Player Matchup

Zeus
Zeus
FkNgga
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,739 Elo+
Solo
Thor
Thor
Rayzen16
Thor
Level 4
God Stats
1W - 9L
1,270 SR
Queue Stats
61W - 119L
1,317 Elo+
Solo
Rama
Rama
XenoChris
Rama
Level 22
God Stats
1W - 1L
1,797 SR
Queue Stats
64W - 64L
1,544 Elo+
Solo
Cabrakan
Cabrakan
Zz-SmokingBR-zZ
Cabrakan
Level 16
God Stats
6W - 9L
1,500 SR
Queue Stats
28W - 39L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
cigano-das-almas
Ao Kuang
Level 13
God Stats
0W - 1L
1,759 SR
Queue Stats
11W - 8L
1,592 Elo+
Solo
Team Averages
Level 12
1,565 SR
1,535 Elo+

VS

Team Averages
Level 21
1,535 SR
1,487 Elo+
Artemis
Artemis
FunTimeMurda
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,703 Elo+
Solo
Da Ji
Da Ji
GeeVibes
Da Ji
Level 29
God Stats
11W - 14L
1,420 SR
Queue Stats
370W - 457L
1,351 Elo+
Solo
Agni
Agni
Monclea
Agni
Level 27
God Stats
2W - 5L
1,465 SR
Queue Stats
88W - 81L
1,545 Elo+
Solo
Ares
Ares
Vaagn54
Ares
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 24L
1,119 Elo+
Solo
Anhur
Anhur
lmFeed
Anhur
Level 29
God Stats
38W - 17L
1,788 SR
Queue Stats
268W - 236L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FkNgga
Zeus
12
0 / 12 / 1
8,281
414
2,071
12,918
3,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
10
2 / 10 / 0
7,263
363
3,222
13,167
3,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
17
10 / 8 / 4
11,395
570
15,621
16,929
8,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
16
7 / 7 / 6
11,383
569
6,877
18,668
19,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 6 / 3
11,554
578
7,444
23,998
8,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FunTimeMurda
Artemis
13
4 / 10 / 6
9,182
459
7,711
11,637
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
GeeVibes
Da Ji
18
7 / 6 / 8
11,711
586
12,580
14,243
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Agni
Monclea
Agni
17
13 / 4 / 9
11,793
590
16,268
8,957
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Vaagn54
Ares
13
3 / 5 / 16
9,878
494
4,782
12,821
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
lmFeed
Anhur
20
16 / 3 / 9
14,157
708
22,716
16,954
8,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
91
27
Kills
43
43
Deaths
28
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zeus
FkNgga
Zeus
0
12
1
0.04
W
Artemis
FunTimeMurda
Artemis
4
10
6
0.7
W
Da Ji
GeeVibes
Da Ji
7
6
8
1.83
W
Agni
Monclea
Agni
13
4
9
4.38
L
Thor
2
10
0
0.2
W
Ares
Vaagn54
Ares
3
5
16
2.2
L
Rama
10
8
4
1.5
L
Cabrakan
7
7
6
1.43
L
8
6
3
1.58
W
Anhur
lmFeed
Anhur
16
3
9
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,235
Damage
64,057
85,680
Taken
64,612
42,887
Mitigated
32,627
16,210
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
FkNgga
Zeus
2,071
38
0
759
12,918
3,717
737
4,607
8,311
25,799
0
W
Artemis
FunTimeMurda
Artemis
7,711
4,621
0
0
11,637
4,958
593
3,129
8,508
0
33,703
W
Da Ji
GeeVibes
Da Ji
12,580
3,690
0
500
14,243
6,446
0
2,030
12,213
0
84,227
W
Agni
Monclea
Agni
16,268
433
0
1,318
8,957
3,397
970
2,147
6,810
59,145
0
L
Thor
3,222
1,558
0
1,204
13,167
3,329
300
3,951
9,216
0
11,745
W
Ares
Vaagn54
Ares
4,782
1,073
0
704
12,821
9,567
683
4,057
8,764
14,517
0
L
Rama
15,621
11,274
0
2,312
16,929
8,158
4,176
4,770
12,159
0
68,513
L
Cabrakan
6,877
260
282
1,875
18,668
19,542
357
2,676
15,992
32,642
0
L
7,444
1,957
0
9,778
23,998
8,141
100
5,046
18,952
60,964
0
W
Anhur
lmFeed
Anhur
22,716
13,526
0
7,374
16,954
8,259
8,443
5,029
11,925
0
111,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,876
Gold Earned
56,721
349
Minions Killed
427
0
Camps Cleared
0
1,473,835
Distance Traveled
1,700,832
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,281
414
66
3
0
234,081
2
W
Artemis
9,182
459
43
2
0
288,336
0
W
Da Ji
11,711
586
120
6
0
340,699
0
W
Agni
11,793
590
70
4
0
375,045
4
L
Thor
7,263
363
14
1
0
300,228
0
W
Ares
9,878
494
20
1
0
376,839
1
L
Rama
11,395
570
103
5
0
318,734
2
L
Cabrakan
11,383
569
60
3
0
268,332
0
L
Ao Kuang
11,554
578
106
5
0
352,460
1
W
Anhur
14,157
708
174
9
0
319,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role