Player Matchup

Nemesis
Nemesis
Sirmidon
Nemesis
Level 30
God Stats
5W - 6L
1,500 SR
Queue Stats
192W - 208L
1,384 Elo+
Solo
Yemoja
Yemoja
StrugglingGabe
Yemoja
Level 26
God Stats
61W - 69L
1,566 SR
Queue Stats
231W - 263L
1,478 Elo+
Solo
Neith
Neith
jirenRD
Neith
Level 22
God Stats
14W - 9L
1,716 SR
Queue Stats
32W - 38L
1,423 Elo+
Solo
Hades
Hades
themarines72
Hades
Level 27
God Stats
28W - 16L
1,574 SR
Queue Stats
97W - 120L
1,388 Elo+
Solo
Guan Yu
Guan Yu
小智一慧
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 22
1,571 SR
1,435 Elo+

VS

Team Averages
Level 14
1,443 SR
1,433 Elo+
Kukulkan
Kukulkan
Dkns Kanukk9441
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ghugo
Heimdallr
Level 27
God Stats
3W - 5L
1,263 SR
Queue Stats
158W - 197L
1,309 Elo+
Solo
Athena
Athena
JSiebuhr
Athena
Level 29
God Stats
17W - 17L
1,454 SR
Queue Stats
73W - 66L
1,546 Elo+
Solo
Bellona
Bellona
Merrick
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Xundario
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Sirmidon
Nemesis
15
1 / 0 / 2
8,692
511
2,927
9,061
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 1 / 2
8,916
524
7,518
12,335
7,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
jirenRD
Neith
14
5 / 0 / 4
8,772
516
6,486
6,430
2,038
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 0 / 0
10,087
593
7,230
8,328
3,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
小智一慧
Guan Yu
14
4 / 2 / 0
8,820
519
3,517
9,631
7,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 4 / 0
8,135
479
3,140
6,213
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ghugo
Heimdallr
10
0 / 7 / 1
6,537
385
3,366
8,185
2,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
JSiebuhr
Athena
14
1 / 3 / 1
7,895
464
10,445
14,675
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Merrick
Bellona
11
1 / 8 / 2
7,131
419
4,952
10,987
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Xundario
Yemoja
4
0 / 1 / 0
5,310
312
1,228
2,077
795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
23
Kills
2
3
Deaths
23
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
4
0
0
L
Heimdallr
Ghugo
Heimdallr
0
7
1
0.07
L
Athena
JSiebuhr
Athena
1
3
1
0.5
L
Bellona
Merrick
Bellona
1
8
2
0.25
W
Nemesis
Sirmidon
Nemesis
1
0
2
2
W
6
1
2
7
L
Yemoja
Xundario
Yemoja
0
1
0
0
W
Neith
jirenRD
Neith
5
0
4
7
W
7
0
0
7
W
Guan Yu
小智一慧
Guan Yu
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
23,131
45,785
Taken
42,137
24,368
Mitigated
18,251
12,877
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,140
213
0
1,547
6,213
2,116
0
4,178
2,035
56,356
0
L
Heimdallr
Ghugo
Heimdallr
3,366
2,510
0
1,098
8,185
2,601
0
1,669
6,516
0
27,086
L
Athena
JSiebuhr
Athena
10,445
4,004
0
4,225
14,675
5,533
0
4,920
9,680
58,861
0
L
Bellona
Merrick
Bellona
4,952
1,547
0
252
10,987
7,206
37
2,764
7,973
0
22,968
W
Nemesis
Sirmidon
Nemesis
2,927
1,458
0
1,088
9,061
3,854
0
2,087
6,974
0
63,630
W
7,518
2,349
908
4,021
12,335
7,322
0
4,487
7,848
52,031
0
L
Yemoja
Xundario
Yemoja
1,228
517
166
238
2,077
795
0
1,217
860
5,467
0
W
Neith
jirenRD
Neith
6,486
2,640
318
2,264
6,430
2,038
513
915
5,515
0
44,698
W
7,230
490
0
1,990
8,328
3,431
327
4,704
3,624
57,996
0
W
Guan Yu
小智一慧
Guan Yu
3,517
898
50
2,238
9,631
7,723
1,842
2,620
7,011
0
35,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,287
Gold Earned
35,008
426
Minions Killed
354
0
Camps Cleared
0
1,579,525
Distance Traveled
1,198,057
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,135
479
126
7
0
289,290
8
L
Heimdallr
6,537
385
59
3
0
200,232
0
L
Athena
7,895
464
108
6
0
351,445
1
L
Bellona
7,131
419
47
3
0
266,351
0
W
Nemesis
8,692
511
114
7
0
336,136
3
W
Yemoja
8,916
524
60
4
0
352,239
4
L
Yemoja
5,310
312
14
1
0
90,739
0
W
Neith
8,772
516
76
4
0
258,706
4
W
Hades
10,087
593
111
7
0
273,678
0
W
Guan Yu
8,820
519
65
4
0
358,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role