Player Matchup

Ra
Ra
ALWAYSWANNADIE
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
K0sTniiX
Cthulhu
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
1,077W - 1,093L
1,537 Elo+
Solo
Cerberus
Cerberus
Martins123
Cerberus
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 113L
1,506 Elo+
Solo
Mulan
Mulan
Simlo1
Mulan
Level 78
God Stats
9W - 10L
1,431 SR
Queue Stats
200W - 201L
1,531 Elo+
Solo
Hou Yi
Hou Yi
Zouhair117
Hou Yi
Level 123
God Stats
8W - 2L
1,421 SR
Queue Stats
436W - 434L
1,508 Elo+
Solo
Team Averages
Level 108
1,470 SR
1,517 Elo+

VS

Team Averages
Level 109
1,471 SR
1,469 Elo+
Erlang Shen
Erlang Shen
Aidyon
Erlang Shen
Level 98
God Stats
2W - 3L
1,661 SR
Queue Stats
191W - 192L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
HushRed
Danzaburou
Level 110
God Stats
0W - 1L
1,424 SR
Queue Stats
71W - 78L
1,519 Elo+
Party 1
Ravana
Ravana
TheWolfSin
Ravana
Level 106
God Stats
0W - 2L
1,271 SR
Queue Stats
128W - 117L
1,501 Elo+
Solo
Hel
Hel
garganta
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Agni
Agni
muyaka
Agni
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 94L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 25
13,460
792
29,969
16,250
9,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
K0sTniiX
Cthulhu
17
4 / 6 / 18
11,180
658
16,743
24,989
34,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Martins123
Cerberus
17
1 / 5 / 20
11,052
650
13,102
24,653
27,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mulan
Simlo1
Mulan
20
15 / 5 / 13
13,666
804
25,224
25,674
20,282
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
Zouhair117
Hou Yi
20
7 / 3 / 22
12,960
762
16,094
20,695
11,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aidyon
Erlang Shen
18
1 / 8 / 15
12,553
738
16,646
27,426
20,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
HushRed
Danzaburou
18
4 / 9 / 11
12,552
738
22,016
26,066
13,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
TheWolfSin
Ravana
17
2 / 6 / 9
10,921
642
9,226
25,710
31,848
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 6 / 13
11,377
669
15,139
18,756
14,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
muyaka
Agni
20
10 / 5 / 9
13,376
787
32,012
19,181
11,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
77
33
Kills
20
20
Deaths
34
98
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
1
25
18.5
L
Erlang Shen
Aidyon
Erlang Shen
1
8
15
1.06
L
Danzaburou
HushRed
Danzaburou
4
9
11
1.06
W
Cthulhu
K0sTniiX
Cthulhu
4
6
18
2.17
W
Cerberus
Martins123
Cerberus
1
5
20
2.2
W
Mulan
Simlo1
Mulan
15
5
13
4.3
L
Ravana
TheWolfSin
Ravana
2
6
9
1.08
W
Hou Yi
Zouhair117
Hou Yi
7
3
22
6
L
3
6
13
1.58
L
Agni
muyaka
Agni
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,132
Damage
95,039
112,261
Taken
117,139
102,842
Mitigated
91,524
60,984
Healing
52,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,969
2,498
18,647
9,168
16,250
9,052
1,565
7,538
8,712
71,115
0
L
Erlang Shen
Aidyon
Erlang Shen
16,646
5,046
2,323
4,499
27,426
20,339
1,461
13,415
14,011
1,296
30,665
L
Danzaburou
HushRed
Danzaburou
22,016
12,424
806
6,750
26,066
13,211
3,050
13,018
13,048
0
37,930
W
Cthulhu
K0sTniiX
Cthulhu
16,743
774
2,331
1,599
24,989
34,891
346
11,135
13,854
26,640
0
W
Cerberus
Martins123
Cerberus
13,102
473
2,179
6,403
24,653
27,593
101
11,737
12,916
17,939
0
W
Mulan
Simlo1
Mulan
25,224
3,234
3,993
5,466
25,674
20,282
0
8,937
16,737
0
42,449
L
Ravana
TheWolfSin
Ravana
9,226
1,788
2,115
5,289
25,710
31,848
225
11,625
14,085
0
15,636
W
Hou Yi
Zouhair117
Hou Yi
16,094
4,387
6,244
4,954
20,695
11,024
2,507
8,473
12,222
0
41,362
L
15,139
426
19,889
9,028
18,756
14,412
458
12,771
5,985
22,783
0
L
Agni
muyaka
Agni
32,012
2,873
360
1,089
19,181
11,714
340
8,985
10,196
67,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,318
Gold Earned
60,779
202
Minions Killed
162
0
Camps Cleared
0
1,380,995
Distance Traveled
1,381,136
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,460
792
94
6
0
323,289
7
L
Erlang Shen
12,553
738
24
1
0
299,462
2
L
Danzaburou
12,552
738
35
2
0
235,084
0
W
Cthulhu
11,180
658
17
1
0
241,858
0
W
Cerberus
11,052
650
23
1
0
263,226
1
W
Mulan
13,666
804
27
2
0
248,968
4
L
Ravana
10,921
642
5
0
0
282,512
0
W
Hou Yi
12,960
762
41
2
0
303,654
0
L
Hel
11,377
669
19
1
0
311,044
0
L
Agni
13,376
787
79
5
0
253,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role