Player Matchup

King Arthur
King Arthur
Cap_2105
King Arthur
Level 88
God Stats
7W - 9L
1,522 SR
Queue Stats
297W - 266L
1,504 Elo+
Party 1
Cerberus
Cerberus
Haywire_Brox
Cerberus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 166L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
Haywire_Pandora
Nu Wa
Level 78
God Stats
2W - 3L
1,406 SR
Queue Stats
377W - 335L
1,467 Elo+
Party 1
Fenrir
Fenrir
KBPZ4__
Fenrir
Level 88
God Stats
4W - 6L
1,962 SR
Queue Stats
194W - 193L
1,469 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrPrepucioSucio
Ah Muzen Cab
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
327W - 337L
1,514 Elo+
Solo
Team Averages
Level 76
1,578 SR
1,491 Elo+

VS

Team Averages
Level 72
1,506 SR
1,420 Elo+
Apollo
Apollo
CHRISTOS_M3
Apollo
Level 149
God Stats
9W - 8L
1,500 SR
Queue Stats
593W - 544L
1,378 Elo+
Solo
Ymir
Ymir
Franchu_2072
Ymir
Level 47
God Stats
2W - 1L
1,423 SR
Queue Stats
77W - 67L
1,517 Elo+
Solo
Thanatos
Thanatos
NINJA_AngelR6
Thanatos
Level 69
God Stats
6W - 3L
1,734 SR
Queue Stats
98W - 96L
1,500 Elo+
Solo
Agni
Agni
chocolatezombiex
Agni
Level 60
God Stats
2W - 6L
1,308 SR
Queue Stats
17W - 33L
1,227 Elo+
Solo
Loki
Loki
matte_Kilmister
Loki
Level 36
God Stats
9W - 14L
1,566 SR
Queue Stats
69W - 69L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cap_2105
King Arthur
14
2 / 3 / 4
8,422
495
12,169
16,105
13,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Haywire_Brox
Cerberus
12
1 / 5 / 5
7,767
457
6,017
11,686
7,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 3
7,577
446
11,200
9,715
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
KBPZ4__
Fenrir
14
11 / 4 / 2
9,427
555
9,343
12,625
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
MrPrepucioSucio
Ah Muzen Cab
11
2 / 5 / 2
6,938
408
4,423
7,738
2,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
6 / 3 / 5
9,658
568
7,632
11,608
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 3 / 9
9,024
531
9,226
15,503
14,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
NINJA_AngelR6
Thanatos
16
6 / 5 / 1
9,521
560
7,769
16,020
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 2 / 6
7,688
452
8,045
7,744
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 3 / 3
8,563
504
8,118
10,514
3,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
16
Kills
22
22
Deaths
16
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
3
5
2.83
L
King Arthur
Cap_2105
King Arthur
2
3
4
1.33
W
4
3
9
2.83
L
Cerberus
Haywire_Brox
Cerberus
1
5
5
0.7
L
0
5
3
0.3
L
Fenrir
KBPZ4__
Fenrir
11
4
2
3
L
Ah Muzen Cab
MrPrepucioSucio
Ah Muzen Cab
2
5
2
0.6
W
Thanatos
NINJA_AngelR6
Thanatos
6
5
1
1.3
W
1
2
6
2
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
40,790
57,869
Taken
61,389
31,700
Mitigated
31,251
12,819
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,632
5,918
0
5,214
11,608
4,326
3,601
3,099
8,430
0
77,773
L
King Arthur
Cap_2105
King Arthur
12,169
1,380
0
3,948
16,105
13,182
0
2,664
13,325
363
51,042
W
9,226
1,705
0
2,051
15,503
14,012
0
5,769
9,309
25,815
0
L
Cerberus
Haywire_Brox
Cerberus
6,017
263
127
2,796
11,686
7,703
0
3,803
7,763
29,128
0
L
11,200
3,099
0
707
9,715
3,238
98
5,201
4,074
44,674
0
L
Fenrir
KBPZ4__
Fenrir
9,343
2,507
0
3,394
12,625
5,178
132
2,458
10,163
0
39,827
L
Ah Muzen Cab
MrPrepucioSucio
Ah Muzen Cab
4,423
1,690
0
1,847
7,738
2,399
938
2,465
5,273
0
28,708
W
Thanatos
NINJA_AngelR6
Thanatos
7,769
3,646
0
8,818
16,020
6,636
0
3,258
12,540
0
60,308
W
8,045
62
0
652
7,744
2,414
55
3,271
4,200
45,395
0
W
8,118
1,792
0
1,834
10,514
3,863
0
1,343
9,106
0
44,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
44,454
368
Minions Killed
467
0
Camps Cleared
0
1,402,346
Distance Traveled
1,630,844
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,658
568
149
9
0
309,532
4
L
King Arthur
8,422
495
99
6
0
308,135
1
W
Ymir
9,024
531
35
2
0
300,372
6
L
Cerberus
7,767
457
80
5
0
295,879
1
L
Nu Wa
7,577
446
83
5
0
277,658
1
L
Fenrir
9,427
555
57
3
0
308,641
2
L
Ah Muzen Cab
6,938
408
49
3
0
212,033
1
W
Thanatos
9,521
560
119
7
0
346,469
3
W
Agni
7,688
452
82
5
0
323,854
4
W
Loki
8,563
504
82
5
0
350,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role