Player Matchup

Kukulkan
Kukulkan
Bkays
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kiperakis21
Danzaburou
Level 107
God Stats
24W - 20L
1,537 SR
Queue Stats
697W - 759L
1,522 Elo+
Party 1
Nemesis
Nemesis
PiggyMcWiggles
Nemesis
Level 57
God Stats
36W - 16L
1,867 SR
Queue Stats
202W - 201L
1,483 Elo+
Party 3
Hercules
Hercules
WeeKillerz5656
Hercules
Level 68
God Stats
12W - 7L
1,607 SR
Queue Stats
239W - 230L
1,516 Elo+
Party 3
Cerberus
Cerberus
kapelias_09
Cerberus
Level 90
God Stats
2W - 1L
1,571 SR
Queue Stats
122W - 125L
1,473 Elo+
Party 1
Team Averages
Level 86
1,617 SR
1,499 Elo+

VS

Team Averages
Level 66
1,682 SR
1,470 Elo+
Agni
Agni
 
Agni
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Eazzy57
Kukulkan
Level 46
God Stats
4W - 2L
1,868 SR
Queue Stats
166W - 165L
1,448 Elo+
Party 2
Artio
Artio
EtherealDeadshot
Artio
Level 63
God Stats
5W - 1L
1,834 SR
Queue Stats
351W - 338L
1,422 Elo+
Party 2
Kali
Kali
Flakë
Kali
Level 65
God Stats
2W - 2L
1,809 SR
Queue Stats
197W - 187L
1,427 Elo+
Party 2
Izanami
Izanami
Menom
Izanami
Level 107
God Stats
1W - 3L
1,399 SR
Queue Stats
159W - 147L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bkays
Kukulkan
16
8 / 0 / 4
10,413
613
11,292
11,491
4,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Kiperakis21
Danzaburou
17
7 / 1 / 0
10,714
630
7,696
11,514
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 9
10,617
625
9,328
13,361
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
17
8 / 0 / 2
10,956
644
8,202
9,229
7,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
kapelias_09
Cerberus
14
1 / 3 / 13
9,113
536
9,292
17,166
13,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 6 / 1
7,511
442
10,350
10,537
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Eazzy57
Kukulkan
12
0 / 8 / 0
7,575
446
7,532
12,162
6,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 0
7,605
447
7,490
15,903
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
Flakë
Kali
11
1 / 6 / 3
7,264
427
5,812
13,746
6,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Menom
Izanami
14
1 / 5 / 2
8,002
471
5,920
8,536
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
29
Kills
6
7
Deaths
29
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
6
1
0.25
W
Kukulkan
Bkays
Kukulkan
8
0
4
10
L
Kukulkan
Eazzy57
Kukulkan
0
8
0
0
L
3
4
0
0.75
L
Kali
Flakë
Kali
1
6
3
0.42
W
Danzaburou
Kiperakis21
Danzaburou
7
1
0
7
L
Izanami
Menom
Izanami
1
5
2
0.4
W
5
3
9
3.17
W
Hercules
8
0
2
9
W
Cerberus
kapelias_09
Cerberus
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,810
Damage
37,104
62,761
Taken
60,884
36,614
Mitigated
28,451
22,972
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,350
456
0
744
10,537
3,516
360
6,532
4,005
48,249
0
W
Kukulkan
Bkays
Kukulkan
11,292
2,054
0
1,656
11,491
4,857
1,993
6,458
4,667
70,718
0
L
Kukulkan
Eazzy57
Kukulkan
7,532
664
0
1,922
12,162
6,624
0
0
12,162
45,709
0
L
7,490
718
490
4,495
15,903
8,631
0
8,762
7,141
22,949
0
L
Kali
Flakë
Kali
5,812
2,682
0
3,126
13,746
6,888
0
2,353
11,393
0
43,261
W
Danzaburou
Kiperakis21
Danzaburou
7,696
3,985
0
8,161
11,514
4,368
1,136
2,520
8,944
0
87,330
L
Izanami
Menom
Izanami
5,920
3,441
0
1,559
8,536
2,792
0
2,937
5,599
0
59,296
W
9,328
4,824
0
635
13,361
6,511
124
4,061
9,264
0
80,707
W
Hercules
8,202
3,276
0
4,248
9,229
7,823
1,024
4,996
4,233
0
63,214
W
Cerberus
kapelias_09
Cerberus
9,292
1,161
848
7,424
17,166
13,055
225
6,695
10,281
31,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,813
Gold Earned
37,957
617
Minions Killed
429
0
Camps Cleared
0
1,673,693
Distance Traveled
1,517,852
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,511
442
95
6
0
308,412
5
W
Kukulkan
10,413
613
125
7
0
326,194
0
L
Kukulkan
7,575
446
104
6
0
271,219
2
L
Artio
7,605
447
39
2
0
322,631
3
L
Kali
7,264
427
68
4
0
324,572
3
W
Danzaburou
10,714
630
152
9
0
286,977
5
L
Izanami
8,002
471
123
7
0
291,018
7
W
Nemesis
10,617
625
134
8
0
371,429
0
W
Hercules
10,956
644
151
9
0
359,086
3
W
Cerberus
9,113
536
55
3
0
330,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role