Player Matchup

Da Ji
Da Ji
Cee Dee eLL
Da Ji
Level 139
God Stats
28W - 19L
1,711 SR
Queue Stats
260W - 274L
1,472 Elo+
Party 2
Tiamat
Tiamat
DeMz1k
Tiamat
Level 157
God Stats
22W - 23L
1,335 SR
Queue Stats
398W - 403L
1,390 Elo+
Party 2
Ymir
Ymir
LovelyNiley
Ymir
Level 83
God Stats
16W - 13L
1,647 SR
Queue Stats
156W - 143L
1,449 Elo+
Party 2
Neith
Neith
SOM_AMIR
Neith
Level 126
God Stats
55W - 47L
1,576 SR
Queue Stats
430W - 404L
1,495 Elo+
Solo
King Arthur
King Arthur
lawbringer03
King Arthur
Level 89
God Stats
29W - 29L
1,660 SR
Queue Stats
305W - 291L
1,461 Elo+
Solo
Team Averages
Level 119
1,586 SR
1,454 Elo+

VS

Team Averages
Level 96
1,524 SR
1,534 Elo+
King Arthur
King Arthur
 
King Arthur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GameWyvern
Tsukuyomi
Level 109
God Stats
6W - 3L
1,554 SR
Queue Stats
349W - 319L
1,587 Elo+
Party 1
Horus
Horus
NotXukl
Horus
Level 101
God Stats
8W - 5L
1,527 SR
Queue Stats
239W - 211L
1,546 Elo+
Party 1
Nox
Nox
Sensei_SooZei
Nox
Level 137
God Stats
15W - 12L
1,223 SR
Queue Stats
104W - 112L
1,428 Elo+
Solo
Cerberus
Cerberus
rustythug201
Cerberus
Level 32
God Stats
13W - 6L
1,816 SR
Queue Stats
45W - 45L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
7,663
589
7,897
8,899
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
DeMz1k
Tiamat
13
6 / 0 / 5
7,536
580
5,897
4,641
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 8
7,561
582
6,361
9,370
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SOM_AMIR
Neith
13
6 / 1 / 4
7,722
594
6,309
6,052
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
lawbringer03
King Arthur
14
3 / 0 / 1
8,322
640
7,801
9,450
4,990
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 7 / 1
5,477
421
2,606
11,303
4,196
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
GameWyvern
Tsukuyomi
12
3 / 4 / 0
7,387
568
5,702
8,755
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
NotXukl
Horus
11
0 / 3 / 0
5,574
429
4,175
10,403
6,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 0
5,757
443
3,436
5,505
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
rustythug201
Cerberus
8
0 / 6 / 0
5,220
402
1,865
10,600
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
23
Kills
3
3
Deaths
23
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
1
0.07
W
4
1
6
7
W
Tiamat
DeMz1k
Tiamat
6
0
5
8.5
L
Tsukuyomi
GameWyvern
Tsukuyomi
3
4
0
0.75
W
4
1
8
8
L
Horus
NotXukl
Horus
0
3
0
0
W
Neith
SOM_AMIR
Neith
6
1
4
8
L
0
3
0
0
W
King Arthur
lawbringer03
King Arthur
3
0
1
3.5
L
Cerberus
rustythug201
Cerberus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
17,784
38,412
Taken
46,566
21,295
Mitigated
19,198
12,026
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,606
412
0
951
11,303
4,196
0
2,933
8,328
0
25,734
W
7,897
2,841
0
1,680
8,899
3,502
204
891
8,008
0
50,071
W
Tiamat
DeMz1k
Tiamat
5,897
989
0
1,455
4,641
4,279
71
1,019
3,622
33,054
0
L
Tsukuyomi
GameWyvern
Tsukuyomi
5,702
1,650
0
2,697
8,755
2,913
0
1,521
7,178
0
40,009
W
6,361
828
0
2,982
9,370
6,474
539
2,699
6,671
26,264
0
L
Horus
NotXukl
Horus
4,175
1,769
0
2,637
10,403
6,078
0
0
10,235
0
30,022
W
Neith
SOM_AMIR
Neith
6,309
3,222
0
2,539
6,052
2,050
738
552
5,500
0
47,533
L
3,436
317
0
925
5,505
1,613
0
2,692
2,597
27,961
0
W
King Arthur
lawbringer03
King Arthur
7,801
843
0
3,370
9,450
4,990
0
140
9,310
0
54,395
L
Cerberus
rustythug201
Cerberus
1,865
107
222
1,312
10,600
4,398
45
4,680
5,802
14,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,804
Gold Earned
29,415
384
Minions Killed
273
0
Camps Cleared
0
1,231,282
Distance Traveled
1,189,809
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,477
421
44
3
0
247,514
4
W
Da Ji
7,663
589
80
6
0
270,104
1
W
Tiamat
7,536
580
66
5
0
257,756
1
L
Tsukuyomi
7,387
568
78
6
0
280,056
2
W
Ymir
7,561
582
43
3
0
252,112
1
L
Horus
5,574
429
58
4
0
225,499
1
W
Neith
7,722
594
87
7
0
234,645
3
L
Nox
5,757
443
72
6
0
224,741
3
W
King Arthur
8,322
640
108
8
0
216,665
0
L
Cerberus
5,220
402
21
2
0
211,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role