Player Matchup

Poseidon
Poseidon
ELKHOFASH
Poseidon
Level 15
God Stats
2W - 3L
1,254 SR
Queue Stats
140W - 181L
1,339 Elo+
Solo
Neith
Neith
JustZdrav4o
Neith
Level 28
God Stats
10W - 6L
1,498 SR
Queue Stats
148W - 164L
1,391 Elo+
Party 3
Baron Samedi
Baron Samedi
KingFalcon2142
Baron Samedi
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
216W - 240L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
The_Lone_Ghost13
Sun Wukong
Level 29
God Stats
7W - 11L
1,546 SR
Queue Stats
220W - 257L
1,450 Elo+
Party 3
Ne Zha
Ne Zha
Xyu73
Ne Zha
Level 22
God Stats
6W - 6L
1,568 SR
Queue Stats
60W - 66L
1,471 Elo+
Solo
Team Averages
Level 24
1,473 SR
1,415 Elo+

VS

Team Averages
Level 24
1,637 SR
1,447 Elo+
Janus
Janus
ChemicalSurge
Janus
Level 26
God Stats
4W - 4L
1,623 SR
Queue Stats
52W - 54L
1,454 Elo+
Party 2
Apollo
Apollo
Reeeeeee123
Apollo
Level 27
God Stats
2W - 5L
1,899 SR
Queue Stats
209W - 212L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
Steakfracht6820
Cthulhu
Level 23
God Stats
21W - 21L
1,547 SR
Queue Stats
94W - 84L
1,416 Elo+
Party 1
Set
Set
TerrorsonOdin
Set
Level 28
God Stats
9W - 7L
1,616 SR
Queue Stats
89W - 88L
1,440 Elo+
Party 1
Ymir
Ymir
meikochan
Ymir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ELKHOFASH
Poseidon
15
3 / 8 / 5
9,855
469
7,210
11,402
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 1
8,665
413
7,813
10,212
3,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
KingFalcon2142
Baron Samedi
14
0 / 2 / 6
9,648
459
6,093
11,688
9,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
The_Lone_Ghost13
Sun Wukong
16
4 / 3 / 2
9,999
476
10,345
12,471
7,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Xyu73
Ne Zha
20
16 / 1 / 4
13,220
630
22,559
20,355
9,317
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
10,103
481
10,410
12,298
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
6 / 4 / 1
10,152
483
9,763
11,727
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 3
8,278
394
9,961
15,684
12,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 7 / 0
10,664
508
8,214
16,282
8,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
14
1 / 7 / 3
9,580
456
9,041
17,662
10,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
25
Kills
17
17
Deaths
27
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Poseidon
ELKHOFASH
Poseidon
3
8
5
0.69
W
2
3
1
0.83
W
Baron Samedi
KingFalcon2142
Baron Samedi
0
2
6
1.5
L
Apollo
6
4
1
1.63
L
1
3
3
0.83
L
5
7
0
0.71
W
Sun Wukong
The_Lone_Ghost13
Sun Wukong
4
3
2
1.67
W
Ne Zha
Xyu73
Ne Zha
16
1
4
18
L
Ymir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,020
Damage
47,389
66,128
Taken
73,653
33,984
Mitigated
38,970
18,304
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,410
295
0
863
12,298
3,689
1,052
3,714
8,234
59,231
0
W
Poseidon
ELKHOFASH
Poseidon
7,210
608
0
1,870
11,402
3,774
692
3,540
7,556
43,773
0
W
7,813
3,099
0
2,557
10,212
3,383
387
3,882
5,785
0
46,033
W
Baron Samedi
KingFalcon2142
Baron Samedi
6,093
192
950
3,045
11,688
9,584
84
6,342
4,879
33,538
0
L
Apollo
9,763
4,195
0
618
11,727
4,208
916
3,339
8,141
0
67,649
L
9,961
221
287
3,610
15,684
12,147
154
4,206
11,354
37,204
0
L
8,214
3,452
0
3,981
16,282
8,269
552
644
15,542
0
82,840
W
Sun Wukong
The_Lone_Ghost13
Sun Wukong
10,345
3,861
0
825
12,471
7,926
584
6,103
6,336
0
50,141
W
Ne Zha
Xyu73
Ne Zha
22,559
7,614
0
9,057
20,355
9,317
0
7,548
12,516
0
104,718
L
Ymir
9,041
3,533
0
2,514
17,662
10,657
280
761
16,839
49,236
2,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,387
Gold Earned
48,777
456
Minions Killed
536
0
Camps Cleared
0
1,956,479
Distance Traveled
1,879,697
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,103
481
125
6
0
348,249
0
W
Poseidon
9,855
469
94
4
0
386,190
0
W
Neith
8,665
413
88
4
0
394,202
4
W
Baron Samedi
9,648
459
49
2
0
369,225
2
L
Apollo
10,152
483
106
5
0
390,069
3
L
Cthulhu
8,278
394
53
3
0
406,303
0
L
Set
10,664
508
140
7
0
390,443
0
W
Sun Wukong
9,999
476
90
4
0
368,818
6
W
Ne Zha
13,220
630
135
6
0
438,044
3
L
Ymir
9,580
456
112
5
0
344,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role