Player Matchup

Rama
Rama
GodOfKaan
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 2
Ares
Ares
boimaster24
Ares
Level 3
God Stats
10W - 6L
1,699 SR
Queue Stats
173W - 161L
1,657 Elo+
Solo
Ra
Ra
duridropje
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,177 Elo+
Solo
Yemoja
Yemoja
kazy7272
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,073 Elo+
Party 2
Hera
Hera
xZhyo
Hera
Level 17
God Stats
2W - 3L
1,613 SR
Queue Stats
4W - 4L
1,439 Elo+
Solo
Team Averages
Level 6
1,562 SR
1,305 Elo+

VS

Team Averages
Level 20
1,465 SR
1,357 Elo+
Ullr
Ullr
Bobdowa
Ullr
Level 11
God Stats
12W - 8L
1,330 SR
Queue Stats
113W - 114L
1,271 Elo+
Solo
Skadi
Skadi
Farroso
Skadi
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 63L
1,500 Elo+
Party 1
Yemoja
Yemoja
Samuha
Yemoja
Level 17
God Stats
9W - 5L
1,262 SR
Queue Stats
102W - 88L
1,143 Elo+
Solo
Fenrir
Fenrir
ShadowDragon249
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Awilix
Awilix
worldofhabbo
Awilix
Level 28
God Stats
3W - 0L
1,731 SR
Queue Stats
102W - 146L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
4
1 / 2 / 1
6,289
299
588
1,629
289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 1
7,246
345
2,874
7,248
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 14 / 0
7,807
372
6,314
16,436
6,862
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
kazy7272
Yemoja
15
2 / 4 / 3
8,884
423
755
10,453
4,733
Hera
xZhyo
Hera
14
1 / 8 / 0
9,197
438
8,546
11,083
3,548
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bobdowa
Ullr
17
17 / 1 / 3
11,410
543
12,446
10,631
4,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
Farroso
Skadi
16
8 / 1 / 5
10,551
502
7,721
7,744
3,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Samuha
Yemoja
15
2 / 0 / 17
10,936
521
6,821
9,037
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 5 / 2
9,934
473
4,264
11,549
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
14
1 / 1 / 6
9,353
445
2,968
11,982
4,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
5
Kills
31
31
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ullr
Bobdowa
Ullr
17
1
3
18.5
W
Skadi
Farroso
Skadi
8
1
5
10.5
L
Rama
1
2
1
0.75
W
Yemoja
Samuha
Yemoja
2
0
17
10.5
W
3
5
2
0.8
L
1
3
1
0.5
L
0
14
0
0
L
Yemoja
kazy7272
Yemoja
2
4
3
0.88
W
Awilix
1
1
6
4
L
Hera
xZhyo
Hera
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
34,220
46,849
Taken
50,943
20,634
Mitigated
23,069
3,213
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Bobdowa
Ullr
12,446
4,788
0
2,532
10,631
4,478
3,830
4,459
6,172
0
64,450
W
Skadi
Farroso
Skadi
7,721
2,883
1,246
753
7,744
3,540
4,036
4,826
2,918
0
48,354
L
Rama
588
549
0
156
1,629
289
81
0
1,629
0
3,520
W
Yemoja
Samuha
Yemoja
6,821
2,429
2,719
2,631
9,037
4,983
1,898
5,932
3,105
27,549
0
W
4,264
1,756
0
1,487
11,549
5,114
574
3,585
7,964
0
38,362
L
2,874
925
0
392
7,248
5,202
261
803
6,445
8,427
0
L
6,314
1,165
88
1,435
16,436
6,862
144
4,053
12,383
42,936
0
L
Yemoja
kazy7272
Yemoja
755
270
361
21
10,453
4,733
821
446
10,007
22,544
0
W
Awilix
2,968
682
0
3,345
11,982
4,954
674
3,497
8,485
0
64,815
L
Hera
xZhyo
Hera
8,546
1,220
0
760
11,083
3,548
1,155
1,519
9,564
41,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
52,184
212
Minions Killed
390
0
Camps Cleared
0
1,154,827
Distance Traveled
1,849,905
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,410
543
103
5
0
372,999
2
W
Skadi
10,551
502
67
3
0
390,256
3
L
Rama
6,289
299
7
0
0
61,112
1
W
Yemoja
10,936
521
45
2
0
375,910
5
W
Fenrir
9,934
473
75
4
0
369,279
1
L
Ares
7,246
345
12
1
0
242,696
1
L
Ra
7,807
372
74
4
0
263,619
5
L
Yemoja
8,884
423
30
1
0
274,672
2
W
Awilix
9,353
445
100
5
0
341,461
0
L
Hera
9,197
438
89
4
0
312,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role