Player Matchup

Thor
Thor
Ado_316
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Mercury
Mercury
FinnMcMissile-_-
Mercury
Level 35
God Stats
17W - 12L
1,511 SR
Queue Stats
157W - 178L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
Marti129129
Cthulhu
Level 17
God Stats
7W - 5L
1,882 SR
Queue Stats
139W - 164L
1,345 Elo+
Party 2
King Arthur
King Arthur
YaKuZa94555
King Arthur
Level 2
God Stats
4W - 6L
1,319 SR
Queue Stats
5W - 12L
1,150 Elo+
Solo
Fenrir
Fenrir
joshhunter63
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,542 SR
1,372 Elo+

VS

Team Averages
Level 32
1,412 SR
1,423 Elo+
Hercules
Hercules
EmiLopezZanini
Hercules
Level 25
God Stats
6W - 5L
1,090 SR
Queue Stats
63W - 72L
1,295 Elo+
Solo
Tiamat
Tiamat
Tirtouw
Tiamat
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Vamana
Vamana
ZRKxeno
Vamana
Level 4
God Stats
1W - 1L
1,581 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
anat0lyv206
Baron Samedi
Level 20
God Stats
1W - 1L
1,349 SR
Queue Stats
75W - 63L
1,390 Elo+
Solo
Artemis
Artemis
joschua1501
Artemis
Level 29
God Stats
270W - 282L
1,538 SR
Queue Stats
372W - 421L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ado_316
Thor
7
0 / 2 / 1
4,776
434
1,221
3,656
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 3 / 1
5,881
535
3,125
7,307
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Marti129129
Cthulhu
9
0 / 3 / 2
5,347
486
5,311
6,152
2,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
YaKuZa94555
King Arthur
8
1 / 1 / 0
4,875
443
2,732
7,741
2,756
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
7
1 / 10 / 2
5,019
456
3,768
8,417
2,559
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 0 / 3
5,366
488
3,997
4,809
4,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Tirtouw
Tiamat
9
5 / 2 / 0
5,938
540
5,892
5,467
2,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
ZRKxeno
Vamana
10
6 / 1 / 0
6,573
598
3,849
4,708
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
anat0lyv206
Baron Samedi
11
2 / 1 / 5
6,212
565
4,518
9,035
4,543
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
joschua1501
Artemis
11
6 / 2 / 0
6,986
635
5,642
6,716
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
19
19
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
Ado_316
Thor
0
2
1
0.25
W
Hercules
0
0
3
1.5
L
3
3
1
1.17
L
Cthulhu
Marti129129
Cthulhu
0
3
2
0.33
W
Tiamat
Tirtouw
Tiamat
5
2
0
2.5
L
King Arthur
YaKuZa94555
King Arthur
1
1
0
1
W
Vamana
ZRKxeno
Vamana
6
1
0
6
W
Baron Samedi
anat0lyv206
Baron Samedi
2
1
5
4.5
W
Artemis
joschua1501
Artemis
6
2
0
3
L
Fenrir
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,157
Damage
23,898
33,273
Taken
30,735
10,689
Mitigated
15,067
5,109
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ado_316
Thor
1,221
163
0
195
3,656
994
636
1,117
2,499
0
14,779
W
Hercules
3,997
707
282
2,671
4,809
4,060
120
0
4,809
0
15,644
L
3,125
832
133
2,197
7,307
2,196
0
1,195
6,112
0
25,010
L
Cthulhu
Marti129129
Cthulhu
5,311
170
0
929
6,152
2,184
66
2,596
3,556
25,689
0
W
Tiamat
Tirtouw
Tiamat
5,892
1,593
0
1,315
5,467
2,578
697
0
5,467
25,129
0
L
King Arthur
YaKuZa94555
King Arthur
2,732
566
0
1,486
7,741
2,756
0
2,922
4,751
0
12,931
W
Vamana
ZRKxeno
Vamana
3,849
2,185
0
401
4,708
1,950
1,097
0
4,708
0
21,132
W
Baron Samedi
anat0lyv206
Baron Samedi
4,518
789
122
4,201
9,035
4,543
142
4,357
4,678
24,356
0
W
Artemis
joschua1501
Artemis
5,642
2,902
111
564
6,716
1,936
1,062
954
5,762
0
37,153
L
Fenrir
3,768
1,222
0
169
8,417
2,559
70
2,308
5,945
0
8,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
31,075
147
Minions Killed
225
0
Camps Cleared
0
1,064,894
Distance Traveled
995,292
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,776
434
26
2
0
227,624
1
W
Hercules
5,366
488
36
3
0
218,410
0
L
Mercury
5,881
535
53
5
0
232,529
0
L
Cthulhu
5,347
486
31
3
0
187,818
0
W
Tiamat
5,938
540
39
4
0
194,608
0
L
King Arthur
4,875
443
25
2
0
221,796
1
W
Vamana
6,573
598
45
4
0
220,343
2
W
Baron Samedi
6,212
565
39
4
0
154,895
0
W
Artemis
6,986
635
66
6
0
207,036
0
L
Fenrir
5,019
456
12
1
0
195,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role