Player Matchup

Mercury
Mercury
Platinum IV
Cyless93
Mercury
Platinum IV
Level 144
God Stats
2W - 8L
1,406 SR
Queue Stats
432W - 435L
1,704 MMR
Solo
Ra
Ra
Platinum V
JRomer-
Ra
Platinum V
Level 125
God Stats
4W - 3L
1,624 SR
Queue Stats
71W - 68L
1,807 MMR
Party 2
Athena
Athena
Gold II
JWT-EU
Athena
Gold II
Level 89
God Stats
7W - 2L
1,972 SR
Queue Stats
41W - 39L
1,679 MMR
Party 2
Rama
Rama
Gold II
RialHash
Rama
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,769 MMR
Solo
King Arthur
King Arthur
Gold II
logan_sark2003
King Arthur
Gold II
Level 96
God Stats
59W - 35L
1,638 SR
Queue Stats
192W - 181L
1,718 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,628 SR
1,735 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,589 SR
1,735 MMR
Nu Wa
Nu Wa
Gold I
AW-DALTON
Nu Wa
Gold I
Level 121
God Stats
13W - 13L
1,616 SR
Queue Stats
238W - 233L
1,722 MMR
Solo
Yemoja
Yemoja
Gold III
FangBoar_
Yemoja
Gold III
Level 154
God Stats
3W - 1L
1,782 SR
Queue Stats
133W - 126L
1,742 MMR
Solo
Nemesis
Nemesis
Platinum IV
Keffertjuh-NL
Nemesis
Platinum IV
Level 150
God Stats
77W - 48L
1,649 SR
Queue Stats
814W - 792L
1,768 MMR
Party 1
Nike
Nike
Platinum V
OKCRH
Nike
Platinum V
Level 158
God Stats
2W - 2L
1,679 SR
Queue Stats
124W - 128L
1,701 MMR
Solo
Anhur
Anhur
Platinum I
The_LucKy_DuTch
Anhur
Platinum I
Level 156
God Stats
9W - 8L
1,221 SR
Queue Stats
859W - 838L
1,742 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cyless93
Mercury
18
1 / 6 / 5
10,942
476
7,114
21,652
9,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 3 / 2
11,501
500
17,300
15,863
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
JWT-EU
Athena
14
1 / 7 / 6
9,650
420
11,497
23,670
22,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
17
2 / 7 / 1
10,703
465
11,871
23,615
9,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
logan_sark2003
King Arthur
18
3 / 5 / 1
11,306
492
14,549
28,457
21,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ScyllaSetTiamatDanzaburouApollo

VS

Bans
Ao KuangTsukuyomiCu ChulainnFenrirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AW-DALTON
Nu Wa
18
3 / 4 / 11
11,538
502
18,398
14,138
5,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
FangBoar_
Yemoja
17
3 / 3 / 14
11,954
520
13,079
17,192
15,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
20
12 / 1 / 9
14,384
625
19,674
18,876
11,747
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
OKCRH
Nike
20
6 / 2 / 5
12,898
561
21,442
22,922
23,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 3 / 6
12,838
558
12,561
19,732
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
13
Kills
28
28
Deaths
13
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AW-DALTON
Nu Wa
3
4
11
2.13
L
Mercury
Cyless93
Mercury
1
6
5
0.58
W
Yemoja
FangBoar_
Yemoja
3
3
14
3.33
L
6
3
2
2.33
L
Athena
JWT-EU
Athena
1
7
6
0.57
W
Nemesis
12
1
9
16.5
W
Nike
OKCRH
Nike
6
2
5
4.25
L
Rama
2
7
1
0.36
W
4
3
6
2.33
L
King Arthur
logan_sark2003
King Arthur
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,331
Damage
85,154
113,257
Taken
92,860
69,408
Mitigated
64,465
33,506
Healing
31,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AW-DALTON
Nu Wa
18,398
3,520
0
3,383
14,138
5,715
1,229
7,941
5,895
98,815
0
L
Mercury
Cyless93
Mercury
7,114
3,448
0
6,838
21,652
9,128
0
7,039
14,613
0
83,274
W
Yemoja
FangBoar_
Yemoja
13,079
3,112
8,154
7,051
17,192
15,906
512
6,673
10,192
39,311
0
L
17,300
1,423
3,335
7,092
15,863
6,403
128
6,806
9,057
100,223
0
L
Athena
JWT-EU
Athena
11,497
3,340
0
2,951
23,670
22,407
0
11,210
12,460
28,018
0
W
Nemesis
19,674
9,451
0
1,685
18,876
11,747
1,466
6,023
12,457
0
123,626
W
Nike
OKCRH
Nike
21,442
2,809
0
6,517
22,922
23,984
345
4,468
18,096
1,389
84,164
L
Rama
11,871
8,608
0
6,626
23,615
9,876
2,874
3,801
19,814
0
81,462
W
12,561
7,991
0
4,471
19,732
7,113
2,494
3,334
15,829
0
116,427
L
King Arthur
logan_sark2003
King Arthur
14,549
1,700
0
6,664
28,457
21,594
42
3,971
24,486
680
79,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,102
Gold Earned
63,612
643
Minions Killed
665
0
Camps Cleared
0
2,092,525
Distance Traveled
2,239,966
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,538
502
144
6
0
404,830
5
L
Mercury
10,942
476
132
6
0
465,868
3
W
Yemoja
11,954
520
56
2
0
426,851
11
L
Ra
11,501
500
192
8
0
442,026
7
L
Athena
9,650
420
34
1
0
407,481
5
W
Nemesis
14,384
625
160
7
0
545,688
4
W
Nike
12,898
561
139
6
0
457,953
3
L
Rama
10,703
465
140
6
0
351,634
3
W
Anhur
12,838
558
166
7
0
404,644
3
L
King Arthur
11,306
492
145
6
0
425,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role