Player Matchup

Bellona
Bellona
BakuIsland
Bellona
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 43L
1,367 Elo+
Solo
Kukulkan
Kukulkan
BlackAcid757
Kukulkan
Level 18
God Stats
12W - 5L
1,716 SR
Queue Stats
87W - 84L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
Fn Ruin
Cthulhu
Level 15
God Stats
13W - 11L
1,360 SR
Queue Stats
63W - 53L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
batatanub5
Tsukuyomi
Level 29
God Stats
3W - 2L
1,173 SR
Queue Stats
42W - 43L
1,447 Elo+
Solo
Neith
Neith
meercat28
Neith
Level 25
God Stats
163W - 165L
1,404 SR
Queue Stats
168W - 175L
1,299 Elo+
Party 1
Team Averages
Level 23
1,431 SR
1,433 Elo+

VS

Team Averages
Level 11
1,494 SR
1,398 Elo+
Zeus
Zeus
JuliosMorelos
Zeus
Level 5
God Stats
7W - 13L
1,575 SR
Queue Stats
13W - 22L
1,551 Elo+
Party 3
Izanami
Izanami
OriGinS-Kage
Izanami
Level 16
God Stats
7W - 11L
1,174 SR
Queue Stats
29W - 27L
1,443 Elo+
Solo
Artemis
Artemis
SerpenTard62412
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,226 Elo+
Party 2
Apollo
Apollo
WhiTeCaT 62
Apollo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,226 Elo+
Party 2
Odin
Odin
tomatron1987
Odin
Level 28
God Stats
3W - 5L
1,720 SR
Queue Stats
22W - 26L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BakuIsland
Bellona
20
19 / 1 / 16
13,757
1,251
28,378
14,920
13,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
BlackAcid757
Kukulkan
17
6 / 0 / 15
11,247
1,022
13,271
5,700
2,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Fn Ruin
Cthulhu
19
9 / 1 / 18
12,270
1,115
13,506
12,540
13,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
batatanub5
Tsukuyomi
17
5 / 3 / 15
10,942
995
11,927
7,166
3,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
meercat28
Neith
18
1 / 0 / 23
11,088
1,008
8,344
9,329
6,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
10,056
914
15,182
15,883
6,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
OriGinS-Kage
Izanami
15
0 / 7 / 2
9,471
861
11,366
20,316
8,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 9 / 3
9,290
845
6,261
14,078
6,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
15
2 / 9 / 2
9,572
870
3,315
13,561
6,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 0
9,773
888
6,678
19,819
16,609
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
15
40
Kills
5
5
Deaths
40
87
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
BakuIsland
Bellona
19
1
16
27
W
Kukulkan
BlackAcid757
Kukulkan
6
0
15
13.5
W
Cthulhu
Fn Ruin
Cthulhu
9
1
18
18
L
1
10
3
0.25
L
Izanami
OriGinS-Kage
Izanami
0
7
2
0.14
L
0
9
3
0.17
L
Apollo
2
9
2
0.33
W
Tsukuyomi
batatanub5
Tsukuyomi
5
3
15
4.17
W
Neith
meercat28
Neith
1
0
23
12.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,426
Damage
42,802
49,655
Taken
83,657
39,566
Mitigated
43,605
2,860
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BakuIsland
Bellona
28,378
12,820
0
2,256
14,920
13,815
0
3,422
11,498
202
49,896
W
Kukulkan
BlackAcid757
Kukulkan
13,271
1,767
0
0
5,700
2,533
0
2,238
3,462
25,364
0
W
Cthulhu
Fn Ruin
Cthulhu
13,506
1,426
0
55
12,540
13,046
0
4,637
7,903
39,682
0
L
15,182
1,394
0
0
15,883
6,182
0
5,802
10,081
44,829
0
L
Izanami
OriGinS-Kage
Izanami
11,366
6,834
139
911
20,316
8,429
0
5,288
15,028
0
26,311
L
6,261
2,731
0
580
14,078
6,078
0
5,350
8,728
0
18,942
L
Apollo
3,315
1,317
0
255
13,561
6,307
0
4,490
9,071
0
11,774
W
Tsukuyomi
batatanub5
Tsukuyomi
11,927
2,277
0
197
7,166
3,192
0
1,483
5,683
133
21,864
W
Neith
meercat28
Neith
8,344
4,762
0
352
9,329
6,980
0
3,402
5,927
0
19,279
L
6,678
860
15
2,992
19,819
16,609
0
6,156
13,663
0
21,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,304
Gold Earned
48,162
204
Minions Killed
180
6
Camps Cleared
4
1,129,337
Distance Traveled
910,692
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,757
1,251
63
6
0
243,130
1
W
Kukulkan
11,247
1,022
36
3
4
210,176
0
W
Cthulhu
12,270
1,115
45
4
1
241,621
0
L
Zeus
10,056
914
73
7
2
160,020
0
L
Izanami
9,471
861
36
3
1
172,794
1
L
Artemis
9,290
845
22
2
0
138,926
0
L
Apollo
9,572
870
15
1
0
185,525
0
W
Tsukuyomi
10,942
995
23
2
0
226,854
1
W
Neith
11,088
1,008
37
3
1
207,556
3
L
Odin
9,773
888
34
3
1
253,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role