Player Matchup

Ymir
Ymir
Hate_Carrots
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 22L
1,461 Elo+
Party 2
Da Ji
Da Ji
LupusXI
Da Ji
Level 29
God Stats
4W - 9L
1,522 SR
Queue Stats
171W - 187L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
ProxyOneUSA
Sun Wukong
Level 13
God Stats
3W - 4L
1,491 SR
Queue Stats
18W - 21L
1,363 Elo+
Party 2
Scylla
Scylla
VIKRAZ1978
Scylla
Level 27
God Stats
12W - 13L
1,538 SR
Queue Stats
58W - 55L
1,388 Elo+
Solo
Bakasura
Bakasura
javuvi510
Bakasura
Level 8
God Stats
9W - 19L
1,270 SR
Queue Stats
19W - 34L
1,413 Elo+
Solo
Team Averages
Level 19
1,464 SR
1,415 Elo+

VS

Team Averages
Level 40
1,530 SR
1,464 Elo+
Hera
Hera
DaRkNiGhTmArE166
Hera
Level 100
God Stats
19W - 16L
1,900 SR
Queue Stats
765W - 775L
1,503 Elo+
Party 1
Ares
Ares
SlothOfChaos5002
Ares
Level 8
God Stats
101W - 106L
1,565 SR
Queue Stats
411W - 475L
1,511 Elo+
Party 1
Hachiman
Hachiman
Zvezda_Ph97
Hachiman
Level 28
God Stats
13W - 16L
1,482 SR
Queue Stats
578W - 609L
1,407 Elo+
Solo
Nemesis
Nemesis
doubletrouble224
Nemesis
Level 49
God Stats
17W - 31L
1,402 SR
Queue Stats
1,201W - 1,208L
1,452 Elo+
Party 1
Chaac
Chaac
grandadcutler
Chaac
Level 16
God Stats
19W - 17L
1,300 SR
Queue Stats
634W - 640L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,203
443
1,024
6,360
2,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
LupusXI
Da Ji
11
1 / 1 / 2
6,281
449
3,100
7,148
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
ProxyOneUSA
Sun Wukong
11
0 / 3 / 0
6,136
438
3,051
10,063
4,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
VIKRAZ1978
Scylla
10
2 / 7 / 1
6,234
445
4,697
7,040
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bakasura
javuvi510
Bakasura
10
1 / 2 / 1
5,758
411
3,483
6,422
2,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
7,651
547
6,141
6,446
2,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 2
6,567
469
1,832
6,813
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Zvezda_Ph97
Hachiman
12
0 / 1 / 0
6,435
460
3,752
5,903
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 0 / 2
8,287
592
6,552
7,226
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 0
7,158
511
4,819
5,936
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
13
14
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
0
1
1
0.5
L
Da Ji
LupusXI
Da Ji
1
1
2
2
L
Sun Wukong
ProxyOneUSA
Sun Wukong
0
3
0
0
W
0
1
2
1
L
Scylla
VIKRAZ1978
Scylla
2
7
1
0.36
W
Hachiman
Zvezda_Ph97
Hachiman
0
1
0
0
W
6
0
2
7
W
2
0
0
2
L
Bakasura
javuvi510
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,355
Damage
23,096
37,033
Taken
32,324
14,079
Mitigated
14,286
5,897
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,141
547
0
2,623
6,446
2,325
426
1,669
4,388
36,979
0
L
1,024
416
0
770
6,360
2,731
0
1,192
5,168
24,935
0
L
Da Ji
LupusXI
Da Ji
3,100
565
0
1,967
7,148
2,480
0
708
6,415
0
28,938
L
Sun Wukong
ProxyOneUSA
Sun Wukong
3,051
913
0
2,078
10,063
4,347
305
522
9,116
0
32,082
W
1,832
230
0
1,426
6,813
3,519
69
2,724
4,005
20,895
0
L
Scylla
VIKRAZ1978
Scylla
4,697
564
0
250
7,040
2,294
0
4,186
2,854
26,462
0
W
Hachiman
Zvezda_Ph97
Hachiman
3,752
2,671
0
2,693
5,903
1,544
1,026
180
5,723
0
38,542
W
6,552
3,281
0
980
7,226
2,786
420
718
6,230
0
50,707
W
4,819
676
0
3,018
5,936
4,112
234
0
5,686
0
34,697
L
Bakasura
javuvi510
Bakasura
3,483
2,454
0
832
6,422
2,227
0
1,365
5,032
0
16,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,612
Gold Earned
36,098
263
Minions Killed
316
0
Camps Cleared
0
1,189,351
Distance Traveled
1,274,894
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,651
547
53
4
0
266,614
4
L
Ymir
6,203
443
49
4
0
258,409
5
L
Da Ji
6,281
449
63
5
0
199,181
0
L
Sun Wukong
6,136
438
62
4
0
240,182
3
W
Ares
6,567
469
40
3
0
259,462
0
L
Scylla
6,234
445
42
3
0
211,215
0
W
Hachiman
6,435
460
65
5
0
213,478
2
W
Nemesis
8,287
592
95
7
0
271,093
2
W
Chaac
7,158
511
63
5
0
264,247
0
L
Bakasura
5,758
411
47
3
0
280,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role