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
16
9 / 2 / 1
9,887
582
14,878
7,072
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Killerr35
Cupid
11
0 / 2 / 2
7,489
441
4,214
6,032
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Rftrocha
Artemis
17
8 / 0 / 2
10,197
600
13,577
13,453
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
marxum
Vamana
13
5 / 3 / 3
8,881
522
5,983
10,373
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bobdowa
Vamana
13
5 / 1 / 0
7,678
452
7,514
12,432
5,596
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
12
3 / 4 / 2
8,154
480
5,921
10,952
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Ulen
Hachiman
8
0 / 6 / 0
5,960
351
2,737
8,735
1,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
modzarma
Cthulhu
10
1 / 8 / 4
7,172
422
7,780
18,467
9,456
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
nizar216
Merlin
14
1 / 3 / 1
7,976
469
1,959
7,444
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
22
Kills
10
11
Deaths
22
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bobdowa
Vamana
5
1
0
5
W
Odin
DOHSE
Odin
0
4
2
0.25
W
Agni
9
2
1
4.75
W
Cupid
Killerr35
Cupid
0
2
2
0.5
L
Loki
3
4
2
1
W
Artemis
Rftrocha
Artemis
8
0
2
9
L
Hachiman
Ulen
Hachiman
0
6
0
0
W
Vamana
marxum
Vamana
5
3
3
2.17
L
Cthulhu
modzarma
Cthulhu
1
8
4
0.38
L
Merlin
nizar216
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,395
Damage
25,911
49,653
Taken
58,030
19,882
Mitigated
22,440
16,278
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bobdowa
Vamana
7,514
4,044
0
5,989
12,432
5,596
90
2,028
10,404
0
36,571
W
Odin
DOHSE
Odin
5,743
2,140
0
3,170
12,723
4,805
0
442
12,281
0
52,023
W
Agni
14,878
1,422
0
500
7,072
2,406
1,437
1,429
5,517
66,009
0
W
Cupid
Killerr35
Cupid
4,214
2,626
0
1,342
6,032
1,755
303
0
6,032
0
29,924
L
Loki
5,921
1,230
0
1,526
10,952
3,129
475
3,593
7,359
0
38,924
W
Artemis
Rftrocha
Artemis
13,577
8,782
0
8,687
13,453
5,321
2,352
4,858
8,543
0
77,167
L
Hachiman
Ulen
Hachiman
2,737
1,673
0
0
8,735
1,778
0
1,422
7,313
0
15,068
W
Vamana
marxum
Vamana
5,983
2,872
0
2,579
10,373
5,595
136
2,818
7,541
0
40,846
L
Cthulhu
modzarma
Cthulhu
7,780
1,224
493
2,189
18,467
9,456
0
4,020
14,447
29,916
0
L
Merlin
nizar216
Merlin
1,959
299
0
1,000
7,444
2,481
273
3,815
3,629
39,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,341
Gold Earned
36,940
438
Minions Killed
292
0
Camps Cleared
0
1,414,209
Distance Traveled
1,471,439
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,678
452
55
3
0
317,315
1
W
Odin
7,887
464
94
6
0
325,807
0
W
Agni
9,887
582
106
6
0
298,670
3
W
Cupid
7,489
441
58
3
0
186,759
0
L
Loki
8,154
480
74
4
0
328,187
0
W
Artemis
10,197
600
120
7
0
299,615
3
L
Hachiman
5,960
351
30
2
0
273,850
0
W
Vamana
8,881
522
60
4
0
303,358
6
L
Cthulhu
7,172
422
44
3
0
293,863
4
L
Merlin
7,976
469
89
5
0
258,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role