Player Matchup

Bellona
Bellona
Huanjohn
Bellona
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 15L
1,594 Elo+
Party 2
Neith
Neith
LoveArtoria
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,401 Elo+
Party 2
Agni
Agni
PolendHeatoN
Agni
Level 18
God Stats
1W - 4L
1,521 SR
Queue Stats
32W - 27L
1,517 Elo+
Party 3
Janus
Janus
Turkishbeaver
Janus
Level 17
God Stats
7W - 6L
1,612 SR
Queue Stats
36W - 28L
1,537 Elo+
Party 3
Fenrir
Fenrir
lordyazan
Fenrir
Level 29
God Stats
2W - 6L
1,572 SR
Queue Stats
92W - 106L
1,490 Elo+
Solo
Team Averages
Level 14
1,541 SR
1,508 Elo+

VS

Team Averages
Level 24
1,582 SR
1,626 Elo+
Mercury
Mercury
Belfhaamon
Mercury
Level 4
God Stats
24W - 15L
1,727 SR
Queue Stats
123W - 100L
1,665 Elo+
Party 1
Amaterasu
Amaterasu
MadaWatch
Amaterasu
Level 23
God Stats
83W - 62L
1,555 SR
Queue Stats
181W - 177L
1,498 Elo+
Solo
Raijin
Raijin
MrsVIX
Raijin
Level 41
God Stats
9W - 2L
1,299 SR
Queue Stats
498W - 363L
1,608 Elo+
Party 1
Artemis
Artemis
Quadehar
Artemis
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
93W - 42L
1,730 Elo+
Solo
Xing Tian
Xing Tian
natedogg8210
Xing Tian
Level 28
God Stats
5W - 2L
1,831 SR
Queue Stats
135W - 96L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Huanjohn
Bellona
11
0 / 7 / 1
6,585
470
2,061
8,388
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 4
6,456
461
3,161
6,883
2,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 7 / 1
7,270
519
6,376
8,720
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
3 / 7 / 1
6,291
449
7,625
7,855
2,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
lordyazan
Fenrir
11
2 / 6 / 1
6,982
499
3,884
12,130
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Belfhaamon
Mercury
15
6 / 1 / 5
9,236
660
5,168
9,420
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
MadaWatch
Amaterasu
16
9 / 1 / 1
9,550
682
6,124
8,792
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
MrsVIX
Raijin
15
13 / 1 / 6
9,534
681
11,704
8,466
2,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Quadehar
Artemis
13
2 / 3 / 4
8,227
588
3,645
7,509
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
natedogg8210
Xing Tian
11
1 / 2 / 9
7,159
511
2,508
7,698
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
8
Kills
31
31
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
Belfhaamon
Mercury
6
1
5
8.5
L
Bellona
Huanjohn
Bellona
0
7
1
0.07
L
0
4
4
0.5
W
Amaterasu
MadaWatch
Amaterasu
9
1
1
9.5
W
Raijin
MrsVIX
Raijin
13
1
6
16
L
3
7
1
0.5
W
Artemis
Quadehar
Artemis
2
3
4
1.33
L
3
7
1
0.5
L
Fenrir
lordyazan
Fenrir
2
6
1
0.42
W
Xing Tian
natedogg8210
Xing Tian
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,107
Damage
29,149
43,976
Taken
41,885
17,251
Mitigated
18,878
5,823
Healing
13,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Belfhaamon
Mercury
5,168
2,328
0
4,328
9,420
3,176
0
387
9,033
0
62,267
L
Bellona
Huanjohn
Bellona
2,061
576
0
320
8,388
5,581
0
1,049
7,339
0
30,554
L
3,161
1,535
0
1,253
6,883
2,077
522
1,136
5,747
0
32,143
W
Amaterasu
MadaWatch
Amaterasu
6,124
1,709
255
3,113
8,792
5,581
879
2,544
6,248
0
58,309
W
Raijin
MrsVIX
Raijin
11,704
1,945
161
2,087
8,466
2,813
0
4,358
4,108
58,011
0
L
6,376
528
0
1,410
8,720
2,973
497
4,500
4,220
29,255
0
W
Artemis
Quadehar
Artemis
3,645
1,973
0
2,006
7,509
2,251
0
2,639
4,870
0
27,847
L
7,625
1,362
0
495
7,855
2,385
150
3,595
4,260
29,157
0
L
Fenrir
lordyazan
Fenrir
3,884
2,092
0
2,345
12,130
4,235
0
3,932
8,198
0
38,451
W
Xing Tian
natedogg8210
Xing Tian
2,508
210
0
1,385
7,698
5,057
24
4,073
3,625
12,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,584
Gold Earned
43,706
287
Minions Killed
423
0
Camps Cleared
0
1,247,684
Distance Traveled
1,374,777
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,236
660
105
8
0
307,107
2
L
Bellona
6,585
470
63
5
0
260,467
0
L
Neith
6,456
461
55
4
0
241,674
1
W
Amaterasu
9,550
682
113
8
0
270,575
2
W
Raijin
9,534
681
96
7
0
274,171
4
L
Agni
7,270
519
55
4
0
259,140
3
W
Artemis
8,227
588
83
6
0
227,228
1
L
Janus
6,291
449
45
3
0
237,202
2
L
Fenrir
6,982
499
69
5
0
249,201
0
W
Xing Tian
7,159
511
26
2
0
295,696
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role