Player Matchup

Fenrir
Fenrir
HEGGE193
Fenrir
Level 25
God Stats
11W - 11L
1,758 SR
Queue Stats
57W - 51L
1,519 Elo+
Party 1
Hercules
Hercules
ST1MaRaL
Hercules
Level 28
God Stats
2W - 5L
1,822 SR
Queue Stats
16W - 20L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
SebastianSativa2
Sun Wukong
Level 26
God Stats
69W - 61L
1,664 SR
Queue Stats
107W - 99L
1,541 Elo+
Party 1
Izanami
Izanami
SweadyDaddy
Izanami
Level 25
God Stats
21W - 20L
1,619 SR
Queue Stats
119W - 110L
1,579 Elo+
Party 1
Janus
Janus
shinziel
Janus
Level 27
God Stats
3W - 1L
1,810 SR
Queue Stats
141W - 116L
1,583 Elo+
Party 1
Team Averages
Level 26
1,735 SR
1,499 Elo+

VS

Team Averages
Level 21
1,468 SR
1,478 Elo+
Nemesis
Nemesis
DanielyBea27
Nemesis
Level 13
God Stats
21W - 22L
1,489 SR
Queue Stats
97W - 101L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
Izi Pizii
Kumbhakarna
Level 28
God Stats
12W - 4L
1,757 SR
Queue Stats
211W - 111L
1,500 Elo+
Solo
Neith
Neith
ReD GoDzZiLa
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,336 Elo+
Solo
Amaterasu
Amaterasu
Ryujin_Jakka_974
Amaterasu
Level 25
God Stats
1W - 0L
1,262 SR
Queue Stats
28W - 22L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
SARGIS_G
Baron Samedi
Level 27
God Stats
15W - 19L
1,332 SR
Queue Stats
197W - 211L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HEGGE193
Fenrir
15
2 / 6 / 3
9,230
513
8,123
12,689
5,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
ST1MaRaL
Hercules
10
1 / 5 / 3
6,837
380
4,583
8,815
4,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
SebastianSativa2
Sun Wukong
11
1 / 6 / 2
7,221
401
7,540
14,467
6,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SweadyDaddy
Izanami
12
4 / 7 / 3
8,668
482
6,980
14,730
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
shinziel
Janus
13
4 / 6 / 1
8,556
475
9,716
11,316
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DanielyBea27
Nemesis
17
13 / 2 / 5
10,903
606
12,083
13,548
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Izi Pizii
Kumbhakarna
13
3 / 1 / 8
8,764
487
5,598
11,076
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 7
7,476
415
3,584
7,701
2,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
16
7 / 3 / 8
9,978
554
13,164
16,077
13,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
SARGIS_G
Baron Samedi
16
7 / 1 / 9
9,841
547
11,913
8,744
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
12
Kills
30
30
Deaths
12
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DanielyBea27
Nemesis
13
2
5
7.75
L
Fenrir
HEGGE193
Fenrir
2
6
3
0.58
W
Kumbhakarna
Izi Pizii
Kumbhakarna
3
1
8
7
W
0
5
7
0.7
W
Amaterasu
7
3
8
3.67
W
Baron Samedi
SARGIS_G
Baron Samedi
7
1
9
11.5
L
Hercules
ST1MaRaL
Hercules
1
5
3
0.5
L
Sun Wukong
SebastianSativa2
Sun Wukong
1
6
2
0.33
L
Izanami
SweadyDaddy
Izanami
4
7
3
0.79
L
Janus
shinziel
Janus
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,942
Damage
46,342
62,017
Taken
57,146
24,932
Mitigated
33,221
11,272
Healing
18,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DanielyBea27
Nemesis
12,083
7,957
0
2,042
13,548
6,887
914
1,629
11,745
0
68,558
L
Fenrir
HEGGE193
Fenrir
8,123
1,286
0
801
12,689
5,907
0
3,130
9,367
0
48,238
W
Kumbhakarna
Izi Pizii
Kumbhakarna
5,598
984
0
4,189
11,076
6,378
784
1,222
9,802
24,679
0
W
3,584
1,217
0
1,410
7,701
2,467
2,559
1,532
6,013
0
32,652
W
Amaterasu
13,164
5,232
0
6,295
16,077
13,640
456
1,373
14,590
0
57,272
W
Baron Samedi
SARGIS_G
Baron Samedi
11,913
556
1,550
2,594
8,744
3,849
75
3,182
5,280
45,882
0
L
Hercules
ST1MaRaL
Hercules
4,583
1,715
0
1,402
8,815
4,526
268
2,064
6,676
0
17,434
L
Sun Wukong
SebastianSativa2
Sun Wukong
7,540
1,512
0
2,829
14,467
6,541
350
3,175
10,750
0
26,452
L
Izanami
SweadyDaddy
Izanami
6,980
5,564
0
4,635
14,730
4,467
656
3,702
10,956
0
46,781
L
Janus
shinziel
Janus
9,716
231
0
1,605
11,316
3,491
846
4,843
6,098
38,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,512
Gold Earned
46,962
325
Minions Killed
393
0
Camps Cleared
0
1,523,965
Distance Traveled
1,774,950
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,903
606
115
6
0
394,178
2
L
Fenrir
9,230
513
86
5
0
348,577
2
W
Kumbhakarna
8,764
487
28
2
0
378,744
5
W
Neith
7,476
415
65
4
0
329,227
0
W
Amaterasu
9,978
554
102
6
0
318,653
1
W
Baron Samedi
9,841
547
83
5
0
354,148
2
L
Hercules
6,837
380
36
2
0
279,940
0
L
Sun Wukong
7,221
401
48
3
0
311,644
0
L
Izanami
8,668
482
80
4
0
275,403
5
L
Janus
8,556
475
75
4
0
308,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role