Player Matchup

Janus
Janus
Masters
Anphuny
Janus
Masters
Level 160
God Stats
118W - 82L
1,709 SR
Queue Stats
760W - 725L
2,763 MMR
Party 3
Tiamat
Tiamat
Masters
Moiuer
Tiamat
Masters
Level 160
God Stats
9W - 6L
1,709 SR
Queue Stats
499W - 462L
2,586 MMR
Party 3
Neith
Neith
Platinum III
Trunks TI
Neith
Platinum III
Level 127
God Stats
26W - 21L
1,564 SR
Queue Stats
426W - 405L
1,905 MMR
Solo
Geb
Geb
Masters
silence423
Geb
Masters
Level 160
God Stats
22W - 29L
1,601 SR
Queue Stats
515W - 492L
2,180 MMR
Solo
Nemesis
Nemesis
Platinum II
zedti
Nemesis
Platinum II
Level 160
God Stats
3W - 5L
1,445 SR
Queue Stats
657W - 643L
1,862 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,606 SR
2,259 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,619 SR
2,269 MMR
Ravana
Ravana
Platinum II
Ariesmoon
Ravana
Platinum II
Level 148
God Stats
6W - 2L
1,876 SR
Queue Stats
35W - 9L
2,240 MMR
Party 2
Ares
Ares
Gold I
HillfiggyNach
Ares
Gold I
Level 141
God Stats
1W - 1L
1,323 SR
Queue Stats
50W - 46L
1,838 MMR
Solo
Anhur
Anhur
Masters
Interdum
Anhur
Masters
Level 160
God Stats
30W - 28L
1,625 SR
Queue Stats
188W - 164L
2,559 MMR
Party 1
Loki
Loki
Diamond I
LEGIONxPHANTOM
Loki
Diamond I
Level 160
God Stats
137W - 115L
1,774 SR
Queue Stats
987W - 972L
2,469 MMR
Party 1
Aphrodite
Aphrodite
Platinum III
MarcsDom
Aphrodite
Platinum III
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 58L
2,240 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anphuny
Janus
20
8 / 10 / 6
14,995
517
26,235
22,751
8,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Moiuer
Tiamat
20
1 / 7 / 6
13,930
480
17,379
24,284
26,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Trunks TI
Neith
20
2 / 6 / 9
13,212
456
18,237
20,400
6,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 7 / 9
12,393
427
10,975
28,599
30,030
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
zedti
Nemesis
20
4 / 7 / 9
13,139
453
17,667
33,995
14,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SetGuan YuDanzaburouScyllaCu Chulainn

VS

Bans
ApolloCupidSun WukongTsukuyomiVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ariesmoon
Ravana
20
12 / 0 / 11
18,350
633
31,191
27,752
17,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 5 / 19
15,974
551
11,737
33,999
53,092
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Interdum
Anhur
20
6 / 5 / 13
17,549
605
18,778
32,422
16,886
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 5 / 10
17,113
590
20,489
23,387
11,428
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
MarcsDom
Aphrodite
20
4 / 2 / 20
16,205
559
26,358
20,043
16,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
110
17
Kills
37
37
Deaths
17
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Janus
Anphuny
Janus
8
10
6
1.1
W
Ravana
Ariesmoon
Ravana
12
0
11
17.5
W
5
5
19
2.9
W
Anhur
Interdum
Anhur
6
5
13
2.5
W
10
5
10
3
W
Aphrodite
MarcsDom
Aphrodite
4
2
20
7
L
Tiamat
Moiuer
Tiamat
1
7
6
0.57
L
Neith
Trunks TI
Neith
2
6
9
1.08
L
2
7
9
0.93
L
Nemesis
zedti
Nemesis
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,493
Damage
108,553
130,029
Taken
137,603
87,395
Mitigated
115,190
28,493
Healing
68,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Anphuny
Janus
26,235
938
0
3,774
22,751
8,830
0
7,211
15,188
131,601
0
W
Ravana
Ariesmoon
Ravana
31,191
7,437
0
8,158
27,752
17,212
2,800
13,231
14,152
0
157,388
W
11,737
522
860
4,931
33,999
53,092
1,355
13,952
19,891
47,497
0
W
Anhur
Interdum
Anhur
18,778
11,320
0
15,764
32,422
16,886
13,431
9,151
23,219
0
146,628
W
20,489
6,175
0
6,875
23,387
11,428
430
6,801
16,507
0
116,588
W
Aphrodite
MarcsDom
Aphrodite
26,358
3,983
17,721
14,378
20,043
16,572
1,495
11,890
8,052
116,854
0
L
Tiamat
Moiuer
Tiamat
17,379
1,703
0
8,308
24,284
26,838
811
8,226
15,356
102,372
0
L
Neith
Trunks TI
Neith
18,237
6,525
0
4,768
20,400
6,859
0
2,836
17,178
0
98,436
L
10,975
397
0
2,335
28,599
30,030
0
8,364
19,850
35,698
0
L
Nemesis
zedti
Nemesis
17,667
4,720
0
9,308
33,995
14,838
0
9,658
23,882
0
99,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,669
Gold Earned
85,191
807
Minions Killed
790
0
Camps Cleared
0
2,723,719
Distance Traveled
2,896,489
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,995
517
244
8
0
550,755
3
W
Ravana
18,350
633
201
7
0
645,758
1
W
Ares
15,974
551
51
2
0
569,733
3
W
Anhur
17,549
605
193
7
0
475,972
5
W
Loki
17,113
590
157
5
0
602,686
4
W
Aphrodite
16,205
559
188
6
0
602,340
3
L
Tiamat
13,930
480
211
7
0
517,298
5
L
Neith
13,212
456
175
6
0
471,197
3
L
Geb
12,393
427
25
1
0
594,174
9
L
Nemesis
13,139
453
152
5
0
590,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role