Player Matchup

Tiamat
Tiamat
Patrol021
Tiamat
Level 29
God Stats
14W - 11L
1,586 SR
Queue Stats
70W - 56L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
xijue666
Baron Samedi
Level 26
God Stats
4W - 2L
1,791 SR
Queue Stats
59W - 63L
1,412 Elo+
Party 2
Heimdallr
Heimdallr
冰棒冰棒
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,288 Elo+
Party 2
Pele
Pele
幻影之无尽
Pele
Level 16
God Stats
5W - 4L
1,626 SR
Queue Stats
22W - 20L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
恕心ww
Sun Wukong
Level 21
God Stats
4W - 8L
1,311 SR
Queue Stats
38W - 42L
1,422 Elo+
Party 2
Team Averages
Level 21
1,563 SR
1,416 Elo+

VS

Team Averages
Level 37
1,581 SR
1,407 Elo+
Odin
Odin
DevilSined
Odin
Level 17
God Stats
9W - 3L
1,542 SR
Queue Stats
20W - 27L
1,382 Elo+
Party 1
Fenrir
Fenrir
Liberica
Fenrir
Level 126
God Stats
13W - 18L
1,549 SR
Queue Stats
246W - 246L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
OlyaYurivna
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,319 Elo+
Party 1
Hera
Hera
TrickyBriganti
Hera
Level 28
God Stats
94W - 101L
1,502 SR
Queue Stats
155W - 206L
1,415 Elo+
Solo
Danzaburou
Danzaburou
blumberr
Danzaburou
Level 6
God Stats
3W - 1L
1,810 SR
Queue Stats
14W - 14L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Patrol021
Tiamat
11
4 / 2 / 1
8,945
344
5,319
5,748
3,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
xijue666
Baron Samedi
19
7 / 11 / 16
12,524
482
21,345
28,470
11,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
冰棒冰棒
Heimdallr
19
7 / 11 / 15
12,800
492
18,031
25,045
9,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 10 / 5
12,733
490
15,318
25,933
8,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
恕心ww
Sun Wukong
20
5 / 6 / 4
13,099
504
15,298
21,047
18,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 8
11,101
427
8,831
18,775
21,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Liberica
Fenrir
20
13 / 4 / 10
15,752
606
23,472
28,558
14,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
OlyaYurivna
Jormungandr
19
7 / 8 / 10
12,326
474
10,152
18,013
13,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 3 / 11
15,114
581
25,708
15,992
6,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
blumberr
Danzaburou
20
6 / 11 / 14
14,652
564
16,792
24,334
9,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
93
32
Kills
40
40
Deaths
32
41
Assists
53
Player
Kills
Deaths
Assists
KDA
W
0
6
8
0.67
W
Fenrir
Liberica
Fenrir
13
4
10
4.5
W
Jormungandr
OlyaYurivna
Jormungandr
7
8
10
1.5
L
Tiamat
Patrol021
Tiamat
4
2
1
2.25
W
14
3
11
6.5
W
Danzaburou
blumberr
Danzaburou
6
11
14
1.18
L
Baron Samedi
xijue666
Baron Samedi
7
11
16
1.36
L
Heimdallr
冰棒冰棒
Heimdallr
7
11
15
1.32
L
9
10
5
1.15
L
Sun Wukong
恕心ww
Sun Wukong
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,311
Damage
84,955
106,243
Taken
105,672
51,610
Mitigated
65,496
22,461
Healing
24,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,831
2,537
0
540
18,775
21,246
1,273
2,436
16,249
225
50,408
W
Fenrir
Liberica
Fenrir
23,472
5,931
0
9,399
28,558
14,592
1,015
4,183
24,243
0
141,426
W
Jormungandr
OlyaYurivna
Jormungandr
10,152
2,609
523
769
18,013
13,381
832
5,647
12,016
41,692
0
L
Tiamat
Patrol021
Tiamat
5,319
625
0
1,388
5,748
3,197
599
2,128
3,478
29,574
0
W
25,708
6,461
134
6,172
15,992
6,661
2,920
5,060
10,799
98,118
0
W
Danzaburou
blumberr
Danzaburou
16,792
6,856
516
6,872
24,334
9,616
0
8,181
15,701
0
90,120
L
Baron Samedi
xijue666
Baron Samedi
21,345
2,215
2,898
8,355
28,470
11,835
323
9,200
18,994
68,953
0
L
Heimdallr
冰棒冰棒
Heimdallr
18,031
11,336
645
2,924
25,045
9,492
618
9,250
15,472
0
66,156
L
15,318
4,949
0
3,216
25,933
8,929
0
9,445
16,183
0
96,254
L
Sun Wukong
恕心ww
Sun Wukong
15,298
3,091
349
2,686
21,047
18,157
679
5,060
15,426
0
89,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,101
Gold Earned
68,945
547
Minions Killed
648
0
Camps Cleared
0
1,967,342
Distance Traveled
2,441,782
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,101
427
113
4
0
469,204
0
W
Fenrir
15,752
606
184
7
0
551,261
7
W
Jormungandr
12,326
474
55
2
0
486,002
0
L
Tiamat
8,945
344
55
2
0
209,638
1
W
Hera
15,114
581
167
6
0
492,522
2
W
Danzaburou
14,652
564
129
5
0
442,793
1
L
Baron Samedi
12,524
482
106
4
0
398,166
1
L
Heimdallr
12,800
492
103
4
0
414,351
3
L
Pele
12,733
490
121
5
0
456,020
0
L
Sun Wukong
13,099
504
162
6
0
489,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role