Player Matchup

Mercury
Mercury
Bdbdon30k
Mercury
Level 21
God Stats
82W - 103L
1,392 SR
Queue Stats
101W - 125L
1,315 Elo+
Solo
Tiamat
Tiamat
K1-Skrill_4ever
Tiamat
Level 9
God Stats
3W - 7L
1,456 SR
Queue Stats
12W - 16L
1,287 Elo+
Solo
Thanatos
Thanatos
NBD QuikMafs
Thanatos
Level 17
God Stats
16W - 13L
1,500 SR
Queue Stats
59W - 57L
1,530 Elo+
Solo
Thor
Thor
crazy283throne
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,355 Elo+
Solo
Ares
Ares
louka20
Ares
Level 21
God Stats
0W - 2L
1,224 SR
Queue Stats
25W - 48L
1,270 Elo+
Solo
Team Averages
Level 18
1,414 SR
1,351 Elo+

VS

Team Averages
Level 20
1,461 SR
1,377 Elo+
Agni
Agni
Da DuStMyStEr
Agni
Level 29
God Stats
3W - 1L
1,822 SR
Queue Stats
157W - 178L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
FFDM
Tsukuyomi
Level 17
God Stats
4W - 10L
1,206 SR
Queue Stats
327W - 356L
1,249 Elo+
Solo
Ra
Ra
lolomolo123
Ra
Level 18
God Stats
2W - 4L
1,209 SR
Queue Stats
8W - 15L
1,253 Elo+
Solo
Set
Set
ozii1984
Set
Level 11
God Stats
2W - 2L
1,144 SR
Queue Stats
14W - 17L
1,225 Elo+
Solo
Tiamat
Tiamat
snoodoo
Tiamat
Level 23
God Stats
11W - 2L
1,924 SR
Queue Stats
19W - 7L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bdbdon30k
Mercury
20
4 / 5 / 19
15,327
1,022
14,114
19,000
9,373
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 5 / 6
13,748
917
8,651
14,703
9,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
NBD QuikMafs
Thanatos
20
25 / 5 / 6
19,459
1,297
43,955
29,016
12,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 3 / 0
10,996
733
1,505
3,093
1,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
louka20
Ares
19
0 / 5 / 8
12,706
847
1,170
14,146
7,432
Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 10
13,981
932
11,057
14,785
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
FFDM
Tsukuyomi
19
3 / 8 / 12
13,356
890
7,128
16,429
6,169
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
8 / 7 / 8
15,005
1,000
20,402
13,331
5,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 7 / 7
13,334
889
9,828
12,897
6,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
snoodoo
Tiamat
20
5 / 5 / 13
14,576
972
21,588
17,195
20,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
73
33
Kills
23
23
Deaths
33
39
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bdbdon30k
Mercury
4
5
19
2.7
W
2
6
10
1.17
W
Tsukuyomi
FFDM
Tsukuyomi
3
8
12
1.13
L
4
5
6
1.4
L
Thanatos
NBD QuikMafs
Thanatos
25
5
6
5.6
L
0
3
0
0
W
8
7
8
1.71
L
Ares
louka20
Ares
0
5
8
0.8
W
5
7
7
1.21
W
Tiamat
snoodoo
Tiamat
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,395
Damage
70,003
79,958
Taken
74,637
39,906
Mitigated
48,646
20,176
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bdbdon30k
Mercury
14,114
6,366
0
0
19,000
9,373
0
13,962
5,038
0
29,982
W
11,057
2,342
0
1,474
14,785
10,048
0
1,628
13,135
24,360
0
W
Tsukuyomi
FFDM
Tsukuyomi
7,128
3,987
246
744
16,429
6,169
0
1,831
14,523
0
21,548
L
8,651
1,419
168
2,952
14,703
9,251
0
11,215
3,488
30,293
0
L
Thanatos
NBD QuikMafs
Thanatos
43,955
27,200
0
17,056
29,016
12,774
0
19,239
9,777
0
58,703
L
1,505
0
0
0
3,093
1,076
0
1,349
1,744
0
5,787
W
20,402
2,136
477
1,284
13,331
5,847
0
2,047
11,131
40,171
0
L
Ares
louka20
Ares
1,170
65
0
0
14,146
7,432
0
7,282
6,864
12,376
0
W
9,828
4,874
0
473
12,897
6,129
0
1,359
11,498
0
25,999
W
Tiamat
snoodoo
Tiamat
21,588
3,706
260
4,508
17,195
20,453
0
2,465
14,529
54,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,236
Gold Earned
70,252
168
Minions Killed
238
11
Camps Cleared
3
1,114,996
Distance Traveled
1,081,666
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,327
1,022
35
2
1
356,190
2
W
Agni
13,981
932
28
2
0
187,317
3
W
Tsukuyomi
13,356
890
33
2
0
206,177
0
L
Tiamat
13,748
917
58
4
3
216,051
2
L
Thanatos
19,459
1,297
43
3
0
297,847
0
L
Thor
10,996
733
9
1
2
52,865
0
W
Ra
15,005
1,000
57
4
1
199,607
0
L
Ares
12,706
847
23
2
5
192,043
0
W
Set
13,334
889
27
2
1
224,018
0
W
Tiamat
14,576
972
93
6
1
264,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role