Player Matchup

Artemis
Artemis
Cmurf13
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jonzombie17
Sun Wukong
Level 26
God Stats
1W - 1L
1,256 SR
Queue Stats
91W - 94L
1,369 Elo+
Solo
Merlin
Merlin
Preechie
Merlin
Level 17
God Stats
14W - 7L
1,554 SR
Queue Stats
81W - 69L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
SiphilAIDS
Cthulhu
Level 28
God Stats
43W - 33L
1,479 SR
Queue Stats
71W - 68L
1,477 Elo+
Party 1
Loki
Loki
crunchay
Loki
Level 21
God Stats
15W - 6L
1,468 SR
Queue Stats
54W - 46L
1,441 Elo+
Party 1
Team Averages
Level 19
1,451 SR
1,446 Elo+

VS

Team Averages
Level 16
1,436 SR
1,449 Elo+
Bellona
Bellona
Horsewood
Bellona
Level 29
God Stats
2W - 5L
1,384 SR
Queue Stats
2W - 5L
1,339 Elo+
Solo
Anubis
Anubis
jirenRD
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,457 Elo+
Solo
Vamana
Vamana
smief12
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Mercury
Mercury
小智一慧
Mercury
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,694 Elo+
Solo
Apollo
Apollo
飞天灬小猪侠
Apollo
Level 22
God Stats
5W - 9L
1,296 SR
Queue Stats
28W - 34L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cmurf13
Artemis
8
1 / 0 / 1
4,568
571
1,215
1,580
538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Jonzombie17
Sun Wukong
9
3 / 1 / 1
5,256
657
1,737
4,798
1,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Preechie
Merlin
10
3 / 0 / 2
6,088
761
3,128
2,045
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
SiphilAIDS
Cthulhu
8
1 / 0 / 1
4,946
618
656
3,383
1,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
9
4 / 1 / 3
5,298
662
2,430
4,219
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Horsewood
Bellona
7
0 / 3 / 0
4,073
509
926
4,330
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
jirenRD
Anubis
8
2 / 2 / 0
4,743
593
2,264
2,955
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
smief12
Vamana
7
0 / 2 / 0
4,206
526
151
3,386
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
小智一慧
Mercury
5
0 / 3 / 1
3,846
481
517
4,476
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
0 / 2 / 1
3,808
476
120
2,162
406
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cmurf13
Artemis
1
0
1
1.5
L
Bellona
Horsewood
Bellona
0
3
0
0
W
Sun Wukong
Jonzombie17
Sun Wukong
3
1
1
3.5
W
Merlin
Preechie
Merlin
3
0
2
4
W
Cthulhu
SiphilAIDS
Cthulhu
1
0
1
1.5
W
Loki
4
1
3
5.5
L
Anubis
jirenRD
Anubis
2
2
0
1
L
Vamana
smief12
Vamana
0
2
0
0
L
Mercury
小智一慧
Mercury
0
3
1
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,166
Damage
3,978
16,025
Taken
17,309
4,936
Mitigated
5,652
5,080
Healing
1,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cmurf13
Artemis
1,215
686
0
75
1,580
538
694
0
1,580
0
13,376
L
Bellona
Horsewood
Bellona
926
301
0
200
4,330
2,046
140
1,636
2,428
0
13,559
W
Sun Wukong
Jonzombie17
Sun Wukong
1,737
88
0
1,190
4,798
1,585
517
1,337
3,461
0
21,503
W
Merlin
Preechie
Merlin
3,128
330
0
500
2,045
572
690
0
2,045
30,330
0
W
Cthulhu
SiphilAIDS
Cthulhu
656
49
99
1,494
3,383
1,285
388
0
3,383
14,541
0
W
Loki
2,430
785
0
1,722
4,219
956
605
927
3,292
0
17,062
L
Anubis
jirenRD
Anubis
2,264
219
0
925
2,955
1,046
167
0
2,955
16,304
0
L
Vamana
smief12
Vamana
151
0
0
102
3,386
1,171
189
846
2,508
0
16,031
L
Mercury
小智一慧
Mercury
517
225
0
618
4,476
983
0
902
3,472
0
6,625
L
120
120
0
0
2,162
406
207
0
2,162
0
7,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
20,676
192
Minions Killed
132
0
Camps Cleared
0
793,589
Distance Traveled
725,613
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,568
571
31
4
0
152,773
0
L
Bellona
4,073
509
33
4
0
170,960
0
W
Sun Wukong
5,256
657
36
5
0
144,600
1
W
Merlin
6,088
761
59
7
0
155,320
2
W
Cthulhu
4,946
618
20
3
0
171,264
0
W
Loki
5,298
662
46
6
0
169,632
1
L
Anubis
4,743
593
32
4
0
128,636
1
L
Vamana
4,206
526
32
4
0
192,338
1
L
Mercury
3,846
481
18
2
0
158,946
2
L
Apollo
3,808
476
17
2
0
74,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role