Player Matchup

Ymir
Ymir
CologNET
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,674 Elo+
Solo
Anubis
Anubis
CplAwesome
Anubis
Level 28
God Stats
6W - 5L
1,550 SR
Queue Stats
29W - 18L
1,642 Elo+
Solo
Sobek
Sobek
MerkelSucks
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,617 Elo+
Party 1
Apollo
Apollo
x420AlphaChadx
Apollo
Level 4
God Stats
2W - 1L
1,733 SR
Queue Stats
7W - 6L
1,617 Elo+
Party 1
Pele
Pele
zLolYou
Pele
Level 29
God Stats
20W - 10L
1,680 SR
Queue Stats
111W - 100L
1,601 Elo+
Solo
Team Averages
Level 14
1,593 SR
1,630 Elo+

VS

Team Averages
Level 18
1,564 SR
1,643 Elo+
Ymir
Ymir
Jonay
Ymir
Level 29
God Stats
7W - 10L
1,470 SR
Queue Stats
136W - 134L
1,580 Elo+
Party 2
Artemis
Artemis
MetalciDoktor
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,628 Elo+
Solo
Thanatos
Thanatos
charlee89
Thanatos
Level 8
God Stats
14W - 15L
1,606 SR
Queue Stats
54W - 44L
1,691 Elo+
Solo
Hel
Hel
xDerpul
Hel
Level 26
God Stats
4W - 2L
1,744 SR
Queue Stats
135W - 137L
1,587 Elo+
Party 2
King Arthur
King Arthur
xSh4dowHunter
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 4 / 0
5,583
465
2,568
5,673
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
CplAwesome
Anubis
13
5 / 0 / 3
7,525
627
3,949
3,620
1,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 0 / 5
6,845
570
3,280
6,938
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 7
6,171
514
5,524
5,674
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
zLolYou
Pele
12
3 / 3 / 2
7,111
593
5,262
7,766
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jonay
Ymir
6
0 / 2 / 0
4,361
363
1,450
6,321
2,328
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
7
0 / 5 / 0
4,559
380
5,815
5,854
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
charlee89
Thanatos
10
0 / 3 / 1
5,802
484
1,574
6,690
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
9
1 / 4 / 1
5,508
459
1,247
7,541
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
xSh4dowHunter
King Arthur
12
6 / 0 / 0
6,829
569
6,185
9,441
4,489
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
7
7
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
4
0
0
W
Anubis
CplAwesome
Anubis
5
0
3
6.5
L
Ymir
Jonay
Ymir
0
2
0
0
W
4
0
5
6.5
L
Artemis
0
5
0
0
L
Thanatos
charlee89
Thanatos
0
3
1
0.17
W
2
0
7
5.5
L
Hel
1
4
1
0.38
L
King Arthur
xSh4dowHunter
King Arthur
6
0
0
6
W
Pele
zLolYou
Pele
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
16,271
29,671
Taken
35,847
12,722
Mitigated
12,094
13,346
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,568
717
0
321
5,673
2,841
0
0
5,673
21,156
514
W
Anubis
CplAwesome
Anubis
3,949
0
0
2,511
3,620
1,663
480
363
3,177
42,248
0
L
Ymir
Jonay
Ymir
1,450
353
305
1,044
6,321
2,328
0
2,187
4,134
10,022
0
W
3,280
606
477
4,405
6,938
4,227
0
1,050
5,830
16,009
0
L
Artemis
5,815
2,347
0
250
5,854
1,778
0
1,738
4,116
0
18,410
L
Thanatos
charlee89
Thanatos
1,574
233
0
5,892
6,690
1,765
0
1,383
5,307
0
29,173
W
5,524
3,255
0
2,018
5,674
1,682
442
987
4,647
0
44,009
L
Hel
1,247
173
903
3,358
7,541
1,734
39
1,677
5,864
17,105
0
L
King Arthur
xSh4dowHunter
King Arthur
6,185
683
0
3,462
9,441
4,489
102
2,720
6,721
0
32,384
W
Pele
zLolYou
Pele
5,262
1,607
0
3,614
7,766
2,309
0
109
7,647
0
47,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
27,059
337
Minions Killed
231
0
Camps Cleared
0
1,111,971
Distance Traveled
978,010
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,583
465
51
4
0
206,305
2
W
Anubis
7,525
627
102
9
0
231,854
6
L
Ymir
4,361
363
16
1
0
216,038
0
W
Sobek
6,845
570
10
1
0
242,902
5
L
Artemis
4,559
380
41
3
0
183,006
0
L
Thanatos
5,802
484
71
6
0
198,729
3
W
Apollo
6,171
514
97
8
0
211,387
1
L
Hel
5,508
459
45
4
0
171,449
2
L
King Arthur
6,829
569
58
5
0
208,788
1
W
Pele
7,111
593
77
6
0
219,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role