Player Matchup

Kali
Kali
CJhomerun
Kali
Level 129
God Stats
1W - 6L
1,213 SR
Queue Stats
111W - 140L
1,504 Elo+
Party 1
Neith
Neith
IM_A_CAMP_R
Neith
Level 45
God Stats
34W - 46L
1,491 SR
Queue Stats
221W - 232L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
Poppa Plum
Jormungandr
Level 144
God Stats
4W - 2L
1,833 SR
Queue Stats
265W - 296L
1,512 Elo+
Solo
Thoth
Thoth
Yoscii
Thoth
Level 160
God Stats
2W - 4L
1,443 SR
Queue Stats
311W - 298L
1,491 Elo+
Party 1
Thanatos
Thanatos
tleafwaterfall
Thanatos
Level 4
God Stats
0W - 3L
1,135 SR
Queue Stats
0W - 3L
1,152 Elo+
Solo
Team Averages
Level 96
1,423 SR
1,435 Elo+

VS

Team Averages
Level 104
1,557 SR
1,489 Elo+
Bakasura
Bakasura
BlahMikeyBlah
Bakasura
Level 112
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 159L
1,464 Elo+
Party 2
Baba Yaga
Baba Yaga
HitmanHolt
Baba Yaga
Level 128
God Stats
4W - 1L
1,603 SR
Queue Stats
62W - 72L
1,479 Elo+
Party 3
Rama
Rama
MobiusSu27
Rama
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 199L
1,545 Elo+
Party 2
Sobek
Sobek
NzSpaZzAtTacK
Sobek
Level 28
God Stats
15W - 8L
1,679 SR
Queue Stats
82W - 97L
1,474 Elo+
Solo
Set
Set
ShadowX1
Set
Level 134
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 245L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 1 / 0
5,320
532
1,219
5,227
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 1
5,736
574
2,871
3,039
1,004
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Poppa Plum
Jormungandr
9
0 / 4 / 1
5,342
534
4,715
8,724
5,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Yoscii
Thoth
9
2 / 2 / 2
5,590
559
5,102
4,369
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
5
0 / 4 / 0
3,929
393
554
3,529
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlahMikeyBlah
Bakasura
11
2 / 1 / 1
6,749
675
2,864
6,834
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
HitmanHolt
Baba Yaga
10
6 / 1 / 2
6,269
627
4,012
4,161
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 0
5,491
549
807
5,009
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 4
5,387
539
910
6,330
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 1 / 1
6,934
693
6,247
8,077
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
12
12
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BlahMikeyBlah
Bakasura
2
1
1
2.5
L
Kali
1
1
0
1
W
Baba Yaga
HitmanHolt
Baba Yaga
6
1
2
7
L
1
1
1
1.5
W
0
0
0
0
W
1
1
4
3
L
Jormungandr
Poppa Plum
Jormungandr
0
4
1
0.13
W
3
1
1
3.5
L
Thoth
Yoscii
Thoth
2
2
2
1.5
L
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,461
Damage
14,840
24,888
Taken
30,411
10,777
Mitigated
10,979
7,325
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BlahMikeyBlah
Bakasura
2,864
1,977
0
1,865
6,834
2,075
0
272
6,504
0
41,955
L
Kali
1,219
476
0
1,503
5,227
2,078
0
0
4,979
0
29,412
W
Baba Yaga
HitmanHolt
Baba Yaga
4,012
442
0
1,211
4,161
1,408
322
1,087
2,963
27,795
0
L
2,871
1,274
0
1,450
3,039
1,004
0
1,076
1,861
0
26,518
W
807
346
0
2,927
5,009
1,264
0
1,283
3,526
0
31,496
W
910
0
0
2,993
6,330
3,020
479
2,095
4,047
7,012
0
L
Jormungandr
Poppa Plum
Jormungandr
4,715
1,741
0
2,502
8,724
5,809
0
832
7,867
27,920
0
W
6,247
3,649
0
4,110
8,077
3,212
0
4,511
3,554
0
45,247
L
Thoth
Yoscii
Thoth
5,102
138
0
1,190
4,369
1,027
0
846
3,423
23,275
0
L
Thanatos
554
43
0
680
3,529
859
0
1,742
1,463
0
4,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,917
Gold Earned
30,830
225
Minions Killed
326
0
Camps Cleared
0
884,553
Distance Traveled
1,010,063
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,749
675
92
9
0
232,538
0
L
Kali
5,320
532
62
6
0
211,121
2
W
Baba Yaga
6,269
627
47
5
0
194,582
1
L
Neith
5,736
574
64
6
0
172,645
3
W
Rama
5,491
549
75
8
0
166,018
2
W
Sobek
5,387
539
13
1
0
220,924
0
L
Jormungandr
5,342
534
56
6
0
165,775
1
W
Set
6,934
693
99
10
0
196,001
2
L
Thoth
5,590
559
36
4
0
206,783
2
L
Thanatos
3,929
393
7
1
0
128,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role