Player Matchup

Izanami
Izanami
SmuGGzey
Izanami
Level 11
God Stats
1W - 3L
1,470 SR
Queue Stats
4W - 4L
1,654 Elo+
Party 1
Ravana
Ravana
The_DarK_WolF239
Ravana
Level 67
God Stats
4W - 5L
1,488 SR
Queue Stats
230W - 215L
1,519 Elo+
Party 1
Ares
Ares
asta-liebe1
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 186L
1,468 Elo+
Solo
Chaac
Chaac
maclovinblack
Chaac
Level 17
God Stats
7W - 8L
1,454 SR
Queue Stats
21W - 27L
1,540 Elo+
Solo
Vulcan
Vulcan
minibob100
Vulcan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,444 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,525 Elo+

VS

Team Averages
Level 19
1,401 SR
1,414 Elo+
Athena
Athena
Hexck21
Athena
Level 27
God Stats
57W - 40L
1,657 SR
Queue Stats
138W - 115L
1,612 Elo+
Solo
Danzaburou
Danzaburou
LoicMoUnited
Danzaburou
Level 28
God Stats
3W - 4L
1,368 SR
Queue Stats
213W - 249L
1,046 Elo+
Solo
Eset
Eset
NoMoreRecess
Eset
Level 12
God Stats
1W - 0L
1,179 SR
Queue Stats
12W - 14L
1,505 Elo+
Solo
Heimdallr
Heimdallr
NotASoloMain
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,384 Elo+
Solo
Bellona
Bellona
firm-reflex1999
Bellona
Level 10
God Stats
2W - 3L
1,301 SR
Queue Stats
20W - 15L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SmuGGzey
Izanami
14
3 / 11 / 4
9,343
467
11,172
17,050
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 6 / 2
11,058
553
10,793
13,890
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 0
8,458
423
2,021
18,149
15,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 1
9,864
493
11,652
17,914
19,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
minibob100
Vulcan
12
0 / 7 / 4
8,166
408
5,329
8,012
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hexck21
Athena
18
12 / 3 / 11
12,442
622
15,713
17,507
17,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
LoicMoUnited
Danzaburou
17
2 / 2 / 5
11,030
552
7,439
10,920
4,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 5
8,860
443
5,339
12,293
4,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
NotASoloMain
Heimdallr
16
8 / 3 / 7
10,848
542
14,393
13,439
4,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 1 / 7
12,237
612
14,204
14,804
9,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
14
Kills
32
32
Deaths
14
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
Hexck21
Athena
12
3
11
5.83
W
Danzaburou
LoicMoUnited
Danzaburou
2
2
5
2.25
W
0
5
5
0.5
W
Heimdallr
NotASoloMain
Heimdallr
8
3
7
3.83
L
Izanami
SmuGGzey
Izanami
3
11
4
0.45
L
8
6
2
1.5
L
1
7
0
0.14
W
10
1
7
13.5
L
2
1
1
2.5
L
Vulcan
minibob100
Vulcan
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,967
Damage
57,088
75,015
Taken
68,963
50,263
Mitigated
41,190
14,340
Healing
24,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Hexck21
Athena
15,713
4,342
0
6,962
17,507
17,650
322
2,684
14,748
66,454
0
W
Danzaburou
LoicMoUnited
Danzaburou
7,439
3,450
0
3,413
10,920
4,630
653
480
10,090
0
60,858
W
5,339
624
0
2,796
12,293
4,081
601
1,520
10,698
52,660
0
W
Heimdallr
NotASoloMain
Heimdallr
14,393
6,546
0
4,326
13,439
4,841
3,705
2,203
11,211
0
63,554
L
Izanami
SmuGGzey
Izanami
11,172
8,543
0
1,784
17,050
5,869
785
5,362
11,688
0
49,832
L
10,793
3,403
0
3,061
13,890
6,086
766
3,570
10,320
0
51,230
L
2,021
79
0
1,414
18,149
15,635
641
3,913
14,236
47,299
0
W
14,204
7,496
350
6,491
14,804
9,988
0
814
13,890
0
86,463
L
11,652
1,791
0
7,974
17,914
19,858
0
5,362
12,552
606
61,859
L
Vulcan
minibob100
Vulcan
5,329
2,400
0
107
8,012
2,815
95
2,845
5,167
29,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,889
Gold Earned
55,417
414
Minions Killed
524
0
Camps Cleared
0
1,918,046
Distance Traveled
1,886,278
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,442
622
99
5
0
425,209
1
W
Danzaburou
11,030
552
128
6
0
363,897
4
W
Eset
8,860
443
78
4
0
304,104
0
W
Heimdallr
10,848
542
86
4
0
382,541
0
L
Izanami
9,343
467
84
4
0
360,962
0
L
Ravana
11,058
553
72
4
0
453,467
4
L
Ares
8,458
423
64
3
0
318,563
0
W
Bellona
12,237
612
133
7
0
410,527
0
L
Chaac
9,864
493
126
6
0
411,929
0
L
Vulcan
8,166
408
68
3
0
373,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role