Player Matchup

Ra
Ra
NashyyWashyy
Ra
Level 27
God Stats
32W - 31L
1,213 SR
Queue Stats
416W - 452L
1,508 Elo+
Solo
Ares
Ares
Orik_king
Ares
Level 13
God Stats
16W - 9L
1,810 SR
Queue Stats
23W - 23L
1,556 Elo+
Party 1
Artemis
Artemis
SYSDREAMspiro
Artemis
Level 33
God Stats
17W - 18L
1,569 SR
Queue Stats
27W - 29L
1,512 Elo+
Party 1
Bellona
Bellona
ledaltondu77
Bellona
Level 18
God Stats
5W - 4L
1,263 SR
Queue Stats
7W - 12L
1,109 Elo+
Party 1
Arachne
Arachne
matt_robb_
Arachne
Level 29
God Stats
77W - 72L
1,537 SR
Queue Stats
433W - 447L
1,458 Elo+
Solo
Team Averages
Level 24
1,479 SR
1,429 Elo+

VS

Team Averages
Level 23
1,630 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
AlvareitorB52
Tsukuyomi
Level 29
God Stats
4W - 3L
1,694 SR
Queue Stats
58W - 60L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Awkward Pigeons
Cthulhu
Level 16
God Stats
38W - 42L
1,694 SR
Queue Stats
236W - 261L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Fluxiii376
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,427 Elo+
Solo
Yemoja
Yemoja
NeroBest
Yemoja
Level 27
God Stats
1W - 2L
1,561 SR
Queue Stats
43W - 51L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
Rogue_Omikron
Erlang Shen
Level 29
God Stats
11W - 4L
1,701 SR
Queue Stats
146W - 147L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 7
12,257
557
13,790
15,597
7,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
1 / 1 / 4
9,666
439
6,884
17,823
11,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
16
2 / 1 / 5
9,519
433
19,595
16,308
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ledaltondu77
Bellona
15
3 / 7 / 1
10,083
458
10,840
14,975
12,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
matt_robb_
Arachne
19
13 / 4 / 3
12,101
550
18,171
17,337
9,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlvareitorB52
Tsukuyomi
13
3 / 9 / 3
9,181
417
12,158
18,035
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 1 / 1
8,750
398
16,924
21,104
19,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Fluxiii376
Kukulkan
18
4 / 7 / 4
11,213
510
15,225
13,789
5,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
NeroBest
Yemoja
12
0 / 3 / 0
7,699
350
4,954
12,650
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Rogue_Omikron
Erlang Shen
18
9 / 5 / 0
12,124
551
12,652
25,500
16,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
24
Kills
16
16
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlvareitorB52
Tsukuyomi
3
9
3
0.5
L
0
1
1
0.5
L
Kukulkan
Fluxiii376
Kukulkan
4
7
4
0.86
W
5
3
7
2.83
L
Yemoja
NeroBest
Yemoja
0
3
0
0
W
Ares
1
1
4
3
L
Erlang Shen
Rogue_Omikron
Erlang Shen
9
5
0
1.8
W
Artemis
2
1
5
4.5
W
Bellona
ledaltondu77
Bellona
3
7
1
0.5
W
Arachne
matt_robb_
Arachne
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,280
Damage
61,913
82,040
Taken
91,078
47,691
Mitigated
55,789
23,526
Healing
31,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlvareitorB52
Tsukuyomi
12,158
2,946
0
3,462
18,035
7,141
0
5,523
12,195
0
39,897
L
16,924
712
0
3,478
21,104
19,355
0
5,251
15,805
62,570
0
L
Kukulkan
Fluxiii376
Kukulkan
15,225
2,117
0
1,216
13,789
5,804
1,052
4,352
9,066
82,009
0
W
13,790
725
1,107
7,266
15,597
7,682
990
5,229
10,318
83,821
0
L
Yemoja
NeroBest
Yemoja
4,954
1,302
6,422
6,492
12,650
7,125
48
2,192
10,434
29,870
0
W
Ares
6,884
425
0
3,023
17,823
11,280
143
13,001
4,172
30,827
0
L
Erlang Shen
Rogue_Omikron
Erlang Shen
12,652
7,131
0
9,950
25,500
16,364
1,138
2,539
22,316
0
65,488
W
Artemis
19,595
12,419
0
6,121
16,308
6,692
1,017
11,053
4,855
0
71,987
W
Bellona
ledaltondu77
Bellona
10,840
3,447
0
812
14,975
12,821
1,118
3,376
11,599
0
47,856
W
Arachne
matt_robb_
Arachne
18,171
12,489
0
5,197
17,337
9,216
0
3,294
13,993
0
86,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,626
Gold Earned
48,967
522
Minions Killed
479
0
Camps Cleared
0
2,022,908
Distance Traveled
1,857,713
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,181
417
74
3
0
422,513
0
L
Cthulhu
8,750
398
102
5
0
434,704
7
L
Kukulkan
11,213
510
129
6
0
337,380
2
W
Ra
12,257
557
168
8
0
430,880
2
L
Yemoja
7,699
350
52
2
0
286,204
0
W
Ares
9,666
439
42
2
0
388,262
2
L
Erlang Shen
12,124
551
122
6
0
376,912
2
W
Artemis
9,519
433
117
5
0
368,867
0
W
Bellona
10,083
458
84
4
0
390,674
0
W
Arachne
12,101
550
111
5
0
444,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role