Player Matchup

Mercury
Mercury
Mamazera
Mercury
Level 25
God Stats
3W - 3L
1,470 SR
Queue Stats
9W - 19L
1,201 Elo+
Party 2
Baron Samedi
Baron Samedi
XBloodySani
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 45L
1,149 Elo+
Solo
Achilles
Achilles
bruobgran
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,234 Elo+
Party 2
Team Averages
Level 27
1,490 SR
1,195 Elo+

VS

Team Averages
Level 36
1,533 SR
1,299 Elo+
Achilles
Achilles
Bstaaard-SPTZCNS
Achilles
Level 32
God Stats
1W - 1L
1,779 SR
Queue Stats
23W - 69L
1,200 Elo+
Party 1
Zeus
Zeus
Jacopo1608
Zeus
Level 49
God Stats
1W - 3L
1,349 SR
Queue Stats
59W - 86L
1,380 Elo+
Party 1
Ra
Ra
LorenzBIG05
Ra
Level 28
God Stats
6W - 8L
1,473 SR
Queue Stats
27W - 41L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mamazera
Mercury
15
4 / 7 / 5
14,120
614
15,056
21,564
8,278
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
XBloodySani
Baron Samedi
20
9 / 3 / 3
15,467
672
23,892
22,309
22,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
bruobgran
Achilles
17
1 / 3 / 10
13,723
597
11,783
29,348
31,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
13,138
571
17,038
22,032
24,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 11 / 3
14,566
633
22,691
23,496
8,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 0 / 7
15,017
653
16,196
14,112
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
14
Kills
12
13
Deaths
14
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
L
6
11
3
0.68
L
4
0
7
7.5
W
Mercury
Mamazera
Mercury
4
7
5
0.93
W
Baron Samedi
XBloodySani
Baron Samedi
9
3
3
3.5
W
Achilles
bruobgran
Achilles
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,731
Damage
55,925
73,221
Taken
59,640
61,736
Mitigated
38,503
27,169
Healing
22,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,038
4,939
1,328
2,528
22,032
24,190
605
7,115
14,917
0
37,091
L
22,691
2,311
987
5,605
23,496
8,526
0
13,420
10,076
86,060
0
L
16,196
1,725
5,607
6,665
14,112
5,787
335
3,487
10,625
93,592
0
W
Mercury
Mamazera
Mercury
15,056
6,276
0
570
21,564
8,278
499
10,100
10,703
0
44,676
W
Baron Samedi
XBloodySani
Baron Samedi
23,892
1,086
4,891
7,937
22,309
22,191
2,423
12,984
8,640
106,382
0
W
Achilles
bruobgran
Achilles
11,783
3,814
1,260
12,511
29,348
31,267
444
14,800
13,484
0
67,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,310
Gold Earned
42,721
238
Minions Killed
243
0
Camps Cleared
0
1,318,336
Distance Traveled
1,257,626
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,138
571
33
1
0
463,204
1
L
Zeus
14,566
633
94
4
0
337,187
1
L
Ra
15,017
653
116
5
0
457,235
2
W
Mercury
14,120
614
34
1
0
512,649
0
W
Baron Samedi
15,467
672
133
6
0
362,830
7
W
Achilles
13,723
597
71
3
0
442,857
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role