Player Matchup

Cthulhu
Cthulhu
LimetteKiste709
Cthulhu
Level 15
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 6L
1,084 Elo+
Party 1
Neith
Neith
Rhyar
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Hun Batz
Hun Batz
XxALinTheFrinxX
Hun Batz
Level 18
God Stats
1W - 2L
1,242 SR
Queue Stats
20W - 26L
1,334 Elo+
Party 2
Nox
Nox
dreerdavid
Nox
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 15L
1,137 Elo+
Party 1
Baron Samedi
Baron Samedi
ivirocka
Baron Samedi
Level 8
God Stats
1W - 7L
1,500 SR
Queue Stats
17W - 18L
1,334 Elo+
Party 2
Team Averages
Level 10
1,400 SR
1,278 Elo+

VS

Team Averages
Level 21
1,427 SR
1,411 Elo+
Poseidon
Poseidon
D3agleX4174
Poseidon
Level 24
God Stats
11W - 13L
1,575 SR
Queue Stats
72W - 75L
1,359 Elo+
Solo
Hel
Hel
LethalUnicorn13
Hel
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
anat0lyv206
Kukulkan
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 63L
1,400 Elo+
Solo
Ymir
Ymir
joschua1501
Ymir
Level 29
God Stats
4W - 8L
1,454 SR
Queue Stats
372W - 421L
1,436 Elo+
Solo
Neith
Neith
wayssoayden
Neith
Level 26
God Stats
4W - 10L
1,105 SR
Queue Stats
58W - 70L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 3
6,128
340
3,246
16,381
5,855
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
Rhyar
Neith
14
7 / 7 / 6
9,135
508
14,009
16,743
8,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
14
8 / 6 / 3
9,365
520
10,803
14,561
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 3 / 3
6,460
359
2,494
6,345
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
ivirocka
Baron Samedi
12
3 / 7 / 1
7,759
431
10,210
10,999
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
D3agleX4174
Poseidon
14
9 / 5 / 10
9,956
553
15,247
13,783
4,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 3
9,053
503
3,066
11,169
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
anat0lyv206
Kukulkan
15
7 / 3 / 5
9,971
554
7,720
10,870
4,961
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 2 / 9
10,198
567
7,594
16,145
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
8 / 5 / 12
9,980
554
15,068
13,622
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
18
Kills
32
34
Deaths
18
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Poseidon
D3agleX4174
Poseidon
9
5
10
2.8
W
1
3
3
0.83
L
0
11
3
0.14
L
Neith
Rhyar
Neith
7
7
6
1.43
L
Hun Batz
8
6
3
1.58
W
Kukulkan
anat0lyv206
Kukulkan
7
3
5
3.17
L
0
3
3
0.5
L
Baron Samedi
ivirocka
Baron Samedi
3
7
1
0.5
W
7
2
9
5.75
W
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,762
Damage
48,695
65,029
Taken
65,589
29,029
Mitigated
30,824
8,739
Healing
21,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
D3agleX4174
Poseidon
15,247
2,576
243
4,381
13,783
4,601
909
5,098
8,301
54,823
0
W
3,066
96
3,185
3,493
11,169
4,033
1,922
1,504
9,648
56,856
0
L
3,246
325
262
192
16,381
5,855
740
7,184
8,981
16,953
0
L
Neith
Rhyar
Neith
14,009
5,788
0
4,676
16,743
8,661
972
10,415
6,168
0
45,381
L
Hun Batz
10,803
2,994
0
692
14,561
5,591
507
6,354
8,117
0
36,409
W
Kukulkan
anat0lyv206
Kukulkan
7,720
1,239
0
3,234
10,870
4,961
973
1,565
9,211
41,371
0
L
2,494
186
0
444
6,345
3,901
640
3,110
3,025
17,008
0
L
Baron Samedi
ivirocka
Baron Samedi
10,210
838
1,356
1,117
10,999
5,021
384
5,668
5,111
33,815
0
W
7,594
1,518
753
1,975
16,145
12,144
324
3,519
12,296
46,371
0
W
15,068
5,519
0
4,287
13,622
5,085
2,597
3,259
10,183
0
52,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,847
Gold Earned
49,158
223
Minions Killed
393
0
Camps Cleared
0
1,495,039
Distance Traveled
1,499,583
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,956
553
75
4
0
316,854
0
W
Hel
9,053
503
107
6
0
294,938
1
L
Cthulhu
6,128
340
21
1
0
312,010
4
L
Neith
9,135
508
60
3
0
286,146
1
L
Hun Batz
9,365
520
60
3
0
383,807
0
W
Kukulkan
9,971
554
68
4
0
274,550
2
L
Nox
6,460
359
26
1
0
240,145
2
L
Baron Samedi
7,759
431
56
3
0
272,931
1
W
Ymir
10,198
567
72
4
0
322,563
0
W
Neith
9,980
554
71
4
0
290,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role