Player Matchup

Thanatos
Thanatos
FuGYuuki
Thanatos
Level 25
God Stats
0W - 5L
1,060 SR
Queue Stats
115W - 145L
1,304 Elo+
Solo
Bacchus
Bacchus
Lasren
Bacchus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 57L
1,429 Elo+
Party 1
Janus
Janus
MemorialGR
Janus
Level 23
God Stats
5W - 10L
1,334 SR
Queue Stats
37W - 33L
1,361 Elo+
Solo
Heimdallr
Heimdallr
ugynok344
Heimdallr
Level 29
God Stats
5W - 8L
1,303 SR
Queue Stats
146W - 142L
1,377 Elo+
Party 1
King Arthur
King Arthur
xxxxx18
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,284 Elo+
Solo
Team Averages
Level 26
1,339 SR
1,351 Elo+

VS

Team Averages
Level 19
1,417 SR
1,315 Elo+
Ah Puch
Ah Puch
BrnabicAna
Ah Puch
Level 6
God Stats
3W - 1L
1,442 SR
Queue Stats
4W - 8L
1,163 Elo+
Solo
Erlang Shen
Erlang Shen
KurkoMoka
Erlang Shen
Level 29
God Stats
1W - 1L
1,363 SR
Queue Stats
193W - 215L
1,359 Elo+
Party 2
Bellona
Bellona
OG黄老邪
Bellona
Level 22
God Stats
15W - 9L
1,535 SR
Queue Stats
118W - 129L
1,407 Elo+
Solo
Hades
Hades
Scrimshie
Hades
Level 28
God Stats
21W - 22L
1,450 SR
Queue Stats
100W - 133L
1,360 Elo+
Party 2
Fenrir
Fenrir
则星真迷人
Fenrir
Level 12
God Stats
1W - 2L
1,298 SR
Queue Stats
18W - 24L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FuGYuuki
Thanatos
17
3 / 6 / 6
11,127
484
5,234
21,055
9,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Lasren
Bacchus
15
5 / 2 / 8
10,653
463
14,456
18,036
20,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
15
3 / 6 / 7
10,385
452
10,272
10,960
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ugynok344
Heimdallr
18
7 / 5 / 8
11,392
495
14,467
16,109
6,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
xxxxx18
King Arthur
13
1 / 13 / 1
8,614
375
4,804
16,787
6,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BrnabicAna
Ah Puch
20
4 / 2 / 12
13,287
578
11,290
10,521
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
KurkoMoka
Erlang Shen
20
3 / 6 / 7
12,199
530
8,879
19,023
18,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
OG黄老邪
Bellona
20
16 / 2 / 6
13,908
605
20,242
18,479
17,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Scrimshie
Hades
16
3 / 4 / 0
10,490
456
5,732
15,373
6,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 6 / 11
12,002
522
10,029
18,810
8,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
68
19
Kills
32
32
Deaths
20
30
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BrnabicAna
Ah Puch
4
2
12
5
L
Thanatos
FuGYuuki
Thanatos
3
6
6
1
W
Erlang Shen
KurkoMoka
Erlang Shen
3
6
7
1.08
L
Bacchus
Lasren
Bacchus
5
2
8
4.5
L
Janus
3
6
7
1.08
W
Bellona
OG黄老邪
Bellona
16
2
6
9.5
W
Hades
Scrimshie
Hades
3
4
0
0.75
L
Heimdallr
ugynok344
Heimdallr
7
5
8
2.2
L
King Arthur
xxxxx18
King Arthur
1
13
1
0.12
W
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,233
Damage
56,172
82,947
Taken
82,206
46,766
Mitigated
56,158
27,936
Healing
26,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BrnabicAna
Ah Puch
11,290
464
158
5,141
10,521
4,398
1,814
2,946
7,417
90,950
0
L
Thanatos
FuGYuuki
Thanatos
5,234
1,685
0
15,238
21,055
9,378
0
1,562
19,493
0
68,892
W
Erlang Shen
KurkoMoka
Erlang Shen
8,879
4,894
1,035
5,196
19,023
18,472
0
4,445
14,459
0
95,903
L
Bacchus
Lasren
Bacchus
14,456
2,225
1,135
2,981
18,036
20,525
20
5,411
12,625
32,128
0
L
Janus
10,272
695
0
2,334
10,960
3,610
357
3,296
7,664
51,875
0
W
Bellona
OG黄老邪
Bellona
20,242
9,026
0
3,936
18,479
17,978
2,797
5,840
12,473
6,206
82,585
W
Hades
Scrimshie
Hades
5,732
522
114
5,842
15,373
6,847
1,212
4,323
10,952
46,611
0
L
Heimdallr
ugynok344
Heimdallr
14,467
7,193
807
3,634
16,109
6,378
1,258
3,879
12,230
0
69,396
L
King Arthur
xxxxx18
King Arthur
4,804
1,187
323
1,484
16,787
6,875
0
4,304
12,483
0
33,737
W
10,029
2,932
0
4,918
18,810
8,463
1,793
6,479
12,177
80
53,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,171
Gold Earned
61,886
453
Minions Killed
575
0
Camps Cleared
0
1,868,821
Distance Traveled
2,174,303
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,287
578
163
7
0
425,559
10
L
Thanatos
11,127
484
109
5
0
372,649
1
W
Erlang Shen
12,199
530
113
5
0
463,217
5
L
Bacchus
10,653
463
40
2
0
390,338
2
L
Janus
10,385
452
132
6
0
414,518
2
W
Bellona
13,908
605
140
6
0
411,178
4
W
Hades
10,490
456
64
3
0
430,686
2
L
Heimdallr
11,392
495
114
5
0
378,108
10
L
King Arthur
8,614
375
58
3
0
313,208
4
W
Fenrir
12,002
522
95
4
0
443,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role