Player Matchup

Cthulhu
Cthulhu
CHUCKxxNORRISzz
Cthulhu
Level 160
God Stats
46W - 12L
1,913 SR
Queue Stats
3,268W - 2,159L
1,641 Elo+
Party 1
Chiron
Chiron
Lartize
Chiron
Level 160
God Stats
61W - 46L
1,593 SR
Queue Stats
2,761W - 1,818L
1,646 Elo+
Party 1
Bellona
Bellona
Shrowdz
Bellona
Level 156
God Stats
0W - 4L
1,255 SR
Queue Stats
346W - 319L
1,556 Elo+
Solo
Hachiman
Hachiman
SlimJim2011
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Wya Wit It
Heimdallr
Level 66
God Stats
4W - 3L
1,641 SR
Queue Stats
159W - 113L
1,675 Elo+
Party 1
Team Averages
Level 139
1,580 SR
1,604 Elo+

VS

Team Averages
Level 139
1,640 SR
1,558 Elo+
Discordia
Discordia
AeriusOfAeons
Discordia
Level 136
God Stats
4W - 2L
1,939 SR
Queue Stats
288W - 281L
1,603 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Get-Som-Som-Som
Ah Muzen Cab
Level 106
God Stats
4W - 1L
1,919 SR
Queue Stats
189W - 147L
1,572 Elo+
Party 2
Amaterasu
Amaterasu
Hemp__Depot
Amaterasu
Level 156
God Stats
5W - 0L
1,591 SR
Queue Stats
311W - 295L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
MeliLindemann
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Soniabqte
Sobek
Level 139
God Stats
1W - 1L
1,250 SR
Queue Stats
8W - 8L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
8,617
783
12,947
13,782
13,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Chiron
Lartize
Chiron
16
3 / 4 / 7
8,679
789
14,226
13,514
6,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Shrowdz
Bellona
15
2 / 3 / 5
8,981
816
8,244
13,562
12,189
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SlimJim2011
Hachiman
14
3 / 5 / 6
8,154
741
9,192
10,647
4,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Wya Wit It
Heimdallr
13
2 / 8 / 6
7,839
713
4,250
12,322
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AeriusOfAeons
Discordia
18
7 / 1 / 11
9,861
896
20,058
11,420
5,550
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Get-Som-Som-Som
Ah Muzen Cab
17
7 / 2 / 8
10,068
915
13,577
12,493
9,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Hemp__Depot
Amaterasu
15
1 / 3 / 13
9,539
867
4,781
17,622
21,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 1 / 8
9,522
866
16,178
10,315
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
Soniabqte
Sobek
13
3 / 4 / 10
8,509
774
6,134
18,231
24,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
11
Kills
23
23
Deaths
11
31
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Discordia
AeriusOfAeons
Discordia
7
1
11
12.5
L
1
3
7
1.5
W
Ah Muzen Cab
Get-Som-Som-Som
Ah Muzen Cab
7
2
8
5.5
W
Amaterasu
Hemp__Depot
Amaterasu
1
3
13
2.5
L
Chiron
Lartize
Chiron
3
4
7
1.63
W
5
1
8
9
L
Bellona
Shrowdz
Bellona
2
3
5
1.5
L
Hachiman
SlimJim2011
Hachiman
3
5
6
1.2
W
Sobek
Soniabqte
Sobek
3
4
10
2
L
Heimdallr
Wya Wit It
Heimdallr
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,859
Damage
60,728
63,827
Taken
70,081
42,786
Mitigated
66,517
21,473
Healing
30,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AeriusOfAeons
Discordia
20,058
945
2,327
2,678
11,420
5,550
447
1,291
10,129
29,787
0
L
12,947
70
2,824
3,763
13,782
13,630
0
9,356
4,336
30,971
0
W
Ah Muzen Cab
Get-Som-Som-Som
Ah Muzen Cab
13,577
5,049
1,976
4,963
12,493
9,945
3,666
1,822
10,671
0
31,484
W
Amaterasu
Hemp__Depot
Amaterasu
4,781
1,328
2,374
5,297
17,622
21,255
198
3,300
14,244
0
7,944
L
Chiron
Lartize
Chiron
14,226
5,173
1,837
3,438
13,514
6,377
0
9,506
3,927
0
31,089
W
16,178
5,854
3,141
2,379
10,315
5,078
1,447
2,852
7,463
36,306
0
L
Bellona
Shrowdz
Bellona
8,244
1,478
2,402
2,567
13,562
12,189
287
7,810
5,602
0
15,616
L
Hachiman
SlimJim2011
Hachiman
9,192
3,909
1,777
2,357
10,647
4,381
840
7,544
3,053
0
23,508
W
Sobek
Soniabqte
Sobek
6,134
181
1,662
3,883
18,231
24,689
82
3,682
14,549
9,607
0
L
Heimdallr
Wya Wit It
Heimdallr
4,250
1,893
0
508
12,322
6,209
691
7,633
4,539
0
17,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,270
Gold Earned
47,499
153
Minions Killed
112
0
Camps Cleared
0
961,352
Distance Traveled
1,176,818
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,861
896
18
2
0
263,114
1
L
Cthulhu
8,617
783
32
3
0
211,613
0
W
Ah Muzen Cab
10,068
915
44
4
0
192,256
0
W
Amaterasu
9,539
867
5
0
0
251,074
0
L
Chiron
8,679
789
50
5
0
187,717
0
W
Nu Wa
9,522
866
37
3
0
200,257
0
L
Bellona
8,981
816
24
2
0
205,460
3
L
Hachiman
8,154
741
26
2
0
192,125
2
W
Sobek
8,509
774
8
1
0
270,117
2
L
Heimdallr
7,839
713
21
2
0
164,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role