Player Matchup

Hel
Hel
Dangdude11
Hel
Level 23
God Stats
4W - 3L
1,894 SR
Queue Stats
4W - 3L
1,739 Elo+
Solo
Nemesis
Nemesis
LadyKaiser20
Nemesis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 68L
1,405 Elo+
Solo
Hera
Hera
MZV_Dark
Hera
Level 29
God Stats
7W - 6L
1,538 SR
Queue Stats
171W - 221L
1,392 Elo+
Party 1
Eset
Eset
kokicha666
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,348 Elo+
Solo
Thor
Thor
theking_056
Thor
Level 18
God Stats
2W - 5L
1,312 SR
Queue Stats
131W - 143L
1,455 Elo+
Party 1
Team Averages
Level 25
1,549 SR
1,468 Elo+

VS

Team Averages
Level 20
1,578 SR
1,424 Elo+
Ah Muzen Cab
Ah Muzen Cab
ALIENDANIEL
Ah Muzen Cab
Level 27
God Stats
2W - 1L
1,773 SR
Queue Stats
140W - 136L
1,409 Elo+
Solo
Guan Yu
Guan Yu
D2rk_Toni7
Guan Yu
Level 6
God Stats
2W - 0L
1,718 SR
Queue Stats
3W - 5L
1,276 Elo+
Party 2
Fenrir
Fenrir
DabCat2017
Fenrir
Level 29
God Stats
5W - 6L
1,399 SR
Queue Stats
85W - 107L
1,357 Elo+
Solo
Merlin
Merlin
Tony_Let_Down
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 95L
1,567 Elo+
Solo
Ares
Ares
mOnstEr-sOcceR-8
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 14
15,214
1,170
18,682
18,324
6,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
LadyKaiser20
Nemesis
20
6 / 10 / 13
14,406
1,108
18,265
29,397
14,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
20
10 / 11 / 10
14,153
1,089
22,581
19,704
6,569
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 7
11,218
863
5,205
6,141
1,757
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
3 / 8 / 19
12,995
1,000
10,872
25,916
9,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ALIENDANIEL
Ah Muzen Cab
19
3 / 2 / 14
13,278
1,021
13,957
6,906
2,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
D2rk_Toni7
Guan Yu
20
2 / 12 / 22
13,343
1,026
11,198
22,940
22,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
DabCat2017
Fenrir
20
24 / 7 / 10
17,684
1,360
29,954
22,537
13,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 0 / 18
14,289
1,099
22,499
7,864
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 9 / 24
13,486
1,037
14,436
25,798
25,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
127
30
Kills
39
39
Deaths
30
63
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ALIENDANIEL
Ah Muzen Cab
3
2
14
5
W
Guan Yu
D2rk_Toni7
Guan Yu
2
12
22
1.08
W
Fenrir
DabCat2017
Fenrir
24
7
10
4.14
L
10
5
14
3.4
L
Nemesis
LadyKaiser20
Nemesis
6
10
13
1.25
L
Hera
10
11
10
1.36
W
6
0
18
15
L
1
5
7
0.9
W
4
9
24
1.78
L
3
8
19
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,605
Damage
92,044
99,482
Taken
86,045
39,459
Mitigated
67,032
8,654
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ALIENDANIEL
Ah Muzen Cab
13,957
6,012
335
1,779
6,906
2,226
0
3,565
3,341
0
53,415
W
Guan Yu
D2rk_Toni7
Guan Yu
11,198
1,656
1,102
2,688
22,940
22,920
0
13,039
9,825
0
31,577
W
Fenrir
DabCat2017
Fenrir
29,954
7,564
603
2,600
22,537
13,107
0
9,941
12,596
0
38,512
L
18,682
3,230
1,873
3,855
18,324
6,704
0
6,958
11,102
44,921
0
L
Nemesis
LadyKaiser20
Nemesis
18,265
10,187
0
1,467
29,397
14,482
0
9,735
19,230
0
50,021
L
Hera
22,581
8,330
0
0
19,704
6,569
0
5,993
13,483
39,967
0
W
22,499
893
0
0
7,864
2,959
0
4,444
3,420
57,899
0
L
5,205
1,605
0
598
6,141
1,757
0
2,149
3,902
15,044
0
W
14,436
2,502
0
0
25,798
25,820
0
15,479
10,319
24,654
0
L
10,872
6,578
0
861
25,916
9,947
0
10,678
14,830
0
24,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,986
Gold Earned
72,080
216
Minions Killed
247
0
Camps Cleared
2
923,760
Distance Traveled
1,262,336
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,278
1,021
84
6
2
230,790
0
W
Guan Yu
13,343
1,026
45
3
0
248,331
0
W
Fenrir
17,684
1,360
19
1
0
255,504
2
L
Hel
15,214
1,170
78
6
0
219,628
0
L
Nemesis
14,406
1,108
58
4
0
245,708
0
L
Hera
14,153
1,089
40
3
0
193,706
0
W
Merlin
14,289
1,099
89
7
0
260,322
1
L
Eset
11,218
863
18
1
0
63,765
0
W
Ares
13,486
1,037
10
1
0
267,389
1
L
Thor
12,995
1,000
22
2
0
200,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role