Player Matchup

Ganesha
Ganesha
BDFK
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 47L
1,351 Elo+
Solo
Hachiman
Hachiman
PaPaAnalReaper
Hachiman
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
291W - 281L
1,422 Elo+
Solo
Cthulhu
Cthulhu
TheBiggestGey
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,703 Elo+
Party 1
Tiamat
Tiamat
Venerate
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,703 Elo+
Party 1
Kukulkan
Kukulkan
传说丶幽蓝
Kukulkan
Level 126
God Stats
9W - 19L
1,363 SR
Queue Stats
11W - 39L
1,293 Elo+
Solo
Team Averages
Level 67
1,473 SR
1,495 Elo+

VS

Team Averages
Level 89
1,434 SR
1,438 Elo+
Sobek
Sobek
MrDraXgon
Sobek
Level 106
God Stats
9W - 8L
1,486 SR
Queue Stats
92W - 128L
1,460 Elo+
Solo
Susano
Susano
PentasAnonymous1
Susano
Level 128
God Stats
11W - 13L
1,471 SR
Queue Stats
65W - 109L
1,387 Elo+
Solo
Kukulkan
Kukulkan
darylldillo
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
大家好我叫龙傲天我的几把真的大
Neith
Level 85
God Stats
24W - 21L
1,426 SR
Queue Stats
1,078W - 871L
1,572 Elo+
Solo
Scylla
Scylla
青玉剑仙
Scylla
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 2L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BDFK
Ganesha
15
0 / 6 / 8
8,922
892
4,075
15,055
13,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
15
5 / 4 / 4
10,389
1,039
11,162
8,777
3,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
14
0 / 6 / 6
8,501
850
5,567
16,836
13,440
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Venerate
Tiamat
15
2 / 4 / 5
8,996
900
6,417
9,348
7,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
15
2 / 3 / 7
9,924
992
17,495
8,630
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

181

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MrDraXgon
Sobek
17
0 / 3 / 23
10,667
1,067
9,135
19,736
23,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
5 / 4 / 13
10,259
1,026
9,226
10,680
4,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
darylldillo
Kukulkan
16
8 / 0 / 9
10,809
1,081
11,863
1,435
688
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 10
11,228
1,123
17,901
9,772
4,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
16
2 / 1 / 15
9,856
986
8,536
6,334
2,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
9
Kills
23
23
Deaths
9
30
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BDFK
Ganesha
0
6
8
0.67
W
Sobek
MrDraXgon
Sobek
0
3
23
3.83
L
Hachiman
5
4
4
1.75
W
5
4
13
2.88
L
Cthulhu
0
6
6
0.5
L
Tiamat
Venerate
Tiamat
2
4
5
1.13
W
Kukulkan
darylldillo
Kukulkan
8
0
9
12.5
L
Kukulkan
2
3
7
1.83
W
Scylla
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,716
Damage
56,661
58,646
Taken
47,957
41,941
Mitigated
35,898
2,310
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BDFK
Ganesha
4,075
575
0
0
15,055
13,315
0
5,211
9,844
11,783
0
W
Sobek
MrDraXgon
Sobek
9,135
431
0
3,613
19,736
23,973
0
14,660
5,076
20,798
0
L
Hachiman
11,162
6,607
0
806
8,777
3,586
0
4,577
4,200
0
28,047
W
9,226
2,200
0
1,259
10,680
4,392
0
7,108
3,572
0
14,497
L
Cthulhu
5,567
403
0
0
16,836
13,440
0
10,839
5,997
11,438
0
L
Tiamat
Venerate
Tiamat
6,417
438
0
1,504
9,348
7,816
0
4,610
4,738
18,756
0
W
Kukulkan
darylldillo
Kukulkan
11,863
341
0
158
1,435
688
0
238
1,197
30,402
0
L
Kukulkan
17,495
1,193
0
0
8,630
3,784
0
4,297
4,333
59,729
0
W
17,901
10,460
0
2,635
9,772
4,491
0
6,072
3,700
0
39,683
W
Scylla
8,536
1,107
0
164
6,334
2,354
0
5,476
858
25,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,732
Gold Earned
52,819
190
Minions Killed
196
8
Camps Cleared
9
963,212
Distance Traveled
963,714
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,922
892
0
0
0
188,092
3
W
Sobek
10,667
1,067
20
2
1
188,821
1
L
Hachiman
10,389
1,039
31
3
2
197,160
0
W
Susano
10,259
1,026
13
1
2
205,250
0
L
Cthulhu
8,501
850
27
3
0
194,146
1
L
Tiamat
8,996
900
28
3
0
188,816
1
W
Kukulkan
10,809
1,081
38
4
2
198,910
3
L
Kukulkan
9,924
992
104
10
6
194,998
4
W
Neith
11,228
1,123
59
6
2
193,181
2
W
Scylla
9,856
986
66
7
2
177,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role